Been a member of moddb.com since v1. Self and professionally taught games designer/digital artist. Recently graduated from university with a First Class Honours degree in Computer Games Design, also having 8 years experience working on successful game modifications and small independent projects. A strong and versatile games modeller being expert in both Max and Maya for a variety of target game platforms and a keen focus on hard-surface modelling. Experience using both Vicon and Measureand Motion Capture systems, including planning, capturing, processing and data handling. Keen to launch my career into the games industry and expand my skills into other areas of modelling and art.

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Importing Props to Source with Phyics
Game

Importing Props to Source with Phyics

Oct 18, 2009 Source Developers Basic mapping/technical 1 comment

A complete step-by-step tutorial in exporting props from 3DS Max into Source/Half-Life 2. Covers physics creation, model and matrerial compilation

Basic Lighting in 3DS Max (Video tutorial)
Game

Basic Lighting in 3DS Max (Video tutorial)

Jan 11, 2008 3D Artists Group Basic other 7 comments

A brief tutorial covering some basic essential lighting techniques to get those sleek model renders ready to publish to your mod's media page pages.

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Offline Since
Dec 08, 2009
Country
United Kingdom United Kingdom
Gender
Male
Age
21
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