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Comment History  (0 - 30 of 71)
legofude Mar 12 2014, 5:07pm says:

When you say Co-op do you mean there's some bots in there?!

+2 votes     media: Co-op fun !
legofude Jan 14 2014, 10:00pm says:

In 1.5 there was a partially working weapon selection system in each class. Was that a fluke, or a work in progress?

+1 vote     mod: First Strike
legofude Nov 24 2013, 5:27pm says:

Hoping to download later

+2 votes     download: Mass Effect: Unification R2
legofude Oct 22 2013, 8:16pm replied:


+2 votes     media: New Menu Background
legofude Oct 10 2013, 6:44pm says:

Has anyone made a clip that is empty when extracting, but full when inserting for BF2?

+1 vote     media: VSV and some progress
legofude Sep 26 2013, 7:46pm replied:

Truly wish I could play, but my parents wouldn't allow.

+2 votes     mod: Battlefield Pirates 2
legofude Sep 3 2013, 7:25pm replied:

I thought zoom shaders was the name i was looking for. I meant the blur around some of the scopes, because I'm pretty sure it's what is causing a quick lag when switch to and from ADS.

+1 vote     mod: Alpha Project
legofude Sep 2 2013, 2:32pm says:

Has anyone figured out how to get the F-35B on Gulf of Oman?

+1 vote     mod: Omnicide
legofude Aug 28 2013, 11:19pm says:

is there an easy way to remove the zoom shader?

+1 vote     mod: Alpha Project
legofude Jul 24 2013, 9:01pm replied:

In 0.21, are we able to get in the second seat of the shopping cart? My game always crashed when I tried to switch to the second seat (there was a square).

+2 votes     media: AC-130 Spectre, First Light Map
legofude Jul 24 2013, 8:57pm says:

Graveyard would be pretty cool to see.

+2 votes     article: New map vote
legofude Jul 8 2013, 3:59pm says:

A small town, with buildings that you can go into to (or ones with ladders and patios), common weapons (i.e. hunting rifles, 9mm pistols, knifes (that you could hopefully throw and collect), hunting (cross)bows), then military weapons with limited ammo supply. And hopefully a health system kind of like CoD's (two hits (each take away half-health) to die (unless wearing armor), and the ability to regenerate health).
Just dreaming. P.S. and while you're at it convert
to Frostbite 3 (JK)

+3 votes     article: New map(s)
legofude Jul 8 2013, 3:50pm says:

Racist zombies, like in Key and Peele's video
as a side gamemode.

+2 votes     article: New map(s)
legofude Jun 11 2013, 8:09pm says:

If someone could make a skyscraper map with to or three towers that are able to be jumped to and from, it'd be awesome. And yes, I know it's very unlikely to happen soon or at all because for it to look amazing people would have to make the towers.

+2 votes     media: Fall of Dubai (bf2142 concept art)
legofude Jun 10 2013, 9:09pm says:

Can you remove the AI programming that causes them to run from grenades? It was the most annoying thing in Omnicide.

+2 votes     media: Watch you back...
legofude Jun 10 2013, 9:07pm says:

In Mercenaries: Play Ground of Destruction, there's radioactive zones, that'll hurt you and distort your vision if you walk in or drive an unarmored vehicle, but if you drive an armored vehicle your fine.

Could you please add an area/map like that, or ask someone to? (I'd offer my help, but a lot of good that'd do)

+2 votes     media: Hazmat APC
legofude Jun 10 2013, 8:59pm says:

What's new?

+1 vote     media: Medi Krylov
legofude Jun 1 2013, 2:40pm replied:

Keep it in! Maybe put it in like the tripods in that it's only in singleplayer.

+1 vote     media: 0.21 Patch Work In Progress Screenshots
legofude Jun 1 2013, 2:38pm says:

Could you add some way to turn on the wiper, for fun. So if the computer could handle it somebody could turn it on (in there screen).

+1 vote     media: 0.21 Patch Work In Progress Screenshots
legofude Jun 1 2013, 2:34pm says:

Is there going to be trail up the mountain?

+3 votes     media: Quetta WIP
legofude May 4 2013, 5:42pm says:

Will there be custom signs/posters in the maps (ie. "Great Leader" posters)? To me it would be pretty funny, and would you be able to add NK rebels or defectors to the SK allies.

+3 votes     mod: Korean Crisis 2013
legofude May 4 2013, 5:36pm says:

This is only part of the map and is also a WIP.

+1 vote     media: East Bazaar WIP
legofude May 4 2013, 5:34pm says:

Awesome! Is it going to stay this bright?

+2 votes     media: East Bazaar WIP #2
legofude May 4 2013, 5:33pm says:

Were the ejecting shells always there? If so, I never noticed.

+1 vote     media: New tweaked effects !
legofude Apr 22 2013, 8:52pm says:

Whose idea was the shopping cart? Because, it is very fun, but hard to control. This is just my opinion, but it seems to slow for its lack of handling. Please up the speed, or handling.

+2 votes     mod: Alpha Project
legofude Apr 20 2013, 4:42pm replied:

Is there a way to change that?

+1 vote     media: QJY88 animation preview
legofude Apr 20 2013, 4:40pm says:

Question why don't the medic and support classes have their bags all the time? Sometimes the U.S. will have them, but in all the maps i have played (not all of them yet) the Spetnaz have never had either.

+1 vote     download: SOW2.1
legofude Apr 20 2013, 4:26pm replied:


+1 vote     media: Are you ready for Chinese campaign ?
legofude Apr 20 2013, 4:17pm says:

Am I the only one who has messed up selection icons? Also, some vehicles crash when switching to a different seat. I would tell you the crash report, but if I change the start up line in my homemade shortcut to +fullscreen0 it will display it in a windowed format that is the same size as playing fullscreen but moved down and right, so much so that I can't click Start Server and play through till a crash. Any help appreciated.

+1 vote     mod: Spec Ops Warfare
legofude Apr 18 2013, 10:24pm says:

Jones I'm NOT asking for a release date, but are you able to tells us what is planned or hoped for in future updates. Also, if this is 0.2, I can't wait for 1.0!

+1 vote     mod: Alpha Project
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