Hi, I'm Mugofdoom. Don't bother asking about the name, it's stupid as hell but I'm stuck with it unfortunately. I'm a 3D modeler, texture artist and level designer, I primarily work with the Source Engine, and I've been doing it for nearly four years now. I mainly do character, prop and weapon modeling, but I'm also rather fond of mapping for Source. I'm currently working for a mod called Missing Information, a mod which I've been a part of for a while now. We're working on recreating the original storyline of Half Life 2 as explained in the book "Raising the Bar".
All lighting and shading is normal mapped on.