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LonelyBitsGames
LonelyBitsGames @ [DEV DIARY 19] Progress Report

Hello TheRenegadist, this is something i want to add but it's not added yet.

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Please contact support@lonelybitsgames.com and i will provide support. Thank you.

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Sorry for this ! The USD price was not updated correctly after the end of christmas sales. It is fixed now, thank for your report.

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ [DEV DIARY 11] Dangerous Rays new engine announcement

Hello saymon5, you should have received an email with a download link. If this is not the case please contact support@lonelybitsgames.com

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ [DEV DIARY 11] Dangerous Rays new engine announcement

Thank you, we are going our best to make it a great game and a very nice modding platform for the future.

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ [DEV DIARY 11] Dangerous Rays new engine announcement

Leadwerks is not used anymore.

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ [UPDATE] Alpha 16 Released !

Hello, most of the gameplay code will be used in the new Steam version (but improved), i take care that everything i add in the actual version of the game can be ported easily and fast on the new Steam version.

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays Greenlight Launched !

Yes of course ! The game should be released in early access on Steam.

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays Greenlight Launched !

Thank you we hope that too !

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Thank you for your kind comment.

Good karma+8 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Hello, game is available here in early access already: Dangerousrays.com

Thanks for your support

Good karma+7 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Hello Omega,

Alpha games are also a way for the player to save some money, there is some risks and some games never reach a good playable state, but we are trying to do our best here.

Good karma+12 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

As specified in official website, leadwerks (version 2) were only used as a base for graphics, a lot of things has been made from scratch, lot of new graphical effect (FXAA, Sun lens flare, SSAO...), new physics engine, sound engine, daycycle, AI navigation, procedural generation, weather system, input system...

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Bonjour Rinrynque, il s'agit d'un mix entre les deux, le monde est divisé en zone de 4x4km, a chaques fois que le joueur va sur un bord de la zone il charge la seconde et ainsi de suite. Bien entendu quand il reviens dans une zone déja visité la zone est rétablie comme avant. Un système de gestion avancé de la santé est prévu pour être intégré plus tard dans le développement.

Merci pour ton soutien.

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ New Gameplay Video Released

Thank you marek33, legs will be added later in the development.

Good karma+3 votes
LonelyBitsGames
LonelyBitsGames @ New Gameplay Video Released

Hello, yes a procedural quest generation system is in development and will come in the future. Also with the future release of the map editor, players will be able to create their own maps and scenarios using the scripting language of the game that is already integrated in the game engine.

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Bonjour nonoletos, le jeu ne sort pas sur Steam directement dans un premier temps. Il sera vendu directement sur le site du jeu mais si tu achète le jeu sur le site tu recevra une clé dès que le jeu sera disponible sur Steam, tu n'a donc rien a perdre a l'acheter sur le site au contraire. Merci de ton intérêt pour Dangerous Rays !

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Hello no problems, well there is some quite big differences, the world is procedurally generated so it is not a fixed map with a fixed size, you will never see the exact same place once in Dangerous Rays. Zombies are not the only danger, you can find some mutants and radiations zones. The game support modding "out of box". A complete 3D map editor is coming soon after the first alpha version release to give to players the possibility to create their own maps and quests. Dangerous Rays also have a physically based gameplay, you need to use the physic engine to interact with object, i am planning to release a video very soon to show some examples of this. Just keep tracking the game and you will see more and more new stuff.

Good karma+5 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Terrain relief and texture, vegetation, roads network, objects and building placements, everything is 100% procedurally generated. The only thing that use some sort of preset at the moment are building interiors to keep thing looking nice and logical but the house interior are still randomized and the placement of house furniture can change drastically from one same house to another.

Good karma+4 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Both. Small villages and big towns later.

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ Weapons/Ballistics Demonstration Video

Hello, i am myself a regular ArmA player, this is not a replica of ArmA 3, Since ArmA reproduce real ballistics physics laws like Dangerous Rays, yes the results are similar and that is perfectly normal :)

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Thanks DrSalvador, Yes each time you start a new world it will be different, for now there is only countryside zones and small villages but yes towns are planned of course.

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ nonoletos

Merci de suivre Dangerous Rays !

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ First look video released

Thank you ! Since there is some radiation involved in the game there will be various mutants in the game and not only "zombies". I am planing to add some more mystic things like ghosts in the future.

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ knightmar194

Thanks for following Dangerous Rays Josh !

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ xXxHlTMANxXx

Thanks for following Dangerous Rays !

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ notaclevername

Thanks for following Dangerous Rays !

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ First look video released

Hello and thank you, we don't really need a kickstarter as the first public alpha build will be released soon. We have made an answer for the kickstarter question at our FAQ page at Dangerousrays.com

Good karma+1 vote
LonelyBitsGames
LonelyBitsGames @ Dangerous Rays

Hello JC_LEON, the release date will be announced soon, the best way to help us at the moment is to vote for the game in our greenlight concept page at Steamcommunity.com
and follow us on Facebook / Tweeter and share the game details to your friends :)

Good karma+2 votes
LonelyBitsGames
LonelyBitsGames @ ngeaaa

Thanks for following Dangerous Rays !

Good karma+2 votes
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