Well, who to the hell do you think I AM!?

Comment History
kutulfu
kutulfu - - 6 comments @ C&C Tiberian Odyssey

As always great graphical assets. Tone is consistent, it doesn't look like typical Ultimate Internet Mashup Mod (tm). Keep the good work up, guys. I hope to play this mode sometime in my lifetime.

Good karma+4 votes
kutulfu
kutulfu - - 6 comments @ Tiberian Sun & Shattered Paradise Stream

Looks interesting, it's good to see a promising TS mod after so many ages. Or was that millennia...? I don't remember. Anyway, I like how the current graphical style fits the classical TS form, while still being well animated.The unit design seems pretty standard, not too wanky (which is good, I don't think that toyish RA style fits tiberium universe). If I see correctly, there are some common units for different factions which is a bit unusual (modders tend to differentiate factions as much as they can). The only thing I worry about is the proper balancing with this many sides and units. I would love to give it a try and test it, it you aren't already swarmed by volounteers. Also, do you plan on doing some campaign for your project?

Good karma+1 vote
kutulfu
kutulfu - - 6 comments @ C&C Tiberian Odyssey

Personally, I really like these kinds of GDI missions where they have to face the threats that originate indirectly from NOD (for example fighting tiberian lifeforms in Firestorm or putting down mutant/civilian riots). Defending civilian populace is also an interesting subject, as well as "desperate defence" scenario. Such missions allow for some emotional buildup and make the following steamrolling the **** out of NOD so much more satisfying. At least if a player will get an opportunity to do so.

Good karma+5 votes
kutulfu
kutulfu - - 6 comments @ C&C Tiberian Odyssey

I think that the current balance problem wouldn't be really resolved until the mod goes finally public. I suppose both you and Morpher are experienced TS veterans and you know what needs to be done in terms of factions optimization, but most likely each player will contribute some new strategy that you haven't forseen. Have you actually considered releasing some closed beta version for testing purposes? I guess some active followers could provide valuable insight on current balance issues (and catch a glimpse of your work, of course, that's what fanbase really craves for!). That's just my idea though.

Good karma+2 votes
kutulfu
kutulfu - - 6 comments @ C&C Tiberian Odyssey

Regarding your last question: it really depends on the quality of the content, but I would say give it a try. Maybe several hours sound a little bit too lenghty but some cut version of that (maybe 30 - 60 minutes), showing only the key elements of development, would be appealing. I would watch something like that.

Good karma+3 votes
kutulfu
kutulfu - - 6 comments @ C&C Tiberian Odyssey

This looks promising. I've been stalking this mod since many years and my hopes are getting high. Don't let those be in vain!

In fact, is there a chance for some kind of video gameplay of a sample skirmish? I really like the models and the overall graphical feel (it really looks like expanding the original TS style, only with greater number of details) and I would love to see how it looks in practice.

Sooooo? . .

Good karma+3 votes