Now that the beta version of the mod is almost finished (which means that I only need to make 5 or 3 buildings to have every faction complete for Multiplayer gameplay). FiveAces, a known OpenRA streamer is going show the current build of OpenRA's tiberian sun mod along with my mod, if anybody is interested on watching it, the stream will be the saturday 20th of february at 13:00 UTC. Maybe you will be able to hear how bad my english pronunciation is, besides that, here's the announcement itself, it includes some shots of Shattered Paradise.
I'm pretty sure carryalls don't work yet tho...
Edit: And now that the stream is done, in case anybody wants to see it, Click, the first match starts around minute 49.
gonna watch
Does this mean there will be a Red Alert 2 mod for the OpenRA engine soon?
0_0
It has already started to be made. But have long way before getting released. Github.com
There is an unofficial RA2 mod already being worked on by a few enthusiasts.
Also not soon, sorry.
Watched the stream. Love what I saw.
If you want another tester or someone to do some voice acting (British accent) I am more than willing to help.
Sure, just add me on skype and make sure your ISP has your ports unlocked (which means port fowarding) you need that to host ora matches.
Looks interesting, it's good to see a promising TS mod after so many ages. Or was that millennia...? I don't remember. Anyway, I like how the current graphical style fits the classical TS form, while still being well animated.The unit design seems pretty standard, not too wanky (which is good, I don't think that toyish RA style fits tiberium universe). If I see correctly, there are some common units for different factions which is a bit unusual (modders tend to differentiate factions as much as they can). The only thing I worry about is the proper balancing with this many sides and units. I would love to give it a try and test it, it you aren't already swarmed by volounteers. Also, do you plan on doing some campaign for your project?
Hm, tbh, balance is my main concern, and it's what is keeping me from adding epic things on every side, my strategy is to have a reduced amount of units available to every side to ensure everyone has a weakness, and atm I still need more feedback to know if this is working, so yeah, I could use some help.
And about the campaign, I would like to make one, but I don't have any plans for it yet, this because my main objective right now is to ensure good skirmish balance, without that there isn't much sense into making a campaign imo... Once that is done, then probably yeah.