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After the release, there will be section on the forum dedicated to buh and glitches reports.
Glad you like it :).
This FAQ will andswer your questions and even more ;)
Don´t drink the water, they put something in it to make you forget.
We remake Opposing Force and Blue Shift. Our FAQ will shed some light on who we are and what we do.
Black Mesa care about clean and shinny environment!
It goes very well. 2016 as a good year and this trend seems to be continuing even in 2017 :). But soon, there will be a little bit more details about it ;)
We do not release updates only to make people vote for us. You either like us all year(s) long or not. :-)
That being said, we cannot win as we already won in "best unreleased mod" category. Any project can win only once in each category. For these projects, there is so called "honorable mention" - "for projects that either just missed out or have placed previously. These mods continue to impress and we eagerly await their gold release."
And I must say we are very impressed people still clearly have faith in us (as we got honorable mention) even with the lack of updates.
Thank you very much :).
About translations, it´s still too early. But we will spread the word when we are ready to start with translations, so people can apply.
Writing a story is least of a problem. Actual development of it is the hard part and we better to spend our resources on full-fledged campaign and multiplayer.
It´s curently not on to-do list. MAybe after release, who knows. But at this point, we are pretty busy with singleplayer campaign and multiplayer.
For honor and victory! :). We work hard. And yes, you can look forward to some new content quite soon.
"there can be no more mess". I think you are wrong here. There can be a mess and very likely will be. That you have got rid of people who were "lazy" is not the final solution, trust me. In fact, maybe you can look at it from the other point of view. Were these people lazy? Maybe not. Maybe not just motivated or didn´t know what to do? Maybe the project has no vision and sense of organization? It does seem more like that seeing this updates was released in very unorganized manner.
The other thing is that you are dropping the content from Op4, because you found out (and that is not surprise) that it´s not as easy to remake OP4 for Black Mesa as you thought, due to several problems (including lack of sourcecode). I hope you have thought this out as I cannot quite imagine how you gonna handle certain parts, which simply need new custom content and NPCs... This brings the question whatever is not better to quit trying remaking this as mere mappack and maybe go with completely brand new story taking place in Black Mesa instead.
The last thing is the quality of released media. Considering that you guys have a loads of content from BM, this doesn´t look good at all and feels rushed a lot. With all that content you have, your levels should simply look stunning.
Or maybe it´s combination of being rushed and lack of certain skills, as you don´t seem to be handle dimensions correctly (as it was brought up in one of the comments in the media update discussion)
Congratulations everyone. Well deserved prize for all the efforts you have put into these projects!
Anyone who is dedicated and experienced enough can always try to apply. You can also find a list of currently open positions right here: Tripminestudios.com
Thank you :)
Half-Life, while it is sci-fi thriller, always had something cheesy in it. It was never supposed to bring this kind of realism and we do not plan to change this.
Pipe Wrench is somehow iconic for Opposing Force, no way we could cut this out. So yes, it will be there :).
As for damage, this will be tweaked, but at this point, it is more or less similar to original game, but there are already some differences here and there.
Gibs are only partialy implementet as for now, but yea, we do want to make the game at least as gory as it was :)
Thanks for kind works. We are always more than happy when we see people are willing to help. If you wanna join us and help us with the development, definitely go and visit applications guidelines here:
The best is to completely ignore him. In the mean time, I´m discussing this with Modd Staff ;)
I´ve contacted Moddb regarding this and asked if they can take some actions against him and prevent from his come back. We will see what they can do.
We will announce how the game will be released and whatever it will be free or not later on.
Thanks a lot, we appreciate you would consider giving us a donation, but at this point, we cannot accept donations.
I noticed some people are a bit upset about the silence. I would like to reassure you that we work hard on this. We are more silent, because we indeed focus more on the mod development and we want to not repeat our mistakes, such as open beta that haven´t had happened. Media releases are time demanding and we want them to be pretty nice, so they have significant impact on our community. We also want to avoid making big announcements until we are 100% sure we can fulfill the prommise.
It´s obvious that we go the way of less media updates and we hope you understand it. For us, it´s also pretty damn hard, because you wouldn´t believe how excited we are whenever we show you something. But we do this when feel like it´s the right time.
In the future, we hope to bring you something else besides the regular media updates, to fill the gaps a little bit and give you a bit more insight into the development. So stay with us :)
Well, some stuff will be help behind the curtain for the release itself. However we will not shown much of the major bosses honestly. ;)
Probably managing your life so you have enough spare time for it. Also it´s not an easy task to actually find talented and dedicated individuals. And if there is a time and dedicated people around, then it´s damn fun way how to waste your spare time :)
It will take more, it´s not coming soon, but it will be worth the wait :)
We never ever thought of giving up on this, we keep rolling whatever happens. :)
We try to make them to be able to avoid and work with obstacles very well. Although, for many reasons, we have to make some restrictions as well, because they are not meant to go with you throughout the whole game and there must be a point, where certain HECU comrades just cannot proceed with you anymore.
The same button, you just hold it longer to charge the gun ;)