This member has provided no bio about themself...
Hello, Thanaclara. Thanks for asking. We moved recently all content to Roguesquadron3d.wordpress.com and I am planning to put all not finished codes also publicly available. So watch out the space.
Nice idea Alucard0, the old petition didn't even get to 1,000 signatures, so we gave up that idea... some progress are made by a Slovak enthusiast currently in deciphering the game data. Check this out: Youtube.com
Əlinizə sağlıq, gözəl alınıb. Sağ olun.
This was the idea of the last call back in 2010. As you can see unfortunately, we did not have enthusiastic enough response :)
Thanks, Dune02. As you can see with the current voting speed we won't reach any meaningful volume any soon :(
Schaedelbrecher, thanks for being interested. In fact, there is no active development at all, since the team consisted of only me. What you can do is: 1) Read the discussion forums 2) download the RogueDat and browse the resources trying to figure out their format 3) post your findings at the discussion forums
Former Rogue Squadron team member Matthias Worch is now Lead Designer at LucasArts. A New Hope?
Thanks for keeping up this, airborneSn1p3r. I have noticed some acceleration in signature number growth over the last month. Good work!
Impressive work! Excellent overview to learn from and be inspired by.
The Making Of Star Wars Rogue Squadron – Factor 5: Pixelatron.com
Just came across this, airborneSn1p3r. Thank you very much for posting this, and thanks everybody for signing. Right now we have only 303 signatures.
I had plans to go for UDK, let's see...
Nice calendar, airborneSn1p3r!
Sorry for a delayed response. Unfortunately I don't have any idea how to help. I just recently got a computer with Windows 7, never tried to run Rogue Squadron on it. Will let you know if saw something relevant.
Well done, guys, very impressive. Music is also awesome - zurna part sounds almost like Azerbaijani jangi!
Thanks for your help with spreading the word about the petition. I will post any news/updates regarding it. Unfortunately chances are very very very low.
It did actually work :-) the Force is with you, indeed.
Great idea, nice visuals. Good luck with the project, it is destined to be a success! Uğurlar olsun!
No, not yet, actually I did not expect them to answer so quick. Let's wait for the next week.
Good idea, frreainwat! But I was thinking once it is not targeted it is not going to work. Maybe we will give it a try. Airborne is doing great job with his videos here. I also try to keep posting few star wars gaming forums.
It actually meant to appear also at the Rogue Squadron 3D section automatically, but it did not.
We have got 200 signatures, and I posted news as promised. Fingers crossed.
Thanks, guys, fingers are still crossed ;-)
Yes, it is. The only problem is the confusing concept of Constructive Solid Geometry they use, so called builder brush.
Nice work! I still have to figure out how to make non-photorealistic "cartoonish" rendering. Good luck with your project.
Some background information about Rogue Leader development back from 2002. MAYA USED TO CREATE GAMECUBE "STAR WARS ROGUE SQUADRON II" Entrepreneur.com
Thanks for asking, need to sort out quite a lot of things: learn few tricks in UDK, finish the basic map and put up models for robots and player.
Thanks for nice words. I hope to post more substantial stuff pretty soon, so watch the space.
Kind kind of a person does that really :) It was nice to see your game project Elementary School Warfare at Moddb.com and I felt like you might be interested in this project, which is similar. I put a link at my page, is there any problem with this? Just relax, and... good luck with your game!