is it compatible with ARTEFACT OVERHAUL
Moddb.com
is it compatible with ARTEFACT OVERHAUL
Moddb.com
TheMrDemonized hey so in the end you got scared by the word provack and ran away. I just wanted a patch to play horror mutants and dinamic mutants without ******* monster boar crashing my game. THANK YOU VERY MUCH FOR YOUR SUPPORT
the provack is not a problem but the nod of horror mutants with dinamic mutants does not let me spawn the monster boar.
can you make a patch to play with both mods your dinamic and horror mutants?
1] Fatal error
Expression; <no expression>
Function - : ClnÃfleur_section
File Xr_ini.cpp
Line 915
Description : fatal error
Arguments - : Unable to open section 'boar_critical_wound_bones_head'.
Please attach the file [*.ini log] to your bug report
stack trace:
Press OK to abort the execution
I don't know if it's just me, but when I make a giant dog or a small dog appear, I get completely blue.
I noticed that I have in the debug mode that I have 3 options of big boar monster (t1, t2, and big boar moster) that I found below all give the same error.
I think I installed your mod about 2 weeks ago and everything was perfect and then the horror mutants and both worked well together but now for reasons I don't know I started to get booted from the game every time I make a moster boar type 1 and type 2 appear (I did this with all the mods to see if any gave me failures).
this is what I get you can patch it really do not want to have to choose between one or the other
I play with provack installed but before it didn't give me any problem with this mod.
(I mention it in case it has something to do with it).
1] Fatal error
Expression; <no expression>
Function - : ClnÃfleur_section
File Xr_ini.cpp
Line 915
Description : fatal error
Arguments - : Unable to open section 'boar_critical_wound_bones_head'.
Please attach the file [*.ini log] to your bug report
stack trace:
Press OK to abort the execution
legion23e
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