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Comment History  (0 - 30 of 107)
H.Limmen
H.Limmen Aug 16 2008 says:

if you need me as voice-actor. Let me know.

+1 vote   member: bengreenwood
H.Limmen
H.Limmen Mar 10 2008 says:

2 light. needs to be darker at some places.

+1 vote   media: SS_Burnley
H.Limmen
H.Limmen Mar 7 2008 says:

ROFL and then you say our mod has bad concept-artists.

+2 votes   mod: World War 3 Fight for Europe
H.Limmen
H.Limmen Mar 3 2008 replied:

Thank you very much for the offer and I gladly accept it.

I have one question : will the website name stay www.modhost.org or can we rename it into the mods name?

Darkeye,

+1 vote   mod: The Runners
H.Limmen
H.Limmen Feb 29 2008 says:

Whatever people are saying, it's probably because they're taking Black Mesa's side. This thing is superb.

+2 votes   media: M35 Army Truck
H.Limmen
H.Limmen Feb 29 2008 says:

Blue Shift was the first Half Life I played. I can't thank you enough ;')

+1 vote   media: ba_tram outdoors
H.Limmen
H.Limmen Feb 29 2008 says:

You guys are ... on par with the Black Mesa team. Doing great!

Keep up the good work, supporting you 100%

+2 votes   mod: Guard Duty
H.Limmen
H.Limmen Feb 29 2008 says:

*throws the ball back at Black Mesa team*

but really... awesome

+1 vote   media: HECU Soldier
H.Limmen
H.Limmen Feb 29 2008 says:

I simply can't believe this. I'm amazed. Same quality as Black Mesa INDEED

+1 vote   media: ba_security
H.Limmen
H.Limmen Feb 29 2008 says:

WOW!!!!! YOu guys have my respect.... AGAIN

+1 vote   media: ba_tram outdoors
H.Limmen
H.Limmen Feb 29 2008 says:

Omg.... Looks like a source remake of Bioshock !!!!

+3 votes   media: map
H.Limmen
H.Limmen Feb 29 2008 says:

NOOOO Not the penguin

+1 vote   download: Beta 2.5
H.Limmen
H.Limmen Feb 29 2008 says:

I like this. Very nicely done.

+1 vote   media: Kurt's House
H.Limmen
H.Limmen Feb 29 2008 says:

Those couches are too high to rest your arms on.

+2 votes   media: Kurt's House
H.Limmen
H.Limmen Dec 31 2007 replied:

Well if it keeps going like this, the mod won't be finished at all. Not enough developers.

+2 votes   mod: The Runners
H.Limmen
H.Limmen Dec 25 2007 says:

Looks nice, finally get to see the whole room.

+2 votes   media: Residue Processing Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

I remember the ruthless HECU's! Awesome.

+5 votes   media: Forget About Freeman Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

Lightning is awesome again, everyone will be like: "Oh that's raminators work :P "

+5 votes   media: Subtransit Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

Those pipes man, shiny! This is so nicely done. Raminator must be really proud of his creations :P

+4 votes   media: Subtransit Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

Omg SICK!

+5 votes   media: Subtransit Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

I love the darkness, and Black Mesa-ness.

+6 votes   media: Undertow Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

I don't know where this was in Half Life :(

But it looks awesome!

+4 votes   media: Undertow Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

This conveyer belt makes so much more sense now.

+6 votes   media: Undertow Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

This looks great! Keep it up!

+6 votes   media: Apprehension Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

Lightning is awesome! I love this.

+12 votes   media: Apprehension Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

Nice!

+5 votes   media: Apprehension Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

I really like this. Looks really cold too.

+10 votes   media: Apprehension Ingame Shot
H.Limmen
H.Limmen Dec 25 2007 says:

First Post. This is sick!!! Awesome!

+19 votes   media: Apprehension Ingame Shot
H.Limmen
H.Limmen Dec 7 2007 says:

Let me tell you something, If you are gonna talk German, you won't find people for your mod. Simple as that.

+2 votes   mod: Space Tribes
H.Limmen
H.Limmen Dec 6 2007 replied:

"Also: .... source."

Indeed, they wouldn't be fooled. But it is a tool to help other teammates, you see, when you see your teammates being pinned down and taking heavy fire, you may choose to let the robot focus on you, purely to help them. To not let the robotplayer think: " It's just fireworks, I'll keep my eyes on the ones almost being killed by me now", you will have the ability to upgrade your fireworks, like taping grenades onto it. This way the robot never knows which fireworks fired off at him, will contain the deadly upgrades like grenades.

+2 votes   mod: The Runners
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