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Comment History  (0 - 30 of 115)
n0rie9a
n0rie9a - - 115 comments @ CoP and CS atmosphere for CotZ 2.33 [CotZ 1.2]

any idea what would cause to have the sunny/bright clouds (from sun light diffusion/refraction) in another part of the the sky (east to high noon) than where the sun actually is (west) at 8 PM?

edit: works nice on misery+gunslinger, except for the default weather issue mentioned above in which case i use the foggy variant as a work-around
edit2: install path for "optional no red in emissions" is "gamedata\environment\weather_effects\"
you skipped "configs\"

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ Firestarter

protecta and groza, need i say more?

Good karma+3 votes
n0rie9a
n0rie9a - - 115 comments @ S.T.A.L.K.E.R. 2: Heart of Chernobyl

umm... "Released Apr 28, 2022"
ok...

oh, they meant the trailer

Good karma+3 votes
n0rie9a
n0rie9a - - 115 comments @ A.R.E.A.

oh, this means it's a gimmick of sorts - to bypass CPU/RAM decompression entirely an API is needed (like DirectStorage) and the latest hardware

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ A.R.E.A.

"Disable textures loading in RAM, using GPU memory instead."

you mean to tell me that you have implemented direct storage tech which is only available on DX12 + SM 6 ? not to mention other top of the line requirements
which btw only became available for PCs in 2022

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ [Gunslinger] Gasmask & Helmet Overlays

how many conditions? and what needed editing to port it from misery? scripts and configs?
im asking because i ported/edited the mask/helmet overlays from smurths dyn hud to last day and id like to use those in gunslinger with as little effort as possible

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ Gunslinger Nitpickers Patch

now i hated the monkey face looking reflection on the face glass of the scientific suits (except the duty seva/psz-9d) in ui_icon_equipment and replaced all of them with the reflection from the duty seva

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ GRID (2008) Community Graphics Overhaul

why set amb occ in nvcpl? game already has a "dyn amb occ" setting

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ [1.5.2] Old World Addon

r2_lumscale_ or r2_tonemap_ too high?

just watched a vid, havent got anomaly installed
exposure seems off anyway

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ Yet another AI mod

mod doesnt work, rubber banding is still there
24hr LM, extreme diff, just rammed a panoz esperante into the wall, spinned, got hit by other cars and in 20 seconds was back on me

Good karma0 votes
n0rie9a
n0rie9a - - 115 comments @ Radiophobia 3 - BETA 1.07a

but why on S2 page?

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ S.T.A.L.K.E.R. 2: Heart of Chernobyl

1.if dont know if even 5% of ppl that worked on SoC (cause CS and CoP were made from SoC leftovers) are working on S2
2.its unreal engine
draw whatever conclusion you like from these 2 points

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ W.A.R.F.I.G.H.T.E.R. for Last Day

havent even played anomaly - been on break from the community for about 3 yrs, but anomaly is based on coc 1.5 - as a starting point. LD is coc 1.4 based

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ S.T.A.L.K.E.R. Anomaly

it was originally part of an addon/modpack i made for LD a long time ago, and it was picked up for anomaly along with many other mods/addons for LD
clear sky pda because its exactly the PDA drom CS with 2 LEDs added and the widescreen panels removed

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ SUMMER (GREEN) VEGETATION

cant compare anomaly to LD, its a merge between LD and CoC 1.5/ a watered down version of LD; a comparable term would be "sell-out".
the only reason i see for playing anomaly is for the LTTZ storylines

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ S.T.A.L.K.E.R. Anomaly

RIP clear sky PDA, it feels good that a LD addon lasted so much in anomaly

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ GRID (2008) Community Graphics Overhaul

from which pack should i use the mentioned effects, sweetFX or legacy standard effects? cause for example theres the adaptivefog from otis FX i think and theres also the adaptive fog from legacy standard

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ CoP and CS atmosphere for CotZ 2.33 [CotZ 1.2]

YOU ARE A GOD!
does this restore the volumetric light/god-rays and also the default CoP depth of field all of which were broken in CoC?
also, any chance for a "CS atmosphere" type thing? (imo CS had better weather visuals than CoP)

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ Call of The Zone Weapon Pack 1.5 [CoTZ 1.2]

iirc stcop didnt have switching animation for the GL attached to an AR (only remember ak's not having it, dunno about nato AR's) which owr had. whats the situation in your mod? ported GL switching animation from owr weapons to stcop weapons?

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ smurths dyn hud adaptation

thnx m8.
did that (unknowingly tho) by making a separate texture file for the bleeding indicator because of an ui_actor_hint_wnd.dds issue/bug (mentioned in description)
also cant believe ppl are still playing normal CoC in 2020 as opposed to CoC derived mods (last day, anomaly etc)

Good karma+2 votes
n0rie9a
n0rie9a - - 115 comments @ GRID (2008) Community Graphics Overhaul

i never keep blur and bloom, especially in grid - thats the first thing i disable. i followed the instructions to the letter a few times. anyway nvm id rather go for high fps than unnecessary video "fluff", the mod (without reshade) didnt seem to add that much in the graphics department

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ Grid World DLC 1.1

nope, no ferraris in LM and LMS here

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ smurths dyn hud adaptation

links dead, try again?

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ GRID (2008) Community Graphics Overhaul

whats the reshade needed for anyway with all the enhanced game settings and all?

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ GRID (2008) Community Graphics Overhaul

game crashes on selecting hfx_grid.ini from reshade presets as per instructions

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ S.T.A.L.K.E.R. Anomaly

still no MLR 8.3? would really like too see the builds garbage make it in anomaly

Good karma+1 vote
n0rie9a
n0rie9a - - 115 comments @ 3D PDA (wip)

**** pip-boy

Good karma+10 votes
n0rie9a
n0rie9a - - 115 comments @ 1:1 Ammo Restoration v2

well since old & damaged ammo isnt that much worse than normal ammo, its a non-issue. just shoot the old & damaged and sell normal ammo

Good karma+2 votes
n0rie9a
n0rie9a - - 115 comments @ XpressTuning's Remaster Edition

am incercat ENBul pe Last day si nu merge, cu tot cu instructiunile avansate (alternative). e bun numai pt SoC ?

Good karma+1 vote