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legofude
legofude Dec 16 2014, 6:34pm says:

How will hitting "7" bring the animation? Does it have two animations (if switching to "7" from knife, will it be the same animation speed as just switching firing modes, or will it be the animation of equipping the weapon)?

+1 vote   media: AN-94 Abakan
legofude
legofude Aug 18 2014, 10:16am replied:

My game plays fine, i just can't use the config.

+1 vote   download: Mass Effect: Unification R4 (Standalone)
legofude
legofude Jul 14 2014, 1:13pm replied:

Nevermind, I looked it up on the forums and it said all 1.158-compatible mods should work with 1.160.

+1 vote   mod: The Naruto Mod for Warband 1.153
legofude
legofude Jul 13 2014, 1:13pm says:

Does this work with 1.160?

+1 vote   mod: The Naruto Mod for Warband 1.153
legofude
legofude Jun 17 2014, 12:53pm says:

Downloaded it and the ConfigTool always crashes. It always says it "has an error and can't proceed" before it even opens. Any suggestions on how to fix this? The computer it's installed on doesn't have internet access.

+1 vote   download: Mass Effect: Unification R4 (Standalone)
legofude
legofude May 17 2014, 10:16am says:

Well if EA is ending the Gamespy service, then it looks like this mods singleplayer aspect will get even more focus. YES!!!!! Unless the multiplayer is going to be hosted through a different service somehow.

+5 votes   mod: Alpha Project
legofude
legofude Mar 12 2014, 5:07pm says:

When you say Co-op do you mean there's some bots in there?!

+3 votes   media: Co-op fun !
legofude
legofude Jan 14 2014, 10:00pm says:

In 1.5 there was a partially working weapon selection system in each class. Was that a fluke, or a work in progress?

+1 vote   mod: First Strike
legofude
legofude Nov 24 2013, 5:27pm says:

Hoping to download later

+2 votes   download: [OLD] Mass Effect: Unification R2
legofude
legofude Oct 22 2013, 8:16pm replied:

O.o

+2 votes   media: New Menu Background
legofude
legofude Oct 10 2013, 6:44pm says:

Has anyone made a clip that is empty when extracting, but full when inserting for BF2?

+1 vote   media: VSV and some progress
legofude
legofude Sep 26 2013, 7:46pm replied:

Truly wish I could play, but my parents wouldn't allow.

+3 votes   mod: Battlefield Pirates 2
legofude
legofude Sep 3 2013, 7:25pm replied:

I thought zoom shaders was the name i was looking for. I meant the blur around some of the scopes, because I'm pretty sure it's what is causing a quick lag when switch to and from ADS.

+1 vote   mod: Alpha Project
legofude
legofude Sep 2 2013, 2:32pm says:

Has anyone figured out how to get the F-35B on Gulf of Oman?

+1 vote   mod: Omnicide
legofude
legofude Aug 28 2013, 11:19pm says:

is there an easy way to remove the zoom shader?

+1 vote   mod: Alpha Project
legofude
legofude Jul 24 2013, 9:01pm replied:

In 0.21, are we able to get in the second seat of the shopping cart? My game always crashed when I tried to switch to the second seat (there was a square).

+2 votes   media: AC-130 Spectre, First Light Map
legofude
legofude Jul 24 2013, 8:57pm says:

Graveyard would be pretty cool to see.

+3 votes   article: New map vote
legofude
legofude Jul 8 2013, 3:59pm says:

A small town, with buildings that you can go into to (or ones with ladders and patios), common weapons (i.e. hunting rifles, 9mm pistols, knifes (that you could hopefully throw and collect), hunting (cross)bows), then military weapons with limited ammo supply. And hopefully a health system kind of like CoD's (two hits (each take away half-health) to die (unless wearing armor), and the ability to regenerate health).
Just dreaming. P.S. and while you're at it convert
to Frostbite 3 (JK)

+3 votes   article: New map(s)
legofude
legofude Jul 8 2013, 3:50pm says:

Racist zombies, like in Key and Peele's video Youtube.com
as a side gamemode.

+2 votes   article: New map(s)
legofude
legofude Jun 11 2013, 8:09pm says:

If someone could make a skyscraper map with to or three towers that are able to be jumped to and from, it'd be awesome. And yes, I know it's very unlikely to happen soon or at all because for it to look amazing people would have to make the towers.

+2 votes   media: Fall of Dubai (bf2142 concept art)
legofude
legofude Jun 10 2013, 9:09pm says:

Can you remove the AI programming that causes them to run from grenades? It was the most annoying thing in Omnicide.

+2 votes   media: Watch you back...
legofude
legofude Jun 10 2013, 9:07pm says:

In Mercenaries: Play Ground of Destruction, there's radioactive zones, that'll hurt you and distort your vision if you walk in or drive an unarmored vehicle, but if you drive an armored vehicle your fine.

Could you please add an area/map like that, or ask someone to? (I'd offer my help, but a lot of good that'd do)

+2 votes   media: Hazmat APC
legofude
legofude Jun 10 2013, 8:59pm says:

What's new?

+1 vote   media: Medi Krylov
legofude
legofude Jun 1 2013, 2:40pm replied:

Keep it in! Maybe put it in like the tripods in that it's only in singleplayer.

+2 votes   media: 0.21 Patch Work In Progress Screenshots
legofude
legofude Jun 1 2013, 2:38pm says:

Could you add some way to turn on the wiper, for fun. So if the computer could handle it somebody could turn it on (in there screen).

+1 vote   media: 0.21 Patch Work In Progress Screenshots
legofude
legofude Jun 1 2013, 2:34pm says:

Is there going to be trail up the mountain?

+3 votes   media: Quetta WIP
legofude
legofude May 4 2013, 5:42pm says:

Will there be custom signs/posters in the maps (ie. "Great Leader" posters)? To me it would be pretty funny, and would you be able to add NK rebels or defectors to the SK allies.

+3 votes   mod: Korean Crisis 2013
legofude
legofude May 4 2013, 5:36pm says:

This is only part of the map and is also a WIP.

+1 vote   media: East Bazaar WIP
legofude
legofude May 4 2013, 5:34pm says:

Awesome! Is it going to stay this bright?

+2 votes   media: East Bazaar WIP #2
legofude
legofude May 4 2013, 5:33pm says:

Were the ejecting shells always there? If so, I never noticed.

+1 vote   media: New tweaked effects !
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