Originally developed by one person and using a custom made game engine, Dangerous Rays is a single player FPS game with some survival components inspired by the S.T.A.L.K.E.R* game series, where you play as a normal citizen that survived to a nuclear accident disaster. After some years in your fallout shelter you need to get out because you start to run out of food. It is time to confront the new world and discover what happened and how the whole society is now changed.

Explore the huge procedurally generated world of the available "FreeRoam" game mode to find food, water, guns and everything else you'll need in order to survive in this ruthless world. A "Story" mode is being worked on and Mxthe who is the developer of the very popular "UnderHell" source engine mod is the creative director of this single player story.

The game support extensive modding possibilities and a 3D world editor will be provided in the future so players will be able to make their own stories for this game mode and share them with other players providing hours of bonus gameplay. Last but not least if the game is getting popular enough we might even add some coop mode at some point.
Dangerous Rays is currently in early alpha access and we need your support to be able to continue the development and make a great game.

You can already buy the game at: Dangerousrays.com

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Hello everyone !

Here is the Dangerous Rays dev diary 22.

1- Alpha 18 Delayed

So let's begin with the bad news. Unfortunately i will not be able to release Alpha 18 for Christmas. Ive been doing a lot of administrative work to keep Lonely Bits Games studio running so because of this i am quite late on my development schedule. Those administrative task are done (since a few days only) and everything is clear and nice now so do not worry Lonely Bits Games doing good ! Alpha 18 version release period is set to "early 2016" now and a more precise date will be given in January.

2- Development Progress

Image

I made numerous improvements in shaders so the surfaces can look more sharp and detailed as you can see on the above screenshot. Another big change is that the playable zones are now 8x8 km size instead of 4x4 km. So yes that is twice the size of the Alpha 17 version, thanks to the 64 bits compilation and the memory consumption improvements that i have made in the engine. Bigger zones are going to be nice for the future vehicles integration so finding a vehicle will be important to travel over big distances in the world.

I have also made various other improvements:

- PhysX engine updated to the latest 3.3.4 version
- Vegetation billboards system improvements
- Sound engine improvements
- Occlusion culling is now threaded to improve performances and reduce micro-shuttering
- Added blinn-phong specular lighting support
- Optimized complex math operation with CPU SSE instructions (performance improvement)
- Improved ingame editor (modding tools)
- Numerous other minor improvements

"Work In Progress" page has been updated. Dangerousrays.com

3- Christmas Sales

The game is available for 6.49€ for the normal edition and 9.99€ for the supporter edition. That's a 50% discount and it will stay at this price till the 4th January !

Please note that i have added gifting support so you can now buy the game for a friend.

Dangerousrays.com

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As always thank you for your support and do not forget that if you are worried about anything or if you just want to discuss with me or give me any idea you can mail me at contact[at]lonelybitsgames.com

See you around Christmas for a new dev diary ! I'm going back to work ~o)

[DEV DIARY 21] Progress Report

[DEV DIARY 21] Progress Report

News 0 comments

Hello everyone ! Here is the Dangerous Rays Dev Diary 21.

[DEV DIARY 20] Progress Report

[DEV DIARY 20] Progress Report

News 0 comments

Hello everyone ! Here is the lastest improvements made in the future Alpha 18 version of Dangerous Rays.

[DEV DIARY 19] Progress Report

[DEV DIARY 19] Progress Report

News 3 comments

Hello ! Time for a another small dev diary for showing you the work that i have done for the alpha 18 version !

[DEV DIARY 18] Progress Report

[DEV DIARY 18] Progress Report

News 1 comment

Hello ! Time for a new dev diary ! My two weeks summer holidays are ended so i can get back to work on Dangerous Rays :)

Comments  (0 - 10 of 58)
TheRocketeer96
TheRocketeer96

Is this still being worked on?

Reply Good karma Bad karma+1 vote
Guest
Guest

In House build engine? Well done!

Reply Good karma Bad karma+2 votes
KingKetsa
KingKetsa

I recently bought this game and am downloading it currently.

I just wanted to tell you that your website says the game is 8 USD.
When buying the product at 12.99 EU the conversion rate totaled 16 USD.

Perhaps you should think about changing your website to avoid any more confusion?

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LonelyBitsGames Creator
LonelyBitsGames

Sorry for this ! The USD price was not updated correctly after the end of christmas sales. It is fixed now, thank for your report.

Reply Good karma+3 votes
KingKetsa
KingKetsa

I installed both versions 16 and 17 and upon starting the game I get a notice window and it prompts me to press and key to continue but it wont close no matter what key I press.

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KingKetsa
KingKetsa

I ended up playing the game through the alternative .exes and when I try to generate a world it crashes around 2 minutes in generating things.

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LonelyBitsGames Creator
LonelyBitsGames

Please contact support@lonelybitsgames.com and i will provide support. Thank you.

Reply Good karma+2 votes
KingKetsa
KingKetsa

I'm happy to say that I did fix it myself.
I ran it as admin and it fixed it.

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Bachu8
Bachu8

I voted for your game!

Reply Good karma Bad karma+4 votes
tonzai8446
tonzai8446

wow I really want to play dis game look interesting I have been waiting for game like this :D and I will buy it soon as have got time to buy it

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tonzai8446
tonzai8446

btw I buy this game now the supporter edition too :D

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Seneral
Seneral

It's a good decision:)

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Guest
Guest

Yeah me too

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Dangerous Rays
Platforms
Windows
Creator
LonelyBitsGames
Engine
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9.4

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Ratings closed.

Highest Rated (4 agree) 10/10

Liked the concept so much I joined the Dev team.

True story.

Aug 6 2014 by Mxthe

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Single Player
Project
Indie
Twitter

Latest tweets from @lonelybitsgames

RT @OldSnake22: Just updated #DangerousRays "work in progress" website page: Dangerousrays.com

Feb 3 2016

#DangerousRays Dev Diary 23, Progress Report: #038;t=548">Forums.lonelybitsgames.com

Feb 3 2016

#DangerousRays Dev Diary 22, Progress Report: #038;t=470">Forums.lonelybitsgames.com

Dec 8 2015

#DangerousRays Halloween Sale Started ! 50% Discount Here: Dangerousrays.com

Oct 28 2015

Rencontrez OldSnake à la #ParisGamesWeek. Plus d'informations ici: Facebook.com

Oct 22 2015

#DangerousRays Dev Diary 21, Progress Report: #038;t=449">Forums.lonelybitsgames.com

Oct 12 2015

RT @OldSnake22: Today in #DangerousRays: Adding audio DSP effect support (echo, reverb, lowpass filter...)

Oct 5 2015

RT @OldSnake22: Just updated Dangerous Rays "Work In Progress" web page. Changelog is getting big ! Dangerousrays.com

Oct 4 2015

#DangerousRays Dev Diary 20, Progress Report: #038;t=447">Forums.lonelybitsgames.com

Oct 3 2015

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