Does this mod work with "The Ultimate Collection" i've downloaded the mod, and updated my game .exe files to run as administrator as well as getting the new Launchers. when i go to do a skirmish game though, it doesn't give me the options of maps or to choose my force to play as?
EA and Westwood did try to work on this idea thus the "Move Backwards" ability that came up, but it never really was coded correctly, i'm glad to see someone has fixed it! good job!
top right looks like it's showing off the beginnings of the "Nod" characteristic, bottom left looks like it's part of a mobile shield for toops on the front lines. the middle right looks like a pre-alpha version of the Allied Crono miner, the bottom right looks like it's from "Avitar" and the top left looks like it's from Furn gully
it reminds me of the steampunk/coal industry! i like it alot, it's a great design, and i agree with Rabid, it would be to busy for my taste to. this is mearly a simple and to the point, power structure.
just so you know, if you look at the Petroglyph Games icon, you'll notice a stick figure and a UFO, the UFO is refering back to Renegade and C&C it's self, and the stick figure is some what of what you see above. yay for Westwood still refering to it's roots!
curious, why is it see through?
NVM,i got it working, awesome mod!
Does this mod work with "The Ultimate Collection" i've downloaded the mod, and updated my game .exe files to run as administrator as well as getting the new Launchers. when i go to do a skirmish game though, it doesn't give me the options of maps or to choose my force to play as?
it looks kind of like the Nod "Multi/Cluster Missle"
i like the concept! can't wait to see the first release, good luck!
i always liked it when an MCV comes out of those things, specialy if it's an opposite faction's MCV.
wasn't this a concept for the "Forgotten/Mutant" faction?
EA and Westwood did try to work on this idea thus the "Move Backwards" ability that came up, but it never really was coded correctly, i'm glad to see someone has fixed it! good job!
MUCH MUCH MUCH! Better, i'm glad you guys remade the Yuri EVA, now it sounds much better!
looks like it has a giant turbine in the center and then side rotors, it looks futureistic and would seem like it would work.
yeah it doesn't work for me... needs to be more sinister, this one sounds like he is just changing his voice to be deeper and slightly russian...
sorry accadently double posted*
actually... in Tib. Dawn, it had the Urban Camo, so it's was teal,silver/gray
top right looks like it's showing off the beginnings of the "Nod" characteristic, bottom left looks like it's part of a mobile shield for toops on the front lines. the middle right looks like a pre-alpha version of the Allied Crono miner, the bottom right looks like it's from "Avitar" and the top left looks like it's from Furn gully
we can only hope!
Thats Nod Soldiers for you, no emotions, no feelings, they do as Kane tells!
-Kane Lives in Death!-
just like in RedBull (Tibe-Cola makes you mutate!)
it reminds me of the steampunk/coal industry! i like it alot, it's a great design, and i agree with Rabid, it would be to busy for my taste to. this is mearly a simple and to the point, power structure.
will you guys ever be able to find out how to work with the Tiberium Weeds?
Will a patch be released to get this game to work with Windows 7?
didn't they always have 2?
sorry i track so many mods, i forgot this was a Generals mod. yes i can tell now exactly what it is, i really like it.
will it have the same animation that the blossom tree had back in TD?
i want both Nod and Chinese! would look good hanging from my cruiser rearview mirror
Will it dock any aircraft? or just supply the radar?
i third that!
with this in, you can do a remake of Medal of Honor Airborne
just so you know, if you look at the Petroglyph Games icon, you'll notice a stick figure and a UFO, the UFO is refering back to Renegade and C&C it's self, and the stick figure is some what of what you see above. yay for Westwood still refering to it's roots!
can you link where the bag is at?
does it also change sounds?