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Comment History
mutatismutandis
mutatismutandis - - 12 comments @ The Crucible Mod

I'm not entirely sure whats going on, but it feels like scripting when playing as SM against orks in ork stronghold mission. The orks sort of stop doing anything at some point, the secondary objectives dont update when completing and destroying everything on the map doesn't end mission.

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ DOW II: Performance and Stability Mod

Is it possible to play this at more than 60fps?

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ DoW & WA Advanced Campaign v 3.6 for Soulstorm

In the last mission of WA Order, the game keeps crashing during the dialogues when there's new objectives. The game will lock up and the audio will get stuck (sounds like a damaged cd playing the same 0,5 over and over). This could ofc just be a problem on my end.

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ DoW & WA Advanced Campaign v 3.6 for Soulstorm

Ah- okay! Would it be possible to set it so the player has to buy the unlocks like in vanilla? Or would that not be possible with all the additions and modifications from the mod?

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ DoW & WA Advanced Campaign v 3.6 for Soulstorm

In the DoW1 campaign: I don't see equipment upgrades in armory- also the ones in HQ are missing. Is it supposed to be like that? Thx for a great mod.

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ DoW & WA Advanced Campaign v 3.4 for Soulstorm

I'm enjoying the mod so far. Im playing DoW1 campaign but I can't buy upgrades in armory. Is this how it's supposed to be?

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ FAQ (Frequently Asked Questions) - Updated 6, October 2016

Let me start out by saying I really love the mod you have made and I appreciate all the effort that has obviously gone into it.

Now for my question: I know that the LAA allows for increased RAM usage, but when I'm playing I can't help but noticing that usage never exceeds 800-900mb VRAM and 10GB sys. RAM (incl. background stuff). Also the load on GPU/CPU stay well below 50% most of the time (I mostly play 3v3 against computer). However I find myself at a dismal 20-40 fps when the fighting is on- which makes me wonder if there is some way to allow the game to utilize more VRAM/RAM and CPU/GPU power?

Best Regards

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ Ultimate Apocalypse Mod (DOW SS)

Okay. So I installed SS from my disk and followed installation vid. That worked.

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ Ultimate Apocalypse Mod (DOW SS)

Btw- dowloaded all files (incl. game) and installed again fresh. Still no cigar.

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ Ultimate Apocalypse Mod (DOW SS)

Chaos Daemons folder (or module) are not in the full installer package it appears... Have tried installing it manually, Chaos Daemons v. 2.02, which the installer recognises, but I get CTD on startup on load screen...

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ Ultimate Apocalypse Mod (DOW SS)

Hello. I followed the install vid, but mod manager 1.3 says that Chaos Daemons mod is missing. Can´t start game. Anyone know what to do?

Good karma+1 vote
mutatismutandis
mutatismutandis - - 12 comments @ ShadowKain666

Hello! First of all let me say this: I really like the Ultimate Realism mod.I especially like how the turrets are an actual threat. I also like the thought you put into making it more true to the Duniverse.

I have run into a problem playing the Atr campaign, though (don´t know if it applies for the other 2). When I do the stronghold attacks (both Ordos and Hark), I´m stuck after destroying EVERYTHING on the map. A small number of enemy vehicles/troops keep spawning... Have you experienced this?

Also- I´m don´t know if this mod was made entirely with PvP/skirmish in mind, but I generally find it too easy (on hard dif.). Overwhelming the enemy is too easy. I mean- each mission really just comes down to clicking a lot. I´m wondering if not starting at 99000 credits would have been more fun (even though I like your argument that it would make more sense to do so).

All in all, thanks for the mod. It was a joy to take the old game for a spin with a twist. :)

Good karma+1 vote