I'm a hobbyist game maker who likes to lone-wolf a lot of my projects. After several years of using the FPSC engine, I've been able to use the engine to my liking and produce some cool side-projects. I've released several unfinished games in my time but I'm devoted to having my next game out in a completed state. I'm just a 1 man show so I can't respond all the time and I can't do EVERYTHING the way I might want to. I try to get things done with these restraints however. I enjoy playing indie games and learning some useful designs from them. I might derive likeness from several games but I'm not out to completely clone any game I've ever played. I like to cherry-pick ideas so I can create an amazing low-budget title.

Comment History  (0 - 30 of 49)
LeviW
LeviW Mar 25 2014, 7:44am replied:

Lots of things are shifting! The current explanation is the best I have but I'm shooting for something unique with this one. I'm borrowing from lots of film and game lore. I hope you enjoy what rolls out in the next few months! Thanks for watching!

+1 vote     game: Diablo Château
LeviW
LeviW Mar 24 2014, 8:34am replied:

It's a canon. It's hard to see in the picture. Apologies.

+2 votes     media: The Forbidden Treasure
LeviW
LeviW Feb 26 2014, 9:29pm replied:

I'll take it into consideration. There isn't a doorway in the scene however; its just a hallway on the other side.

+1 vote     media: Library Of Mystics
LeviW
LeviW Feb 26 2014, 12:22pm replied:

Yeah, that is the plan. The castle is controlled by nazi's after all.

+1 vote     media: Library Of Mystics
LeviW
LeviW Jan 27 2014, 8:08am replied:

It's somewhere in the level. The cabinet can really only spell one word that relates to in-game interactables.

+1 vote     game: PHOBIA 1.5
LeviW
LeviW Jan 4 2014, 9:09pm replied:

Currently there is no playable version ready. As for how long its going to take, that depends on my free time. I am glad you are interested however!

+1 vote     game: Diablo Château
LeviW
LeviW Jan 4 2014, 9:09pm replied:

Thanks for the comment. I've never actually played a Thief game but I've heard nothing but good things about the series. Thanks!

+1 vote     game: Diablo Château
LeviW
LeviW Jan 3 2014, 11:54am says:

It's missing wall hangings and perhaps a centerpiece for the room. Otherwise, this is the look I'm going for in this particular part of the game.

+1 vote     media: Foyer
LeviW
LeviW Dec 12 2013, 12:24pm says:

Story is currently being reworked. The foundation of the game will remain the same but characters and plot points are being altered. Since familiarity is a great horror element, I am looking to go more towards that direction.

+1 vote     game: Diablo Château
LeviW
LeviW Dec 12 2013, 11:22am replied:

This game is currently in early stages. It's hard to say when but its going to be for some time. Thanks for the interest!

+1 vote     game: Diablo Château
LeviW
LeviW Aug 14 2013, 6:33pm replied:

Make sure you have the latest DirectX 9.0c distribution installed. If you are using Windows 8 or Windows Vista, try running in compatibility mode with Windows XP.

+1 vote     game: Escape the Bunker: 1944
LeviW
LeviW Aug 14 2013, 11:52am says:

REBOOT INCOMING

+2 votes     game: Escape the Bunker: 1944
LeviW
LeviW Aug 3 2013, 7:44am replied:

You have to press E. The latest version uploaded should tell you within the first text screen. If it doesn't unfreeze you then, try restarting the program.

+1 vote     game: The Lighthouse
LeviW
LeviW Jul 26 2013, 7:46am replied:

Thanks for the interest! I consider it more of a "soft horror" game. The emphasis was to make a creepy game but not necessarily scary. It was an experiment at the time which I think works well in the end.

+1 vote     game: The Lighthouse
LeviW
LeviW Jul 24 2013, 6:04am replied:

Thanks for playing and making a video! I updated the objective screens and fixed the typo. You press E to use as stated in the READ ME file. I now have it to where it tells you on the first objective screen. That is one good thing about delivering the commands in RAWTEXT. I can change it on the fly!

+2 votes     download: The Lighthouse
LeviW
LeviW Jul 24 2013, 6:02am replied:

I am thinking about a spiritual successor. This game in particular might not see any new updates. Thanks for the inquiry!

+2 votes     game: The Lighthouse
LeviW
LeviW Apr 11 2013, 9:40pm says:

Actually, what I might end up doing is revising this game entirely. I'm starting to work backwards in my original ideas so maybe I will start pushing for a more "horror" theme.

+1 vote     download: Noise Early Alpha
LeviW
LeviW Apr 8 2013, 10:46am replied:

This game is on hold for now. Since I'm working on another title that is more unique then this could ever be, I'm putting my time into where it makes most sense. I can't say that this will ever be anything "complete" but its not something I wouldn't ever come back to.

+1 vote     download: Noise Early Alpha
LeviW
LeviW Apr 7 2013, 5:09pm replied:

You press F1 near the two white cabinets and then E again to use it. F1 signifies what item you want to use and E uses the item you selected on the object you are looking at.

+1 vote     download: Noise Early Alpha
LeviW
LeviW Apr 6 2013, 1:15pm replied:

Thanks for the interest. This game is not your usual "Visual Novel". There are things for the player to interact with, as I just couldn't leave that interactive factor out. I just posted a new announcement that might answer some questions. I will try to keep everyone updated on my progress. Also, if you are wondering why this is a horror game, you will just have to wait for the teaser to see! Now let's get out there and build a community!

+1 vote     game: The Birds
LeviW
LeviW Apr 4 2013, 2:08pm replied:

Well, as I said in the notes, a lot is missing. The parts that should be there to explain to the player and open the story up are absent. I'm working on two projects but wanted to get this out for some public testing. If I so choose to continue this, the Let's Play community is a good place to look back on. Thanks for playing!

+1 vote     game: Noise
LeviW
LeviW Mar 22 2013, 11:47am says:

I know people want to play this game. I removed the old download because it had some issues I didn't like. I'm not sure I even have the right build on my PC anymore. I would like to remaster this but its simply too much work with 2 other projects in the mix. Maybe one day I will do a new version!

+1 vote     game: Dusk
LeviW
LeviW Mar 21 2013, 8:13pm says:

I just watched Yamimash play this game and I want everyone to know that this game is pretty old in its design. I was experimenting with some things and not everything worked out. I released it, admittedly, broken. You will probably get stuck in level 2 because my detection system was way off and I only did limited testing before canning the project!

Enjoy the game as is!

+2 votes     game: Escape the Bunker: 1944
LeviW
LeviW Mar 3 2013, 10:35pm replied:

If you are talking about the biodome, it has parts of the Cyber-Punk pack in it but otherwise its either media from the forums with some custom stuff of my own.

Thank you for your kind words though. I'm about 33-40% in development right now and I'm sure I will try and show more later. I'm wanting to get some testing out but mostly closed testing.

+2 votes     game: Noise
LeviW
LeviW Feb 21 2013, 3:46pm says:

Actually, now that I've revised the story to only 1 monster, this part of the game is merely from the concept stages. Things from the earlier build may be used once again but are not guaranteed.

+1 vote     media: Botany Lab
LeviW
LeviW Feb 1 2013, 8:03am replied:

Actually, now more then ever I'm going for a more defined visual style. I've actually been trying to incorporate looks into my game's fundamental core. However, we know looks don't make the game. I've been putting some work into the sounds and gameplay to hopefully set a tone for something great. I'm glad for your support in this project as well.

+3 votes     game: Noise
LeviW
LeviW Jan 30 2013, 5:41pm says:

Everything is given reasoning in the lore. It's nighttime and there are windows to give sunlight during the day (not seen in picture).

+1 vote     media: Botany Lab
LeviW
LeviW Aug 21 2012, 12:45am says:

Guys, this game is still in the works. It isn't up for download. Since this game is planned on telling a story, its going to take time. However, I have a project I'm going to release very soon. I think you guys will enjoy it.

+1 vote     game: Paranormal Files: The Legend of Slenderman
LeviW
LeviW Aug 13 2012, 4:00pm says:

Thanks. I'm not generally bother by AA and my current shader isn't implemented with it. Might look into it in the future.

+1 vote     media: Environment Interaction
LeviW
LeviW Apr 16 2012, 3:21am says:

Updated the game to version 1.2. This should be considered the most complete version of the game with several issues being fixed.

Enjoy.

+2 votes     download: Escape the Bunker: 1944 v1.2 (Abandoned Project)
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