Originally developed by one person and using a custom made game engine, Dangerous Rays is a single player FPS game with some survival components inspired by the S.T.A.L.K.E.R* game series, where you play as a normal citizen that survived to a nuclear accident disaster. After some years in your fallout shelter you need to get out because you start to run out of food. It is time to confront the new world and discover what happened and how the whole society is now changed.

Explore the huge procedurally generated world of the available "FreeRoam" game mode to find food, water, guns and everything else you'll need in order to survive in this ruthless world. A "Story" mode is being worked on and Mxthe who is the developer of the very popular "UnderHell" source engine mod is the creative director of this single player story.

The game support extensive modding possibilities and a 3D world editor will be provided in the future so players will be able to make their own stories for this game mode and share them with other players providing hours of bonus gameplay. Last but not least if the game is getting popular enough we might even add some coop mode at some point.
Dangerous Rays is currently in early alpha access and we need your support to be able to continue the development and make a great game.

You can already buy the game at: Dangerousrays.com

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What has been made this week ? Tools tools tools ! This is very important for modding capabilities and for me as I use those tools myself.

- Tools:

I have done some more refinement to the editing tool (texture viewer, texture converter, model converter...). As you may already know those tools will be shipped and integrated in the game in the alpha 18. I want Dangerous Rays modding to be accessible for everyone but of course you will need to learn some things :). Now I need to finish model and material editor.

User Posted Image

User Posted Image

- Zone editor:

I have started to work seriously on the zone editor. Like the name says, it is an editor for building custom zones (maps)

User Posted Image

User Posted Image

- Save / load system:

Save and load system was very broken in Alpha 17 version of Dangerous Rays, so I have done some more improvement inside the load/save system to make it more robust and to prevent random crashes that occurred in Alpha 17.

- Misc improvements and fixes:

A lot of minors improvements into the engine where made like usual, especially in memory management this week.

Today my thoughts go to our German friends because of this terrible attack in Munich. Not a week without a deadly attack happen now...
Keep playing video games peacefully and see you next week for another dev diary :ympeace:

OldSnake,

Main Dangerous Rays Developper

Original Article: Forums.lonelybitsgames.com

[DEV DIARY 22] Progress Report

[DEV DIARY 22] Progress Report

News 0 comments

Hello everyone ! Here is the Dangerous Rays Dev Diary 22 !

[DEV DIARY 21] Progress Report

[DEV DIARY 21] Progress Report

News 0 comments

Hello everyone ! Here is the Dangerous Rays Dev Diary 21.

[DEV DIARY 20] Progress Report

[DEV DIARY 20] Progress Report

News 0 comments

Hello everyone ! Here is the lastest improvements made in the future Alpha 18 version of Dangerous Rays.

[DEV DIARY 19] Progress Report

[DEV DIARY 19] Progress Report

News 3 comments

Hello ! Time for a another small dev diary for showing you the work that i have done for the alpha 18 version !

Comments  (0 - 10 of 60)
☪hatNoir
☪hatNoir

Is this still being worked on?

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Darkamo
Darkamo

Don't worry it is actually, in the beginning of the month Oldsnake the lead dev , posted that he was away cause he moved in a new house and have a lot of businness to take care of , he is back on track and they would be a new dev diary soon !
Forums.lonelybitsgames.com

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Guest
Guest

In House build engine? Well done!

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KingKetsa
KingKetsa

I recently bought this game and am downloading it currently.

I just wanted to tell you that your website says the game is 8 USD.
When buying the product at 12.99 EU the conversion rate totaled 16 USD.

Perhaps you should think about changing your website to avoid any more confusion?

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LonelyBitsGames Creator
LonelyBitsGames

Sorry for this ! The USD price was not updated correctly after the end of christmas sales. It is fixed now, thank for your report.

Reply Good karma+3 votes
KingKetsa
KingKetsa

I installed both versions 16 and 17 and upon starting the game I get a notice window and it prompts me to press and key to continue but it wont close no matter what key I press.

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KingKetsa
KingKetsa

I ended up playing the game through the alternative .exes and when I try to generate a world it crashes around 2 minutes in generating things.

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LonelyBitsGames Creator
LonelyBitsGames

Please contact support@lonelybitsgames.com and i will provide support. Thank you.

Reply Good karma+2 votes
KingKetsa
KingKetsa

I'm happy to say that I did fix it myself.
I ran it as admin and it fixed it.

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Dangerous Rays
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LonelyBitsGames
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Highest Rated (4 agree) 10/10

Liked the concept so much I joined the Dev team.

True story.

Aug 6 2014 by Mxthe

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Aug 13 2016

#DangerousRays Dev Diary 27, Progress Report: Forums.lonelybitsgames.com

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#DangerousRays Dev Diary 26, Progress Report: Forums.lonelybitsgames.com

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#DangerousRays Dev Diary 25, Progress Report: Forums.lonelybitsgames.com

Jul 9 2016

RT @OldSnake22: I have added some new Physically Based Rendering test screenshots on #DangerousRays Facebook page. Check it out ! Facebook.com

Jul 1 2016

RT @OldSnake22: Another working day on #DangerousRays has started :) T.co

Jul 1 2016

#DangerousRays Work In Progress page has been updated: Dangerousrays.com

Jul 1 2016

#DangerousRays Dev Diary 24, Progress Report: Forums.lonelybitsgames.com

Jun 29 2016

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