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Comment History
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War

How did I manage to run the mod without the tool?

I put the files with the mod into the folder, e.g. teutonic, go to steam, start the game, the game gives me a choice whether it wants to start the base game or one of the add-ons, I choose start teutonic and then the mod starts. If you say that you can't do it without the tool, I don't know how it turned on

As for the 4GB patch, I copied the medievall.exe file to the desktop, renamed it to kingdoms.exe and put it back into the folder and patched both files.

The tool you gave me, as the creators themselves told me, is already outdated because I wrote with them on their discord, they offered me to download the latest version and run the tool as an administrator.

It worked, won't he kick me out of the battle? I have to check because I can't load the previous campaign and I have to start a new one.

As for the errors you mentioned, absolutely none occurred to me, even clicking on the advisor does not throw me out of the game, because I click it so that it would not be displayed in the corner of the screen during the battle, I do not know why it is displayed since I set that I do not want hints.

Ok, since the mod starts for me with the tool and test battles, I'll let you know ;)

And what about those bugs with agents and family members/generals having zero stats and not progressing while playing, and booty and pirate units not spawning?

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Game of Thrones: Fire and Blood

Hello, are there any campaign goals for the faction? Because I can't find myself if I don't have a predetermined goal and the sandbox gameplay gets boring rather quickly.

Good karma+2 votes
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War: Version 1.6 released!

I don't know what happened to this mod. Now I realized that rebels don't spawn on the map, nor do pirates. Previously, a lot of ships of various factions sailed the seas and oceans, and now sporadic ships.

Diplomacy also works differently than on this version from a few years ago. Previously, the plague was attacking Lordaeron en masse like in the Warcraft storyline, and I had to help them fend off their attack so they wouldn't overtake their lands and, by the way, mine. And now I have over 60 turns, they have had a room for about 40 turns, nothing is happening there at all. The night elves are at war with someone or make peace every 2 turns. Previously, such situations, if they took place, happened sporadically and the factions fought with each other for a long time, and now there is spam every turn resulting from making peace or declaring war.

Don't take it as hate, I just see big differences in the version from a few years ago, I don't know when I last played this mod, a year or 2 ago, and then everything worked fine. This was a pre-split version of the ROH and TFT campaigns, and there was no Vrykul faction.

If it's still a Beta mod then I'm a beta tester and just reporting things that don't work properly ;-)

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War

No, I do not use the tool, I will have to see, and as for the 4gb patch, I have to replace the kingdom file? I don't have it playing on steam in the steamaaps/common folder, unless it's somewhere else? I uploaded the patch to the game folder where medievall exe is and it said that it was uploaded correctly.

Okay, I understand, I just noticed that all new family members and generals start with 0 stats when it comes to command, management, loyalty, etc. And also they don't grow stats during the game, my family member who won more than 5 battles still only has 2 command stars,
also generals and family members of other factions have stats of 0. This applies to both family members, and agents.

I played this mod a few years ago and then I remember that it worked properly, now I don't know whether to keep playing or wait until you release the full version of this mod and or fix it in the next update?

Edit. Running the mod via M2TWEOP causes Medieval II suffered a fatal error and will now exit.

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War

Hello, 2 problems I see in fashion right now. I play Stromgarde, I fought the Amani Trolls and it was ok and also with the Dark Horde. Currently, when 4 large armies clash with each other, I mean Amani, the game works normally, and after some time, when the armies start fighting, it throws me to the desktop "Uh, Oh, It does not look good."

The second problem is that every time I exit the game, all gameplay and keyboard settings are restarted.

I'm also surprised that diplomats, spies, assassins, merchants have the same recruitment icons as army units, wouldn't it be better to give even basic icons for agents than to give the same ones as units? Because of this, sometimes he is wrong even though, I know that agents are on the right side, but a man is visual.

And one more thing reminded me. I have the impression that Agents do not work as they should because no matter how many spy or assassins I will have successful attempts their rank still does not increase and remains at the same level.

Good karma+2 votes
kobraosg
kobraosg - - 17 comments @ Bronze Age Empires

Mam tak samo ;c

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Bronze Age Empires

Hey, I have a problem with how I fire up, actions that can be removed, what kind of talk until we throw it all the way to the end immediately you send me to the pulpit without any error message, I have the original communication version on steam.

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ thewanderingknight

Hey, I have a problem with how I fire up, actions that can be removed, what kind of talk until we throw it all the way to the end immediately you send me to the pulpit without any error message, I have the original communication version on steam.

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War

You're right, I'm sorry for that, I was so crazy about this mods that I missed it all and I wanted to play right away, because in most of the way, the mods folder is enough. I already know the problem and I know how to solve it, thanks ;)

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War

Record a video on yt maybe because I did as you wrote earlier and still did not work, I did an additional thing that you wrote and the whole game stopped working :P

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War

Hi, I have a problem with running the campaign, the quick battle starts normally and I can play it. But when you try to start the campaign, no matter what fraction of the game loads up to half and crashes each time :/

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Warcraft: Total War: Official Public Beta V. 1.0 RELEASED!

Hi, I have a problem with running the campaign, the quick battle starts normally and I can play it. But when you try to start the campaign, no matter what fraction of the game loads up to half and crashes each time :/

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Price of Terrorism: Act Bravo

Hi, The project fell?

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Gothic TW: Chronicles of Myrtana

Oke oke dream can be simply :P Because I have a free weekend and I was hoping to spend it with this mod, and goes on like that I will continue pestering Spain in the cradle ;)

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Gothic TW: Chronicles of Myrtana

Haha yeah guy Freedom governs :-) A Duty to the eternal Thorus :D

Ok no problem ;-) I look forward to the new version with impatience (^_^)

Notify me as soon as it's ready, it would be good for the next weekend (d^_^b)

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Gothic TW: Chronicles of Myrtana

I checked exactly how it looks and the council can not eliminate this army :/

Tribes Goblins Faction "creates" Northen Orc.. (At all why Northen Orc traversed during the turn Goblins Faction?)

Then he created an army of orcs want to connect to the army in West farm Monthera army that I show on the map staying facing the army who want to connect to it and there is an error.

(Any attempt to stand in their way is blocked by deposits siege, came on nothing):(

Ok, when will the next version? Can I play a different faction in the meantime and will work on recording a new version?

I look forward ^^

Ps. I am also in favor of freedom ;-)

Good karma+1 vote
kobraosg
kobraosg - - 17 comments @ Gothic TW: Chronicles of Myrtana

Hi I have the same problem as empereurraf. When it has come round 25 game comes to the desktop when you turn goblins. This is a general error game or what? Please help because the mod is great and long-nothing me so hooked ;)

I checked toggle_fow Army Goblin attacks the territory of the Kingdom of Myrtana and gets called in when it comes to him against an error :/

Good karma+1 vote