Do you know if they're prioritizing certain parts of the dialogue/text to make a playable version faster?
Do you know if they're prioritizing certain parts of the dialogue/text to make a playable version faster?
Oh wow, you just shot down a great deal of my hype for the new version.
Nice! You know, I'm really torn between waiting for the proper english version or just playing the russian one and then later playing the translated.
Hope everything goes smoothly for you guys.
This so much, there's some tracks in there that I stop to listen to every single time it plays.
Say that to my lack of a video card :(
But I'll try anyway, of course, I hope I can get "playable" FPS.
I know you guys had said it before, but... damn, no static lighting. I'll probably not be able to play the final version at all because of that.
Otherwise, stupidly amazing work you guys have done on the mod, without a doubt the most complete mod for this game. Thanks a lot for all that dedication to this great game.
So 0693 really is gonna happen, huh? Damn, I really thought it was a dead project.
Looks like I'll have to play this mod half a dozen times again.
Flying beds, WTF.
Looks amazing.
Never saw Avatar [the blockbuster movie]? XD
So... I put in the code for the elevator on the first mission [1295] and nothing happens. I'm already feeling stupid.
I'm getting black trees, but if I put the dll from the trans_fix_dll.zip, the game says that the OpenGL mode isn't supported, even though I can play with the standard dll. Anyone else getting this same error?
It seems like it will be a very fun and different mod.
Keep up the work and please don't give up in the middle.
Good luck for all of you who are working on it.
moonra
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