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Comment History
MollyScully
MollyScully - - 10 comments @ The G36 Pack

This works fine with BaS for me. The only thing that doesnt seem to work well are the 2D icon images, they're different between them, but not representative of the weapon itself. Not a big problem IMO

EDIT : Once you add any scope/red dot on it, the proper image for the gun appears. I'm not sure where the conflict with BaS is. But it's not that big a deal to me anyway.

EDIT 2 : Pretty sure it's just some of my icon mods, like MAID icon's.

So yeah go ahead and unpack both the main "gamedata", the scopes addon and the NPCs/Trader without any problem with BaS

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ No Stupid Pseudodogs

Thank you for this mod... Early game pseudodogs are like the most dangerous mutant since they come in packs of like 5 sometimes lol... Right out of the Rookie Village.

IF you play Ironman you basically have to move from high spots to highspots in case of these *******.

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ TB's Angry Chimera Growls v1.1 (Added Lurkers!)

Dude thank you for this mod, this is ******* awesome.

It always seemed "buggy" or "incomplete" to me how Lurkers and Chimera made NO SOUND at all. It breaks immersion, like walking on metallic surfaces without any difference in sounds

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ [DLTX] Simple Weapons Pack

Some of these are nice, sounds could use some stereo love.

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ Field Command: Napoleon

You say this mod is MP oriented, all good with me. But does the normal DarthMod campaign remains? So I could play with my brother and the AI would act like it does in Darthmod, with the same nations, mechanics and all, and when it'd come to fights we could just play against each other and have fun with your battle mechanics no? Using the bots army vs each other

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ TB's 475 New Stash Locations v1.4

Thanks for the confirmation! Glad it works

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ TB's 475 New Stash Locations v1.4

Try Garbage, just when you enter Garbage from the main entrance from Cordon. Just left pass the bus, there is a little like 2 meter hill with lots of bushes and stuff, it's at the base of one of the bushes there. It's in an object I never saw used for a stash before, so I'm pretty sure the mod works!

Maybe you'll know better because I played with the mod on without ever playing too much Anomaly before, so all stashes are new to me, so this might not be a new one, but it's an easy one with a urn like object so. I'm used to stashes being in chest and bags in Vanilla

Good karma+2 votes
MollyScully
MollyScully - - 10 comments @ [1.7.1] Ballistics Overhaul

Normal yellow slugs for me dont do any damage, the rest is fine.

EDIT : Found the culprit. It was a patch I added to have proper vanilla icons

1. Install mod
2. Install patches like shotgun fix
3. Install Vanilla icon patch
4. Install Prop Vanilla Ammo for GBOOBs by digitalifeless

Enjoy vanilla icons with proper damages.

Good karma+1 vote
MollyScully
MollyScully - - 10 comments @ Disable Pulses

Thank you for this, playing Ironman and being super careful this always felt like a "**** you" ******** anomaly, much like a bug. The reason I play lifegranter and with more lives is incase of bullshittery like bugs and well.. dumb features such as this.

Good karma+5 votes
MollyScully
MollyScully - - 10 comments @ TB's 475 New Stash Locations v1.4

Hey I was wondering if you could point me out to a new stash in Cordon so that I can confirm that the mod works well? Thank you. I havent left Cordon/Garbage yet because I have been adding addons like crazy and testings things out, restarting games, etc. Now I want to know that this one works well before diving in hours of playtime.

Thank you! :)

Good karma+2 votes