How did I manage to run the mod without the tool?
I put the files with the mod into the folder, e.g. teutonic, go to steam, start the game, the game gives me a choice whether it wants to start the base game or one of the add-ons, I choose start teutonic and then the mod starts. If you say that you can't do it without the tool, I don't know how it turned on
As for the 4GB patch, I copied the medievall.exe file to the desktop, renamed it to kingdoms.exe and put it back into the folder and patched both files.
The tool you gave me, as the creators themselves told me, is already outdated because I wrote with them on their discord, they offered me to download the latest version and run the tool as an administrator.
It worked, won't he kick me out of the battle? I have to check because I can't load the previous campaign and I have to start a new one.
As for the errors you mentioned, absolutely none occurred to me, even clicking on the advisor does not throw me out of the game, because I click it so that it would not be displayed in the corner of the screen during the battle, I do not know why it is displayed since I set that I do not want hints.
Ok, since the mod starts for me with the tool and test battles, I'll let you know ;)
And what about those bugs with agents and family members/generals having zero stats and not progressing while playing, and booty and pirate units not spawning?
kobraosg
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