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Comment History
legion23e
legion23e - - 5 comments @ Perk-Based Artefacts (UPDATE 25)

is it compatible with ARTEFACT OVERHAUL
Moddb.com

Good karma+1 vote
legion23e
legion23e - - 5 comments @ [DLTX REQUIRED] Dynamic Mutants Slightly Remastered (UPDATE 7)

TheMrDemonized hey so in the end you got scared by the word provack and ran away. I just wanted a patch to play horror mutants and dinamic mutants without ******* monster boar crashing my game. THANK YOU VERY MUCH FOR YOUR SUPPORT

Good karma0 votes
legion23e
legion23e - - 5 comments @ [DLTX REQUIRED] Dynamic Mutants Slightly Remastered (UPDATE 7)

the provack is not a problem but the nod of horror mutants with dinamic mutants does not let me spawn the monster boar.

can you make a patch to play with both mods your dinamic and horror mutants?

1] Fatal error

Expression; <no expression>
Function - : Clnífleur_section

File Xr_ini.cpp

Line 915

Description : fatal error

Arguments - : Unable to open section 'boar_critical_wound_bones_head'.
Please attach the file [*.ini log] to your bug report

stack trace:

Press OK to abort the execution

Good karma+1 vote
legion23e
legion23e - - 5 comments @ [DLTX REQUIRED] Dynamic Mutants Slightly Remastered (UPDATE 7)

I don't know if it's just me, but when I make a giant dog or a small dog appear, I get completely blue.
I noticed that I have in the debug mode that I have 3 options of big boar monster (t1, t2, and big boar moster) that I found below all give the same error.

Good karma+1 vote
legion23e
legion23e - - 5 comments @ [DLTX REQUIRED] Dynamic Mutants Slightly Remastered (UPDATE 7)

I think I installed your mod about 2 weeks ago and everything was perfect and then the horror mutants and both worked well together but now for reasons I don't know I started to get booted from the game every time I make a moster boar type 1 and type 2 appear (I did this with all the mods to see if any gave me failures).
this is what I get you can patch it really do not want to have to choose between one or the other
I play with provack installed but before it didn't give me any problem with this mod.
(I mention it in case it has something to do with it).

1] Fatal error

Expression; <no expression>
Function - : Clnífleur_section

File Xr_ini.cpp

Line 915

Description : fatal error

Arguments - : Unable to open section 'boar_critical_wound_bones_head'.
Please attach the file [*.ini log] to your bug report

stack trace:

Press OK to abort the execution

Good karma+1 vote