Hmm, I don't like talking about myself. I am the code monkey for Deathmatch Quaked : Source - this is an improved Deathmatch Classic / Quake World mod for the source engine. Previously I have created the FierceBot for DMC - a bit ahead of its time (at least with regards to CPU requirements) but hey, learning makes us better. I am also the current coder for DMQ (Deathmatch Quaked - improved DMC for GoldSrc). Back in the real world, I am a software development consultant specialising in C# and the .NET framework. I first started coding nearly 20 years ago with a "Hello World".

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