I've been an avid gamer for basically as long as I can remember. I started out with the classics (Wolfenstein 3d) and have tried to play pretty much every important FPS title since. I was first introduced to modding with Star Trek: Bridge Commander, but only really got into doing it myself with Halo: Custom Edition. I have several Halo projects in the works and have started a Skyrim modding project that is in its very early stages. I do 3d modelling, texturing, and animating. I am currently a Computer Science major at Texas A&M University. I have begun learning Unity 3D and I hope to develop a game with it in the near future.
This tutorial covers modelling, unwrapping, texturing, animating, tagging, and creating sound FX for a custom UMP .45 for Halo: Custom Edition. If you have any questions you can PM me here on moddb or check the readme.txt for more contact info. This file only contains the resource files for people who want to follow along as I upload to youtube. I will upload a larger file later that contains all of the videos as well for anyone who doesn't want to wait for each video to be uploaded to youtube.