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In 1.5 there was a partially working weapon selection system in each class. Was that a fluke, or a work in progress?
Hoping to download later
Has anyone made a clip that is empty when extracting, but full when inserting for BF2?
Truly wish I could play, but my parents wouldn't allow.
I thought zoom shaders was the name i was looking for. I meant the blur around some of the scopes, because I'm pretty sure it's what is causing a quick lag when switch to and from ADS.
Has anyone figured out how to get the F-35B on Gulf of Oman?
is there an easy way to remove the zoom shader?
In 0.21, are we able to get in the second seat of the shopping cart? My game always crashed when I tried to switch to the second seat (there was a square).
Graveyard would be pretty cool to see.
A small town, with buildings that you can go into to (or ones with ladders and patios), common weapons (i.e. hunting rifles, 9mm pistols, knifes (that you could hopefully throw and collect), hunting (cross)bows), then military weapons with limited ammo supply. And hopefully a health system kind of like CoD's (two hits (each take away half-health) to die (unless wearing armor), and the ability to regenerate health).
Just dreaming. P.S. and while you're at it convert
to Frostbite 3 (JK)
Racist zombies, like in Key and Peele's video Youtube.com
as a side gamemode.
If someone could make a skyscraper map with to or three towers that are able to be jumped to and from, it'd be awesome. And yes, I know it's very unlikely to happen soon or at all because for it to look amazing people would have to make the towers.
Can you remove the AI programming that causes them to run from grenades? It was the most annoying thing in Omnicide.
In Mercenaries: Play Ground of Destruction, there's radioactive zones, that'll hurt you and distort your vision if you walk in or drive an unarmored vehicle, but if you drive an armored vehicle your fine.
Could you please add an area/map like that, or ask someone to? (I'd offer my help, but a lot of good that'd do)
Keep it in! Maybe put it in like the tripods in that it's only in singleplayer.
Could you add some way to turn on the wiper, for fun. So if the computer could handle it somebody could turn it on (in there screen).
Is there going to be trail up the mountain?
Will there be custom signs/posters in the maps (ie. "Great Leader" posters)? To me it would be pretty funny, and would you be able to add NK rebels or defectors to the SK allies.
This is only part of the map and is also a WIP.
Awesome! Is it going to stay this bright?
Were the ejecting shells always there? If so, I never noticed.
Whose idea was the shopping cart? Because, it is very fun, but hard to control. This is just my opinion, but it seems to slow for its lack of handling. Please up the speed, or handling.
Is there a way to change that?
Question why don't the medic and support classes have their bags all the time? Sometimes the U.S. will have them, but in all the maps i have played (not all of them yet) the Spetnaz have never had either.
Am I the only one who has messed up selection icons? Also, some vehicles crash when switching to a different seat. I would tell you the crash report, but if I change the start up line in my homemade shortcut to +fullscreen0 it will display it in a windowed format that is the same size as playing fullscreen but moved down and right, so much so that I can't click Start Server and play through till a crash. Any help appreciated.
Jones I'm NOT asking for a release date, but are you able to tells us what is planned or hoped for in future updates. Also, if this is 0.2, I can't wait for 1.0!
Make sure to post full install instructions and requirements on Moddb. I am easily able to figure out installs but the requirements (a.k.a. Xpack) are what I need to know. The mod sounds great!