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Comment History  (0 - 30 of 35)
Motorolª
Motorolª - - 37 comments @ Korth NXS revolver v1.51

Think you can add support for the LAM (aka that one laser module for the PL-15 from BaS) for some of your revolvers?

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Smith & Wesson model 327 MPR8 1.21

Redownloaded and it worked!

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Smith & Wesson model 327 MPR8 1.21

Nope, i have them next to each other but i only run one version at a time.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Smith & Wesson model 327 MPR8 1.21

1) I don't play with magsredux, hence i didn't install the speedloader addon.

2) I only installed the Grey texture patch for the S&W m327. I didn't install the Magsredux patches on all other revolvers.

3) Modded exes and Aoldri scrips up to date, My loading order for your revolvers is (from up to down on MO2): Rhino v1.5 > m327 v1.1/v1.2 > Korth v1.4/v1.5 > Superp100 v1.0.1 > Unica6 v1.0.
I should mention that all other revolvers work fine.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Smith & Wesson model 327 MPR8 1.21

Tested v1.2, everything worked right except for whenever i reloaded. The revolver wouldn't reload at all and it became "locked" (no animations, switching from the revolver to another gun and trying to reload it again would end up with the same result).

Had the same issue with the Korth NXS v1.5.

Might(?) have something to do with the SFX fix or config change you made, since the previous versions (v1.1 and v1.4) don't have this issue at all.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ TOZ-34 and TOZ-66 Gunslinger

Plan on adding any other shotguns with gunslinger animations?

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ MWR P90 Reanimation

Nice stuff, Do you plan on making a patch for BaS scopes and/or 2D acog, + maybe a laser?

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Winchester Model 1887 Shotgun

Open the addon's files in MO2, go to gamedata>configs>mod_system_w_1887_j and edit the default values to these:

slot = 1
single_handed = 1

Changing slot to 1 will let you put in the pistol slot, whereas changing single_handed to 1 will you let you one-hand it for use with devices. (These changes will affect both the short and long version, though)

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ (DLTX) Renegades Fixed Ports Collection

Any plans for further texture fixes? Maybe some of Juan's guns or Joseph_Porta's revolvers?

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Smith & Wesson model 327 MPR8 1.21

Maybe you can try using firing sounds from JSRS or Dark signal audio?

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ BAS weaponry Populator v5.3.4[1.5.2]

Think you can make a patch for The AUG Pack?
(That is, to make that addon's Aug's appear instead of the ones from Bas or just add them to the weapon pool.)

Good karma+2 votes
Motorolª
Motorolª - - 37 comments @ [BaS]M4 Tactical Reanimation

Think you can add 40-round versions of the RVG and Vertical grip options?

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Photo of a loved one - Variants

Henry Cavill my beloved

Good karma+2 votes
Motorolª
Motorolª - - 37 comments @ DeadEnvoy's Icons: Backpacks

As others have mentioned, I'm having frequent issues with this addon's icons dissapearing for some reason. Default backpack and hunter's kit seems to be alright, but the others have no icon whatsoever. Hope you can look into it.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

Think you can make individual versions of the hidden weapon re-enablers?

Currently you can choose between a) M60 and HK417;b) M60,HK417 and AUGa3. You can't however, choose just one of those weapons. Suggesting this cause i really want the m60 but not the other guns.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ AR Pack Complete

Comprendo, suerte terminando tus otros proyectos pendientes, sobretodo el port de Gunslinger.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Mark Switch (upd. 8)

Is it possible to make a version which uses Kuez's DARE reticles for the OKP-7?

Asking bc I've been using both addons together and although i love getting to choose between green or red, i prefer the clean and sharp look from DARE's sights (Particularly when using the picatinny version).

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ AR Pack Complete

Is it possible to make a compatibility patch for people who wish to use both your M16A4 and billwa's M16A2 replacer? (Make the DDVM4 separate from the M16A4 file perhaps?)

Also if you could add captions to the photos on the description it would help make it less confusing.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Meadow terrain material mask fix by zorius

No new game required?

Good karma+2 votes
Motorolª
Motorolª - - 37 comments @ BAS weaponry Populator v5.3.4[1.5.2]

Any plans to expand upon the starting loadouts? (i.e support for extra weapons addons or more tweaks)

Been playing with it for a while and found it quite nice.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ [DLTX] Elegant Weapon Repositions

Think you can include a list in the description specifying which weapons are covered so far?

Really looking forward to using this addon instead of EFT repo, given that it is actually DLTXfied and the preview looks quite nice.

Good karma+5 votes
Motorolª
Motorolª - - 37 comments @ Mads Mikkelsen - The portrait mod

I appreciate it :)

Good karma+4 votes
Motorolª
Motorolª - - 37 comments @ Mads Mikkelsen - The portrait mod

Nice.

Think you can make a Ryan Gosling (aka literally me) portrait?

Good karma+6 votes
Motorolª
Motorolª - - 37 comments @ Winchester 1886 and Marlin Dark Tracker Lever Action Rifles

Extracted from Gamma's discord, especifically Juan's (aka Jmerc) sub-channel for his mods: (TLDR: Spawning rate fixes, just update from old versions.)
------------------------------------------------------------------
When i made the template i use for my loadout files I made them wrong, basically invalidating a bunch of entries on the loadouts, in some cases entire factions like Duty, Ecologists, ISG, Loners.

I have corrected the loadouts on every single one of my addons. Not only that but I rebalanced them a little bit.

You should see guns be more frequent than they were before, and some factions to heavily increase their numbers of my guns in their ranks.

An update for ALL my addons is required for these changes to take place, if you think the current loadouts are fine, then you probably don't NEED to update, but I heavily advise it.

Apologies for any inconveniences this may cause.

Good karma+3 votes
Motorolª
Motorolª - - 37 comments @ Unlocking helmet backpacks in an exoskeleton Anomaly1.5.2

Does this addon also affect other outfits with integrated helmets? Asking because i've noticed in a recent playtrough that Exosuit's and Seva's had their helmet slots unlocked.

As far as i know, this is the only addon i have installed that changes any of the outfit's helmet slot, so this is the most likely cause of the issue.


Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ [DLTX] T.H.A.P. Rework 2.1

The addon does work, but you have to set a directory when installing the addon through MO2. (that is, right clicking on the main file when installing and pressing the button that shows up).

Also make sure to download DLTX found on MrDemonized's github.

Good karma+2 votes
Motorolª
Motorolª - - 37 comments @ PP-19 Vityaz Virilized

Had the same CTD when equipping the gun, however, loading this addon after EFT reposition (The main file) in MO2 fixed the issue.

Tested using Bas + EFT reposition (Along with the BaS compatibility fixes) + Blinside's. If you are using any of these addons, keep this in mind.

Good karma+2 votes
Motorolª
Motorolª - - 37 comments @ Dots and reticles extravaganza

No worries, take your time dealing with that code spaghetti lol.
Thanks for the fast reply btw.

Good karma+1 vote
Motorolª
Motorolª - - 37 comments @ Dots and reticles extravaganza

Hey, do you think it's possible to expand upon the Sight window cleaning option?
i.e. being able to pick and choose which sights to clean or not.

Suggesting this because i hate how dark the Kobra is, but don't really mind how the other sights are.
Love your addon, hope you consider taking a look into this.

Good karma+1 vote