Description

Angry Chimeras and Lurkers now occasionally growl and snarl, making them easier to hear before they pounce at you!

Preview
TB's Angry Chimera Growls v1.1 (Added Lurkers!)
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FunkBuddha1
FunkBuddha1 - - 58 comments

This is a godsend addon. Thank you so much. Chimeras and cats are fuqqin worst

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

Agreed! I'm thinking perhaps the Lurkers could do with a growl or two, but they're quite weak, so I'm not sure.

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JonoLB
JonoLB - - 1 comments

Yes! We need one for the cat and pseudodog footsteps. Those SOBs are silent.

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Spacecheese88
Spacecheese88 - - 92 comments

Yes! Now do the same with the Ghost Recon Boars that keep somehow silently 1 banging me early on lol

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Rexar785
Rexar785 - - 60 comments

trueeeeeeee

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

Lol! Most of the mutants don't have much sound, do they? I assume this was by design to make the game more difficult. At least the Boars have their glitchy foot-stomps, but I may look at adding some "yoinks" :)

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Spacecheese88
Spacecheese88 - - 92 comments

Meme sounds like John Cena would be fitting honestly.. The amount of times I've been suplexed or just rekt instantly by them lol.

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Hellvibez
Hellvibez - - 9 comments

B A S E D

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

I literally had to look this up on Urban Dictionary XD

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moddbplsffs
moddbplsffs - - 30 comments

(buried)

not based. this mod is gay and so are you.

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Spacecheese88
Spacecheese88 - - 92 comments

Guess I am gay then for liking this mod and using it?

External-preview.redd.it

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

Cheers Spacecheese88! I'll go with the depreciated adjective:

Merry; airy; jovial; sportive; frolicksome. It denotes more life and animation than cheerful.

"Belinda smiled, and all the world was gay"

Webstersdictionary1828.com

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LESHEN1
LESHEN1 - - 27 comments

Greetings,

I wanted to let you know that all of your addons are must-haves for me, and this addon is no exception. Age has not been kind to me but I am glad that you are, with all of these high quality additions to a game I adore. Highly appreciated. 10/10 (Forgot to rate all the others, will do so swiftly :D)

Regards,
Leshen

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

What a nice comment, you are very welcome!

I've been really enjoying learning Lua, even if a bit later on in life myself. Trying to think of unique ideas is fun in itself, and all my addons are something I personally wanted to see in the game.

I'm pleased others enjoy using them too! Thanks :)

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reter
reter - - 615 comments

did you start from zero? or did you still have basic knowledges of languages?

Can i ask you what guide/book do you suggest to learn?

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

I already knew some AutoHotkey for scripting windows things, but relatively new to Lua and other languages.

First thing to do is to run the batch file:

    ..\Anomaly-1.5.1\tools\db_unpacker.bat

This will extract all the *.ltx, *.script and *.xml files into a folder structure in a folder called "_unpacked".

There are lots of scripts to study in there to see how things should be structured.

From what I have learnt, a lot of it is to do with using "callbacks" e.g. on_game_start(), on_game_load(), actor_on_update() etc.

So if you had:

    function actor_on_first_update()
        printf("Hello Stalkers!")
    end

and saved that as 'AnyNameYouWant.script', saved inside the 'gamedata\scripts' folder, when you load a game it will print "Hello Stalkers!" in the console.

There are lots of people who have kindly helped me out when I got stuck on something in the Discord channel (modding development)

    https://discord.com/invite/c4RuJNs

and a good site to test out Lua is:

    https://www.tutorialspoint.com/execute_lua_online.php

Watching lots of YouTube on Lua basics was very helpful to understand how all the commands work such as if, else, while, for i=1,100 do, etc.

Being able to kinda 'visualise' code in my mind helps me as I'm a thinking in pictures person, but everyone is different so finding the right way to learn for you is important! :)

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reter
reter - - 615 comments

wow, awesome answer, i'll sure look into, thx mate!

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IgorDolvich
IgorDolvich - - 62 comments

I don't know how you keep making these awesome mods but keep it up broski, great job! Hopefully you add other mutants like Cats in the future because they're already incredibly deadly and it would be nice to have some sort of early warning system against them.

Also, thank you for making all of your mods plug and play. I have a pretty extensive mod list (~150 lol) and it's nice that all of your mods are pretty much ready to go out of the box and don't need any compatibility patches.

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

Cheers!

I use Solarint's Soundscape Overhaul (which is absolutely brilliant), and it helps a lot by removing all the fake mutant ambient sounds... so when you hear a mutant's distant call, you know it is definitely real.

Plug & play has always been the goal, as you said, it saves having to add patches for other addons etc. You and FunkBuddha1 are right about the cats, they are "silly-difficult" sometimes, I might see about them too :)

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SilverBlack78
SilverBlack78 - - 1,909 comments

Great!

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

Thanks!

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SeriousToni
SeriousToni - - 626 comments

Wow that's a nice idea! What is SAV&T by the way?

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

Cheers!

I had no idea that Stalker uses "comments" that are actually inside the OGG sound file itself, things like volume to be played, min/max distance to hear and even AI reaction distance.

LateTooDoomLand pointed SAV&T (Sound Attribute Viewer and Tweaker) out to me:

Metacognix.com

There's so many "hidden game rules" when modding, it seems!

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TooMuchBooze
TooMuchBooze - - 44 comments

Flippin` Zone Rottweiler gave me heart fibrillation yesterday. Nearly shite myself. Still better than a nagging woman though.

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Tweaki_Breeki Author
Tweaki_Breeki - - 218 comments

*Tweaki_Breeki chuckles heartily and accidentally farts while doing so*

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zoust
zoust - - 355 comments

Gj tx for mod :)

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towelie60
towelie60 - - 120 comments

damn, couldn't live without it now, this is so useful, not getting jumped on so often anymore.

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Hellionn
Hellionn - - 22 comments

Please add for ninja boars and cats. so annoying to be suprised ambushed without warning.

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HaweiLu121397
HaweiLu121397 - - 24 comments

Im so sorry! i misclicked the vote and instead of 10 i miscliked 1, :(

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Guest
Guest - - 690,110 comments

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MollyScully
MollyScully - - 10 comments

Dude thank you for this mod, this is ******* awesome.

It always seemed "buggy" or "incomplete" to me how Lurkers and Chimera made NO SOUND at all. It breaks immersion, like walking on metallic surfaces without any difference in sounds

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willrun4fun
willrun4fun - - 6 comments

Saved me twice today in the Agroprom. Approved.

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morgannoor1991
morgannoor1991 - - 474 comments

ty

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oozish
oozish - - 318 comments

Does this work with 1.5.2?

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caviarus
caviarus - - 20 comments

v1.5.2 has in console "You are trying to use a destroyed object". At some point LUA freezes then.

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Guest
Guest - - 690,110 comments

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adriendor69
adriendor69 - - 23 comments

Hey, really nice, what is your sound pack for your weapon ? thanks

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Veiller
Veiller - - 28 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
2 : [Lua] c:/anomaly-1.5.1.2/bin/..\gamedata\scripts\a_rax_wd.script(90) : f

LUA error: c:/anomaly-1.5.1.2/bin/..\gamedata\scripts\a_rax_wd.script:90: The Actor Update system has crashed. Known as "Busy Hands" type 1, caused by script: ...2/bin/..\gamedata\scripts\tb_angry_chimera_growls.script | line: 27

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nanofcb
nanofcb - - 3 comments

can confirm I have the same issue where the character will no longer be able to do anything

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Guest
Guest - - 690,110 comments

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Guest
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