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Comment History  (0 - 30 of 57)
kolokythis
kolokythis - - 57 comments @ [2.0.2] Body Health System Redux

Hi Grokitach
Is there any way to move the hud to the right corner of the screen? I'm asking because I'm using SidHUD and is overlapping.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ Trader Overhaul Complete 1.33 (1.51 & 1.52 Version)

I don't know if this question is already answered but can I use TO along Provak's Weapon Overhaul? The patch for B&S will do the job as this is included in Provak's mod?

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ Artefact renovation

Hello swergdach. You have right about the unbalanced items in Anomaly but someone expects not to get worse the things with an addition. Protection, health regeneration, healing and even weight carried I think are too much for many artifacts. Just my opinion, but there is no need to go from the useless Anomaly artifacts to the extreme opposite. Anyway, I understand that this is a work in progress (and very promising) and I thought I had to give feedback. My current playthrough is long lasting. I'm using save files from previous versions of Anomaly and before installing your addon. So is not strange (I have not mess with settings-everything is on default) that already have a Cell, an Atom, and a Full Empty-and they are the only ones of their kind I found after uncountable hours of gameplay.
Keep it up. We are in dire need for an addon like this.

Good karma+2 votes
kolokythis
kolokythis - - 57 comments @ Bart's New Sorting Tabs V1.7 for 1.5.1 ONLY

You have some of the most useful mods. I always hoped for an inventory solution. It was so irritating to look for a particular item in all that hell of a mess. Thank you so much!

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ Artefact renovation

Really thank you for this, we need a mod of this kind. But I think that the artifacts became somewhat overpowered. With a Nosorog armor and a Cell, an Atom and a Full Empty on the belt I am practically invisible, nothing can kill me. And I don't need bandages and medkits anymore. This does not suits with the harsh Anomaly environment.

Good karma+2 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Grenade launchers attached on rifles are bugged. If you leave them loaded the grenades inside them dissapear. Actually this bug persists from preveious stages of the mod. Also many times after using the launcher I cannot swich back to the rifle. I have to open the invertory and detach the launcher. A so useful weapon has been completely messed up. Please guys fix that!

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Anyone knows how to disable drug effects? I remember I saw somewhere the option but I can't find it now. What the heck?

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Seems that we are many.

Good karma+2 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

One day, early in the morning I went out of Skadovsk for artifact hunting. I headed to the Burned Farmstead to explore first the caves beneath.
Once at the foot of the hill I took off my exoskeleton and put on my scientific suit. While I was preparing myself a psi-storm broke out. Without second thought I used the quick release to drop my backpack and jumped inside the caves through a crack on the ground. A whirling anomaly was at the entrance but I went over of it.
The cave had openings on its vaults and I was not protected from the psi-storm so I moved deeper into the caverns.
Suddenly my flashlight went off. I opened my inventory to change batteries and to my amazement realized that I forgot to take spares. Actually I had left all my gear in my backpack when I dropped it at the entrance. Frustrated, I took off the batteries from my PDA and loaded them into the flashlight. The problem was that the batteries in all my devices had low charge and were almost exausted. I started quickly looking for the exit. I was nervous and I stepped into a gas anomaly. Instinctively opened again my inventory forgetting that I had no medkits, no stimpacks, nothing, nothing at all!
I tried to keep calm and orientate myself. I always hated this confusing place and rarely was coming downthere. Hopefully seemed that there were no snorks around. I still had my guns but my suit was not for combat. I opened my Svarog detector and tried to orientate by remembering the pattern of the anomalies. Again my flashlight shut down. Now I was helpess into the darkness! What to do, what can I do? Some help was the green glow from the gas anomalies and the moving fireballs which for few seconds were shedding some light. I maintained my detector open to avoid anomalies and started trying the side corridors for the exit. I couldn't move fast and I was terrorized by the moving fireballs. In a gas anomaly a Kolobok spawned. Sakharov was paying a heap of money for this (I had the order), but I had no containers with me, I had nothing, nothing, all was at the dropped backpack! What an idiot, WHAT AN IDIOT! A monent's stupidity put me through all this hell!
For the third time I was standing in the same large cavern with gas anomalies around. I was making circles.
Suddenly, I heard a roaring behind me. It was THAT I was hoping to avoid. I remained calm to avoid stepping into the anomalies, turned quickly and fired my gun in full auto into the darkness. I missed the snork but luckily the stupid thing fall into the gases and killed itself.
In the light of the passing fireball I saw a corridor with a vortex. Looked like the way I came in. I went close and I saw a small light behind it. The sky? I decided to try passing. I knew how to deal with whirlings. I run on it and jumped. The vortex exploded and pushed me back. Before reloading I rushed again and passed through. I had lost half of my health but I was through and finally I could see the sky.
I took a breath, I thought my troubles were over and I went for the exit. Something was moving in front of me, the air had a tremble. I opened my detector and I saw with horror that it was another whirling! I was trapped in low health between two whirling anomalies! God, when this is going to end?
The fireball passed and I saw at its light that I was standing on a somewhat higher ground from the vortex. I had to jump, I must jump or die here. There was no other option.
I jumped and almost died but I was finally out with only four lines of health. I looked for my backpack but I could't locate it, my PDA had no power. Staggered and dizzy, I headed as fast as I could to Skadovsk.
Almost there, I heard bullets passing over my head but I didn't look back. Probably were zombies attacking the barge and luckily their aim was bad.
I went inside quickly, the doctor patched me up, got some damned batteries, and went back to find my goddam crap.

Good karma+5 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

The problems with the disquise system seems that are not particular to the Monolith only but apply to all factions. I'm playing as a loner and gained a minimal (75) goodwill in disguise with the Mercs and now I can visit their base openly without getting shot. Strange thing is that sometimes random mercenaries will turn hostile but when I shoot back then I loose goodwill with the Free Stalkers! I don't understand all this mess.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Thanks mate. This is great!

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Possibly this has already been proposed but I will add also my voice: a separated slot for pistols will be great. Or at least the slot for the knife modified for use of sidearms. Most of us are carrying a shotgun (by far the most useful weapon in the Zone) as secondary armament and we don't change it for a pistol. I think a third slot will put the handguns in the game for good.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

While I like the Zone not to be overpopulated (this way is more creepy) the camps really need more people around. Major camps like Rostok and Army Warehouses are fairly OK but others look completely deserted. Yanov station is the worst example. Completely empty with only the vendors and no guards around. Skadovsk the same. This is sad considering that part of the STALKER beauty and immersion are the people around the campfires, playing quitars, talking, etc where you can have a brake from exploring and fighting. Especially Skadovsk was the most lovely place to hang around after Rostok and now its only a shadow, left with only one guard and being constantly raided by fanatics and zombies. Also, why Pilot has to go out and make guard duties? He quikly gets killed while he's assosiated with quests and the only guide in Zaton. Then goes out Crab, then Gonta until no one remains alive in Skadovsk. I think enough gamers have pointed that out.
Don't take me wrong. These are suggestions not complaints. I've played all the major STALKER mods and I thought I had enough with this game. And now after years I'm hooked with Anomaly.
Keep it up, much love!

Good karma+8 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Hello
Anyone knows if a killed npc can be ''resurrected'' (via console commands or anything)?
I killed Aslan in Dead City and I need him now.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

I thought it would be an easy mission.
Skinflint in Army Warehouses asked to deliver to him a package. It was at the Bloodsucker Village. Easy money I thought without travelling to another map. Once in the village, an emission started. I got into a house to wait. Suddenly, five heavily armed Monolithians (two in exoskeletons) jumped inside seeking also shelter. A hectic fight followed room to room. One of the idiots was killed by his own grenade. I was taking heavy automatic fire with my exoskeleton severely damaged. I went outside and I attempted to move to another house while I was getting fried by the emission. Then two bloodsuckers intercepted me from nowhere. What the heck? I was getting hits and bullets from everywhere. I hit a stimpack and went back. A bastard almost killed me with a grenade. I went close and nailed him with my knife. He fell wounded and I run terrified to another room before activate his explosives. Then that damned moving fireball anomaly came into the house and burned us all.
This is Zone. Terrible and unpredicted.

Good karma+11 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Χαχαχα, επιτέλους ένας πατριώτης στην Ζώνη.

I tried, went till the Potato bottom, unfortunately didn't work. I can't even load old saves in the Swamps.
All these after the last patch, before there was no problem.

Good karma0 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

There is also the Heart of Oasis artifact which can be found at Jupiter in Ventilation Complex. Provides Health Regeneration, Bleeding Control and Stamina Recovery. Be careful though, as a quest item it cannot be removed from inventory until quest completion.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

So, anyone else had this problem of not be able to load Great Swamps in BETA 2.4? Any solution to this?

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

EOTech and Barska sights on FAMAS do not work (red dot does not appear).
Also, more seriously, the Great Swamps have became inaccesible, either from Cordon or by using a guide. The game freezes on loading screen (an autosave is created though probably corrupted). This happened to me after applying the latest patch.
By the way, thank you for all the efford and new patches. They fixed a lot of issues. Keep it up.

Good karma+3 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Thanks man but didn't work. There is also a line ''new_game_opened_routes'' in the file, I tried change it to no avail. Anyway, I will play as it is.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

I know that, so there is no way to enable it without starting from the beginning.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Hello

Is there any way to enable open routes without starting new game?
I can't find an option at the menus and I'm about thirty game's days far.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Thanks mate but didn't work. I waited again for days in Rostok, exausted my food and nothing changed. Anyway, I reloaded an older save and went again from the beginning to repair my weapon. After finishing I slept for a couple of hours on the spot and boom! Mangun returned. Now everything works good. I don't know though what triggered the problem.

Good karma+2 votes
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Actually I waited two entire days, I travelled to another map, I returned, I repaired other guns.... nothing. Mangun stays outside and I can't make him move or interact with him.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ S.T.A.L.K.E.R. Anomaly

Possibly I found a serious bug. I payed Mangun in Rostok and used his technician's vice for weapon repairing. After that he does not come back to his shop but stays all the time outside. I can't speak to him or ask for upgrades/repairs anymore. Any solution to this?

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ The Rome: Total Realism Project

A report of a somewhat serious bug: peasants have become the most expensive unit to recruit (8000 talents!!!) and to upkeep (999 talents). Any solution to this?

Good karma+2 votes
kolokythis
kolokythis - - 57 comments @ Men of War: Greece at War 1940-1945

This looks pretty awesome. Finally a mod that touches some of the ''other'' theatres of WWII and teach us something. Not the same thing with Americans, British, Russians, D-Day and Stalingrad over and over again. We need more mods-games like this.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ MISERY

Thank you so much Vancer! The problem has gone! If you can upload the fix for all the weapons will be great.
(I answered also in the Bug Report thread).

Good karma+2 votes
kolokythis
kolokythis - - 57 comments @ MISERY

Does anyone else has issues with FAMAS? The weapon does not go down the iron sights, instead when I press right mouse button moves to the right and out of the screen.

Good karma+1 vote
kolokythis
kolokythis - - 57 comments @ MISERY

Does anyone know where I can find the FAMAS G2? In the weapon appendix is labeled as unique so I assume it lies somewhere hidden.

Good karma+1 vote