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Mrml!k
Mrml!k - - 70 comments @ FN MINIMI

No problem. Let The Zone have mercy on you.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ FN MINIMI

Good karma+2 votes
Mrml!k
Mrml!k - - 70 comments @ Pistols

*Peestols

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Every time i wipe out some group of bandits, mercs....and with big pleasure Dutyers of course...:D I make save and try out all the new weapons, waste tons of ammo, decide what to keep and then reload back

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Ahh, sad to hear that. You know atleast reason why it does not work? Maybe so some fan can try to fix it? Because now its bringing even more misery to Misery :D I will just sell them. And what about dismatle of new guns? Can it be made with "ctrl+v-ctrl+c" method from other similiar weapons and giving it some love later?

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Just few questions, will be repair script put back to work in near future? Or we will never be able to repair our guns wit TAZ 2.0? Because that will drag one big and important feature from game :( Sometimes i dont have money to pay technician for repair, but have found few tool to repair my gun before it will broke behind point in which is repairing not benefical. I remember repair script worked fine wit old TAZ. Same with dismantling, will you rework it to new weapons?

Good karma+3 votes
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

I was going to tell you that Iam going to jerk off when this will finally come out. But I will not, I will come few times just by reading "TAZ 2.0 out now"

Good karma+2 votes
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

I know its frustating to wait such a long time, I am checking this site up to few times a day too, but stop acting like creators owe you something, they do it in their free time and for us, from their good will, not for money. And if we talk about money, its something they spend (electricity and time, because time is money). So be glad they dont say "Ok, you know what, we are stopping this project, you ungrateful swines.". Its not their full-time job, still they do maximum to finish it. Some heroes don't wear capes, nor we deserve them.

Good karma+3 votes
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

My receipt to win this battle was throwing few grenades down the stairs and runnig to hide in some hard-to-reach ponit. Then sing them the song of my shotgun.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Why not? You got old rusty WWII arsenal, bunch of prototype only guns, so why not AR-10?

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The pig

As you say, its for moments when you dont know what to do with you roubles. MG36 is awesome due its mag. Before I went to pripyat, I had 3 active primary weapons, used each one at a time, when the ammo was low, took another one. All of them fully upgraded for accuracy and reliability, rate of fire and handling was not important for me. M16A4 + M203, AK-74+GP (cant remember which variant) and AEK-973. When i went for hunt, I used that scoped double-barreled shotgun (cant remember the name now :D ). Hunts were easier for me, asi I edited the files to all mutant have all body parts 100% drop chance (I killed a Snork, i saw he has two legs, two hands and a mask, so why dont have it?) but not other items like artifacts etc. Misery has lots of grat features, but its artificial difficulty is not for me, I mean, keep the difficulty at its peak, but not for the cost of realism.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The pig

Its not too much while wearing exo :D I know it was made for super old engine, but one thing is sure- it IS possible :D

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The pig

MGs in The Zone are something beautiful...but totally ineffective thing in Misery. With their weight and price for the ammo they use, it is better to load it in some fine rifle and cheeki breeki them from distance. First thing I do when i find something automatic is selecting semi. Never using full auto. For me, large magazine is good thing because I wont be stuck reloading in middle of the fight with base full of enemies, not because "spray and pray". Even if i got plenty of ammo to use, it is rather good source of income when you dont need that much of it.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The pig

Maybe ask creators of Oblivion Lost mod for advice? Or ask if you can copy their code and where to find him? It should be easy then just to edit it.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The pig

Add some really heavy weapons (for human) M-134. M2HB, etc, that can be carried only wearing exo. I am sure that it is possible to code, it worked in Oblivion Lost mod for Shadow of Chernobyl.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

We know already that its done when its done, but you should know, that it will take probably month, three, half a year or ten years.

Good karma+2 votes
Mrml!k
Mrml!k - - 70 comments @ proud fail#1

The cheapest way of clearing Waste Processing Station? Grab Detgaryevs makarov, few packs of ammo and sneak really close to it. Then do a crazyshit run to the drains under their base. They will come for you, just do a peek-a-boo every few times and blow their heads off, run for loot, hide again. Did it several times, lots of loot for good start money.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Did you even read the comment section? Ar newest articles? Use your eyes, this question is here almost everyda....there is no version for Misery 2.2, its still WIP

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ PTRS

Blyatstick! But not so economical to shoot people, even in exo. I mean...most of the time, you shoot people for their loot also, right? And what loot will you be left with, if his body ends up on top o CNPP?

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

I dont get it why people b*tching about too many types of guns. Performance? Dont play it on microwave oven. I played TAZ on 10 years old non-gaming laptop. And it worked fine (yeah, loading was little bit longer, but i dont give a single f*ck here). Plus, its not single encouter situation. There are many of situations in which you pray for atleast some rusted piece of iron that can shoot bullets. And, what is most important IMO, it adds more realism. Dont listen to them, m5p, you are doing an excellent job.

Good karma+2 votes
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Imagine the situation. You have to flee from harder-than-you-thought gunfight. You depleted nearly all of your ammo from your shiny Makarov and came back to your base with no loot. In you stash, besides from old bread a sip of vodka, lies pack of 7,62x39 ammo. Here comes the part, when you pick up your old, worn, rusty AKM you found one day halfway burried in the mud of Zaton swamps. Sure, it will probably jam six times per five shots, but hey! Isnt it better than throwing rocks?

Good karma+4 votes
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Yeah, Paranoia was one of the best mods made for Half-Life (+ stalkerish one! :D ). When i found out, that standalone sequel exist, I nearly orgasmed :D Yeah, you are right, it is non-commercial project, so they had to use every source they found. To that location in video, I didnt even found or remember it :D
Still, I highly reccomend to play both Paranoia 1 and 2. The story is really deep.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Just a question that is drilling in my mind for some time now - that model of AKS-74, it looks very similiar to that one used in Pranoia 2: Savior. Coincidence? :D They got some very lovely models btw. Maybe ask them to borrow some? ;)

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Yep, that is exactly what I do. I always set my main base at Yanov stations basement. Ive got separate stasesh for: Weapons, Ammo, Suits, Food, Medicaments, Repair items and scientific stuff (Like artifacts, mutant parts etc...). The miscelanous items i keep in vanilla stash. With further progress in game and hoarding I always make separate stashes for each types of guns - diversed by ammo type.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Okay, I hope you will find some models for them. You are right about the launchers. But how about RPG-2 and some new types of warheads as a part of ammunition overhaul? And for the M134, as i wrote, it was in Oblivion Lost mod. Maybe ask them if you can borrow it? I liked the feature that you can carry really heavy MGs only with exo. So all universal MGs like M60, PKM, FN MAG, M240 etc....you can carry wit all suits, but MGs like M134, M2HB etc just with EXO. I think this would be nice feature in upcoming updates.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ The Armed Zone

Nice addon Mp5! Will not play Misery 2.2 until new TAZ 2.0 comes out! I cannot imagine Misery without TAZ now after few playthroughs :D But i have some questions (maybe just because i suck at finding stuff). Will you add some Czechoslovakian weapons? Like Sa vz.58, UK vz.59, vz.26 and vz.23 etc... I already saw new Evo 3 and CZ 805. Will there be M134 which you can carry only with exoskeleton? I know that it is possible to code it, saw it in Oblivion Lost mod for ShoC. And maybe Panzesheck or M1 bazooka? There is never enough WW weapons :D But seriously, only RPG-7 as a mass destruction weapon is not enough. Maybe older RPG-2 and add some new warheads. Thanks for answers!

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ No More Room in Hell Team

Just one thing. As a Czech player, I'd like to see the right name of our best weapon. Please, rename it from "CZ858" to Vz.58P :) "Vz." - "Vzor" - means "Model"; 58P - "P" marking for fixed stock (V model is with folding stock)

And btw: If are there some machineguns in plan, you can add UK Vz.59 Universal machinegun ;)

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ Development news 24.04.2013

Every artillery that dont has to be towed is SPG. Having Bison back in Artillery section will help for better orientation.

Good karma+1 vote
Mrml!k
Mrml!k - - 70 comments @ German Soldiers Mod [MP Mod]

In fact, it is Audiomachine - Guardians at the Gate x)

Good karma+3 votes