Which titan class is this by the way? Looks like a Warlord, but at the same time, different.
Which titan class is this by the way? Looks like a Warlord, but at the same time, different.
Look closer at the Knight titan, the Daemon Hunters heavy dreadnaught, and the mix of Codex units etc. This mod is a epic mash up of mods, and I think Dantles might have made a few units himself as well. This and UA are the closest and biggest we'll have compared to the up-in-the-air Dawn of Coalescence mod(Although rumors have it, the team is developing it still but in 100% privacy).
Were daemon hunters removed? I downloaded from yadi.sk the 4 things but I don't see the daemon hunter units from the image? That awesome dreadnaught pattern one.
Ya, and some of the other stuff like the Elysium troops and the great crusade armored guys.
I remember reading a wiki article about a canon battle between daemons and nids' and the nid's won. Turns out, nids feast on the realspace bodies of the daemons, but the daemons do not get that benefit of blkoodshed and reflective psyche energy back from nids'. So they actually begin to starve the longer they fight tyrannids. Nid's win and they did win and then eat remaining Imperium forces on the planet.
Kinda crashy for me? I have 8GB of RAM though, but didn't have a problem with that in the previous versions. In matches 4 players and above, during intense battles, it has a propensity for crashing.
Mod is still the best though ! :)
NVM you are 100% right. I guess i didn't realized I let it refresh :P.
Thanks for the help and fast response though.
Thanks for the info, it helped 50% BUT I discovered that it works with THB mode without tyranids, inquistion, and daemons.
I don't see a folder for THB + new races, so atm I can't import all the badges and stuff onto that - I think.
Awesome!!! THB #1 DOW mod.
But by the way, I was wondering where would I put custom badges and banners + team colors in the files? Importing them from FOK so I can have all the armies(themes). Can't seem to get the army painter to recognize any change in-game.
Trolls! This is a tease !!! I tell you !!! This is heresy!!!!
(lol I thought I was logged in as a guest, crap)
Better than never seeing it at all though.
There's still one issue I have after all these years.
1)The caps suck on the units, massive battles does nothing to increase default unit cap
2)Reinforcements or squad add ons still stall/freeze and glitch after all these years
The mod would be excellent if you made it as good (cap wise) as apocalypse which has such a lenient cap that the battles are bigger and such. Secondly... FIX THE GLITCHES. 3 computers, years later and same stuff haunts the gameplay
Why won't they just release it in what ever state it is in now? At this point, I'll gladly take it at any quality.
Still active? All these messages are from 2014.
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