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Comment History
MayDay
MayDay - - 8 comments @ Interstellar Marines

I knew this was comming but i hoped we would be able to get a beta out the door before it happned.

The crew dosen't want to work with the Q3A engine anymore, and getting people in that want, is going to take way to much managing time so we descided to wait for the new exciting engine thats comming.

The engine that has the most promise is HL2 because it might be release first and it has alot of cool features, and also Doom3 because it's GREAT for this type of game although it's mp player limited it wont be drowned in all the other mods like i think it will be in HL2.

Thanks for watching while it lasted... Were keeping the modDB page like this until were possetive we found the right engine...

Good karma+1 vote
MayDay
MayDay - - 8 comments @ Interstellar Marines Paused...

I dident say that Doom3 had no physics or shaders, they do, it's just hard to say how good they will be at release.

Havoc2 the physics engine Valve licensed for Source is pretty cool, I have seen Havoc1 for 3DSMax and it's pretty cool stuff, the physics seen in Doom3 so faar looks good but it's no way near what Havoc2 is, but it's a long time ago since id showed anythign so they could have perfected it.

OFC. Doom3 used shaders, Quake3 was one of the first game to use shaders all through the game maps & models, But what has been shown in the HL2 Tech Movie is absolutely insane, transparency/reflection/refraction water, gotta love that, and thenyou can just smack that shader on any object in the game, gotta love that too. Fire looked great also. I even remeber Carmack stationg that there would be no water in Doom3, they had no need for it in the game so it wouldent be made.

Also the Camera->monitor system in HL2"Source" looks cool.

I still like Doom3 the most but i think it's going to be VERY hard to make maps for the game because of the extensive use of models as map interior, maybe you could do some maps where you used current map "prefabs" but they would grow old fast, it's a whole new ballpark and mappers better sharpen up :D

Good karma+1 vote
MayDay
MayDay - - 8 comments @ lillbrorsan

Hejsa lillbrorsan din jevla sveske, eller noget... :D

Check out: Moddb.com
Kunne godt bruge en våben modeller "realism-future-space"

Hvis du er interesseret så mail mig nogle billeder af nogle fede våben du har lavet.

Mvh
MayDay
MayDay@interstellar.dk

Good karma+1 vote
MayDay
MayDay - - 8 comments @ Mayday

A Game in my honor??? *blush*

Thanks Guys ; P

Good karma+1 vote
MayDay
MayDay - - 8 comments

Last i heard was they were gonna make the mp part synchronized launching, like Warcraft & C&C. But it would support more then 4 players but the maps would be designed for 2-4 players.

But the final word at Quakecon 2003 was: Its not completely deffined yet, we might change it.

So dont dispair, we to hope we will be able to build "Interstellar Marines" on Doom3 Engine.

Have Faith in Carmack, he will do the right thing...

MayDay

Good karma+1 vote
MayDay
MayDay - - 8 comments @ Insomniac

Thank you on your nice comment, i saw you visited our irc channel to :D

Good luck on your mod mate... Looks like you switched from Half-Life to Quake3 like us, funny :D

Good karma+1 vote
MayDay
MayDay - - 8 comments @ Interstellar Marines

Hello visitor, feel free to leave any message you want, your feedback will be greatly appreciated...

Good karma+1 vote
MayDay
MayDay - - 8 comments @ Stargate SG-1 for UT2003

Yeah, id also really like to se this thing happen :D

luv SG1 :D

Good karma+2 votes