I tried looking around and couldn't find an answer, but for Resident Evil 1, the option for Allow Enemies in Save Rooms is greyed out, but turned on, is there a way to turn it off? Also can I change the average number of enemies per room? Thanks!
I tried looking around and couldn't find an answer, but for Resident Evil 1, the option for Allow Enemies in Save Rooms is greyed out, but turned on, is there a way to turn it off? Also can I change the average number of enemies per room? Thanks!
Thanks for making this, it's not as fleshed out as the remake's randomizer, but it's still genuinely good fun I'm certain I'll be coming back to more often than the remake in general.
Just finished Chapter 1.
I need to fanboy.
This was the best mod ever. I don't even want to call it a mod because it has as much dedication as a game made by Valve.
Chapter 1 was as long as a full fledged game.
I love this game, everything about it. There was only 2-3 problems but they were easily ignorable.
One of them is that I got stuck in doors sometimes when closing them when crouching and had to noclip out of them but that's all good.
I really cannot wait till chapter 2 comes out.
I thank everyone on the Mxthe team.
Keep up the work. This is definately the greatest game ever.
Found it somewhere near the cafeteria in a storage shed.
Just looked at both. Didn't find it. Anywhere else it could be?
Slight spoiler:
Can't find the blades for the cypher. Looked in all storage rooms 6 times. spent 2 hours looking without even realising it and then it crashed.
Wow. I haven't finished Chapter 1 yet, been a couple of hours.
I must say if this mod finishes then it's going to take people days maybe weeks to finish it.
2 years for Chapter 1 and it feels like it's taking an average amount of time to finish a whole game.
Which isn't a bad thing. It'sa good thing, and it was definately worth the wait.
When I play UnderHell unlike with other mods, I treat it like it's own game, and it really feels like it is.
This is a very well made mod and I do hope you continue working on this for years to come.
Fixed it. Had to change the gameinfo.txt Steam AppId from 218 to 215 then back to 218.
Oh just figured it out. It's Source SDK. It's not working. Reinstalled it 3 times now. gonna try again.
Tried both, didn't work.
I have both HL2 and the episodes installed aswell.
Getting an error.
Could no load library client
and
CFileSystem_Steam::Init() failed: failed to find steam interface
I don't know how I fixed it, I just hooked a comtroller in and it stopped.
I keep looking up any way to fix this?
Now you KNOW you got a good game when the players first thought is "Is this even Finished?"
-.- Mediocre
I don't mind the delay but I wish I knew the reason why it was.
Being released in march I hope not after the 6th because that's my birthday :D
I have a question. Is this a easter egg: I was playing ravenholm with this mod (using console to play the hl2 maps) when I killed father grigori after he died it said He died... You can't escape... You Lost.... Or something like that. Was that just a edit for a lugh or something in the game?
That's what they want you to think "did he do it all or did he not?" and THAT makes for a great game aswell :D
At long last our mod is finished and available for download. Thank you to all of our fans for their patience!
Your mod is finished? 2 maps and the last one I can't follow seeing how it skips from borealis to Rooftops :/ (Abviously not including the e3 levels seeing how they aren't actual mpas to contribute to the story)
Is it going to be updated again or is it finished were you referring to the 1.6 update or the mod itself PLEASE IM UST KNOW! :I
I have Half life 2 beta but I got it from a torrent if oyu want i can place a download lnk to both the torrent and actual file.
lozmastermm
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