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Comment History  (0 - 30 of 34)
mirrored
mirrored Apr 9 2010, 3:08am says:

Holy crap I'm just SPEEECHLESS!!!!!!!!!!

Cheers,
Michal

+1 vote     mod: Star Wars Conquest
mirrored
mirrored Sep 26 2008, 5:08am says:

Ahh the intro movie here does not run for me. :)
Good thing that it has been released - it was fun!

+1 vote     member: PaulV
mirrored
mirrored Sep 17 2008, 1:31pm says:

Nice stuff you have here Paul. :)

+1 vote     member: PaulV
mirrored
mirrored Aug 7 2008, 3:45am replied:

Well, we were planning to use mostly Japanese inspired stuff, but not only. Unfortunately, this project has been sucked into the void...
If you want an Asian themed mod for Oblivion, Akavir is the way to go (at Silgrad Tower forums):
Silgrad.com

Regards
Mirrored

+1 vote     mod: Void-Oblivion
mirrored
mirrored Dec 30 2007, 11:13am says:

Decay is gonna kick *** - just wait. ;)

+1 vote     article: We're still alive!
mirrored
mirrored Apr 24 2007, 4:14am says:

Thank you very much for posting this. :)
Regards.

+1 vote     mod: Void-Oblivion
mirrored
mirrored Apr 7 2007, 4:15pm says:

Those purple hills is the LOD distance problem that we encountered and so far we didn't have much luck with dealing with this.

0 votes     media: The Emperors Castle
mirrored
mirrored Mar 7 2007, 7:04am says:

I have high hopes for BioShock. :) It's the most interesting title here IMHO.

+1 vote     poll: What do you consider to be the hottest title of 2007?
mirrored
mirrored Mar 4 2007, 5:06am says:

Yeah, 3dchaya's models are very impressive. They have very large amount of polygons though, so those models can be laggy.

+1 vote     media: Toshodaiji temple
mirrored
mirrored Mar 3 2007, 5:34pm says:

Greetings, it’s the Void Master, originally in charge of the Void but forced into early retirement by University.
I would like to say first and foremost an apology to 3dchaya.com - when looking for inspiration for our project, modelling a Japanese feudal world in Elder Scrolls Oblivion we came across those models and were inspired by the level of skill and craftsmanship displayed. In order to give our mod a significant boost in productivity we decided to use those models to further the project.
However we have received annoyance from modders that we haven’t displayed credit where it is due and we would like to fix this problem as quickly as possible. In all further announcements of the Void we will display where these models originated and will give the original author full credit for the magnificent work done.
Once more I would like to personally apologize to anyone offended by the lack of credit given to 3dchaya.com and say that the Void has never wished to represent the work of other people as their own.
Any further complaints can be sent to Garsondee@hotmail.com or mirrorsith@wp.pl (Mirrored, one of the present leaders)

Humbly,
Void Master (Ingram Blakelock) of the Void project.

Note from Mirrored: My comment was not a "show" - we really care about things to be set right. As I am present leader of the Void I take full responsibility for this incident - all the flames go at me. I again apologise.
Most warm regards for anyone.

+1 vote     article: A little step further
mirrored
mirrored Mar 3 2007, 10:47am says:

Of course those models are 3dchayas. We never stated that 3dchaya's models are our own property. As is written in those pictures - those models are only RETEXTURED, not made by us.
And pay attention to the news - the news that was announced before this one clearly says " We have also joined forces with Akavir team to bring as many 3dchaya models as possible in game. We will also share our content between teams. Texturing those 3dchaya models is our main goal now. "
But you are right, I should have credited those models earlier (I thought I did that already :( ).
And if someone says (as it was several times) that we created such beatiful models - I am the first person to say 3dchaya created them, not us.
Most warm regards and thanks for pointing this matter out. I also want to express my apologies.

+1 vote     article: A little step further
mirrored
mirrored Jan 17 2007, 6:45am says:

I've written a post on your forums.

+2 votes     mod: Decay
mirrored
mirrored Jan 17 2007, 6:34am says:

Are you interested in music making? I do music for the Void asian mod, but I did some ambient, falloutish music and I'd love to do some dark ambient. ;)

+2 votes     mod: Decay
mirrored
mirrored Jan 9 2007, 2:26am says:

I have a question - what is the difference between Real World mod and this one?

0 votes     mod: The Matrix Revolutions
mirrored
mirrored Jan 6 2007, 5:23pm says:

Good to see another TC for Oblivion WIP. ;) Interesting project.

0 votes     mod: Project Serpent: Reign of Venom
mirrored
mirrored Dec 16 2006, 4:48pm says:

Do not worry. You can always start at mod of the year competition in 2007. You are doing great job with this mod!

+1 vote     mod: The Real World
mirrored
mirrored Dec 8 2006, 10:53am says:

Why Navy? Someone is running low of soldiers or something? :P

+1 vote     article: Mod News Roundup #5
mirrored
mirrored Dec 10 2006, 6:03am says:

Yes, it's crappy because... I did it (LOL), but don't worry, our mapper has changed the area so it looks truly beatiful. And purpose of this screenshot was to show the staff. ;)

+1 vote     media: Mystic Staff
mirrored
mirrored Dec 6 2006, 2:36am says:

I thought this project was dead, because the site at hellkitchen.paynereactor doesn't work. Glad you are still working on this mod!

+1 vote     mod: The Real World
mirrored
mirrored Dec 5 2006, 4:10pm says:

Those are looking outstanding, great job guys, keep it up!

+1 vote     article: JC Denton - HDTP-ified
mirrored
mirrored Dec 5 2006, 2:13am says:

And I say they aren't as we would like. ;) And I really overdid those, too many leaves and they are laggy. ;)

+1 vote     mod: Void-Oblivion
mirrored
mirrored Dec 5 2006, 1:57am says:

It's been a while since we did post news, lack of people working for the mod (heh, real life...) has slowed down the progress. But we certainly are alive and working, but we can use any help anyone can provide!

+1 vote     article: The Void's progress...
mirrored
mirrored Dec 6 2006, 6:04am says:

This mod definitely deserves some ambient. Without it it's kinda empty (watched the trailer).

+1 vote     mod: Hollow Moon
mirrored
mirrored Oct 26 2006, 4:20am says:

I know, it is second version and sadly I am not skilled in graphics to do it any better... :(

+1 vote     media: Green bamboo trees
mirrored
mirrored Oct 26 2006, 4:23am says:

I'm hardly an graphic artist (I made those bamboos) so it is not as I would like, but we will work on this matter to make it better and add more variety.
Regards.

+1 vote     mod: Void-Oblivion
mirrored
mirrored Oct 12 2006, 8:55am says:

I've sent you email. Also as always please visit our site at Void-oblivion.co.uk

+1 vote     mod: Void-Oblivion
mirrored
mirrored Sep 30 2006, 10:02am says:

Afterall it's a world to be shaped by Oblivion's community. :)

+1 vote     mod: Void-Oblivion
mirrored
mirrored Sep 30 2006, 10:02am says:

LordOfTheUHauls - we would greatly appreciate any help you can provide. Anyone with any skill at any level is welcome here to the project.
Regards.

+1 vote     mod: Void-Oblivion
mirrored
mirrored Sep 21 2006, 3:43am says:

Sorry, but where are the tutorial pictures?

+1 vote     article: Creating Tiled Textures
mirrored
mirrored Sep 18 2006, 7:16am says:

Hi there quasipredator. If you'd like to do some voice acting, visit our forums at Void-oblivion.co.uk :) If you can, you can post some examples of your work. Moreover we will soon begin to create some basic quests within a small area to learn things, so you'll probably will be much of help.
We still need more people to push this project further, so don't wait and visit us at Void-oblivion.co.uk
Regards.

+1 vote     mod: Void-Oblivion
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