This member has provided no bio about themself...
these things are usually clear shortly before release and we are not there yet. But at this point I can say if you can run Black Mesa or any other Source Game, do not expect problems here.
What kind of collaboration do you have in mind here?
Not as easy as it sounds. Some people expect remake that remains true to the original, some expect something more different.
We wanna bring some changes to the game though, but how much will this certain thing change is yet to be decided as it is quite a complex problem.
Regarding briefing, please note that your squad wasn´t the first one that arrived to the site. Other squads arrived earlier or at least make it without crashing. These squads had the briefing as planned. Your squad didn´t make it though...
Also note HECU is fictional (it´s just a video game and cannot stick to reality at all times) and also co-operate with Black Mesa even before the incident, so that might be also a reason why they could actually move squads to site and then do the briefing. Anyway, there sure is a lot of holes regarding this and I must say I understand why Gearbox did it the way they did it. Scientists and Security guards are essential part of gameplay and I´m afraid cutting this out and make them treat you as an enemy would just bring drastic difference.
I agree that it was a bit weird (although if you listen to dialogues of scientists along the way, you notice they beg you if you just can get along together and similar. It´s not like they are completely fearless, but it was probably quite a problem to express it better back then.
And regarding the briefing, if you listen the dialogue at the very beggining, it´s clearly said briefing will be after arrival and that mission is "classified".
We cannot say it´s wrong, although nowdays, we stick with different concept of security guards at this point. This was pretty good concept though, especially considering the gear. That being said, it´s more than 10 years old and I can tell that Zitax is now on completely different level. He is producing some neat artworks these days, sadly not for us anymore.
Too early to think about this, we have two bigscale projects in production right now and these will keep us occupied for quite a while.
Hey, you can find answer for your question (and even more) in our FAQ:
After the release, there will be section on the forum dedicated to buh and glitches reports.
Glad you like it :).
This FAQ will andswer your questions and even more ;)
Don´t drink the water, they put something in it to make you forget.
We remake Opposing Force and Blue Shift. Our FAQ will shed some light on who we are and what we do.
Black Mesa care about clean and shinny environment!
It goes very well. 2016 as a good year and this trend seems to be continuing even in 2017 :). But soon, there will be a little bit more details about it ;)
We do not release updates only to make people vote for us. You either like us all year(s) long or not. :-)
That being said, we cannot win as we already won in "best unreleased mod" category. Any project can win only once in each category. For these projects, there is so called "honorable mention" - "for projects that either just missed out or have placed previously. These mods continue to impress and we eagerly await their gold release."
And I must say we are very impressed people still clearly have faith in us (as we got honorable mention) even with the lack of updates.
Thank you very much :).
About translations, it´s still too early. But we will spread the word when we are ready to start with translations, so people can apply.
Writing a story is least of a problem. Actual development of it is the hard part and we better to spend our resources on full-fledged campaign and multiplayer.
It´s curently not on to-do list. MAybe after release, who knows. But at this point, we are pretty busy with singleplayer campaign and multiplayer.
For honor and victory! :). We work hard. And yes, you can look forward to some new content quite soon.
"there can be no more mess". I think you are wrong here. There can be a mess and very likely will be. That you have got rid of people who were "lazy" is not the final solution, trust me. In fact, maybe you can look at it from the other point of view. Were these people lazy? Maybe not. Maybe not just motivated or didn´t know what to do? Maybe the project has no vision and sense of organization? It does seem more like that seeing this updates was released in very unorganized manner.
The other thing is that you are dropping the content from Op4, because you found out (and that is not surprise) that it´s not as easy to remake OP4 for Black Mesa as you thought, due to several problems (including lack of sourcecode). I hope you have thought this out as I cannot quite imagine how you gonna handle certain parts, which simply need new custom content and NPCs... This brings the question whatever is not better to quit trying remaking this as mere mappack and maybe go with completely brand new story taking place in Black Mesa instead.
The last thing is the quality of released media. Considering that you guys have a loads of content from BM, this doesn´t look good at all and feels rushed a lot. With all that content you have, your levels should simply look stunning.
Or maybe it´s combination of being rushed and lack of certain skills, as you don´t seem to be handle dimensions correctly (as it was brought up in one of the comments in the media update discussion)
Congratulations everyone. Well deserved prize for all the efforts you have put into these projects!
Anyone who is dedicated and experienced enough can always try to apply. You can also find a list of currently open positions right here: Tripminestudios.com
Thank you :)
Half-Life, while it is sci-fi thriller, always had something cheesy in it. It was never supposed to bring this kind of realism and we do not plan to change this.
Pipe Wrench is somehow iconic for Opposing Force, no way we could cut this out. So yes, it will be there :).
As for damage, this will be tweaked, but at this point, it is more or less similar to original game, but there are already some differences here and there.
Gibs are only partialy implementet as for now, but yea, we do want to make the game at least as gory as it was :)
Thanks for kind works. We are always more than happy when we see people are willing to help. If you wanna join us and help us with the development, definitely go and visit applications guidelines here:
The best is to completely ignore him. In the mean time, I´m discussing this with Modd Staff ;)
I´ve contacted Moddb regarding this and asked if they can take some actions against him and prevent from his come back. We will see what they can do.
We will announce how the game will be released and whatever it will be free or not later on.