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klor Apr 26 2013, 11:35pm replied:

The fact that it's on Steam is enough proof. When something gets "greenlighted" means that they got a license from Valve to use the Goldsource engine.

+2 votes   news: Cry of Fear now released on Steam!
klor Mar 14 2013, 2:07pm says:

Wow, it looks great, gonna follow this

+3 votes   mod: The Tangut Prophecy
klor Nov 24 2012, 2:12am says:

Oh this is beatiful

+3 votes   mod: New Vision
klor Nov 3 2012, 11:52pm replied:

What about an explosive one? You know, one that just blows up if you go too close to it

+3 votes   media: Fireball Anomaly WIP
klor Sep 29 2012, 12:05am says:

I don't know why everyone wants it to be dirty and stuff, it looks great to me

+2 votes   media: OF2 - SMAW
klor Aug 7 2012, 10:14pm says:

Yeah! finally an update and on top of that even if it's small, the textures look great

+3 votes   media: Industrial sector textures
klor Jun 4 2012, 4:05pm replied:

Can't touch this!

+3 votes   media: Xen
klor Jun 1 2012, 1:57pm says:

So the skill goes up even if you're not shooting an actual target?
because from the looks of it it seems that your ability went up while shooting the wall

+1 vote   media: Hatchet Pistol Skill Test
klor May 27 2012, 8:40pm says:

The "wall" textures look awesome

+3 votes   media: Xen
klor May 27 2012, 4:07pm says:


+2 votes   mod: Afraid of Monsters : The Dream
klor May 25 2012, 12:26am replied:

I don't know why but the name "New yugoslav army" sounds amazing

+2 votes   mod: Ничија земља/Ničija zemlja (No Man's Land)
klor May 23 2012, 3:40pm replied:

It was stoped but they are continuing it from the look of those screenshots

+1 vote   mod: Trusty Packs
klor May 23 2012, 3:37pm says:

Wow simplemente wow no puedo esperar a que acaben

+2 votes   media: Infirmary
klor May 7 2012, 7:14pm says:

Holy **** the new chainsaw guy(Sawer?) is really scary

+2 votes   media: Cry of Fear - Patch Trailer
klor May 3 2012, 10:24pm says:

Totally tracking this, it sounds promising good luck D3ads

+3 votes   mod: Ничија земља/Ničija zemlja (No Man's Land)
klor Apr 19 2012, 3:04am says:

Interesting how a small detail like taking away his mullet can improve his design :)

+1 vote   media: Jack Wahrheit, carving a story
klor Apr 15 2012, 2:21pm says:

Ah I can't wait to see what can people come up with I would make one if I knew how to

+2 votes   media: Custom campaigns
klor Mar 31 2012, 12:11am says:

-Safety mechanisms & the ability to unload a weapon, would likely include random chance of misfires if weapon is unsecured in-pocket.
I'm not sure, would you need to take off the safety everytime you want to shoot? I think that in the long run that would become annoying

-Firing modes for weapons, Auto, Semi, Burst, etc.
great idea for different weapons

-Crafting of custom ammunition types/effects; incendiary, hollow point, armor piercing, etc.
Interesting, that way you make the ammunition that fits your gameplay style, I'm gonna get pyromaniac with my enemies hehe

-More detailed skill system similar to that of DSTNM, with the exception of having both weapon TYPE skills and weapon MODEL skills. To explain, you can be decent with pistols, but even more skilled with a .357 magnum. Logically, you have expertise in certain weapon types, but your most used weapon models are the ones you're BEST with, as you're familiar with mechanisms, operation, quirks, etc.
Great Idea in TNM I always used Trestkon's .45 guns and almost never used the standard 10 mm pistol but The skill level was the same aside from a few weapon mods

Those are pretty much the only ones that I wanted to give my opinion about everything else is in my opinion cool if it stays or not

+1 vote   news: Delay + NEED INPUT
klor Mar 20 2012, 1:49am says:

Awesome! I wish I could help but I don't know anything about modding

+1 vote   news: The flow
klor Mar 15 2012, 11:18pm replied:

He does have permission, but this is like a not canon spinoff and apparently David makes an appearance as a supporting character

+1 vote   mod: Afraid of Monsters : The Dream
klor Mar 14 2012, 7:41pm says:

what about a H&K usp 45 match
I have almost never seen one of those in games

+1 vote   media: Five Seven WIP-First gun.
klor Mar 11 2012, 7:09pm says:

If i was you I would take out the AOM part of this mod because you will be constantly compared to the original AOM:DC and the expectations may leave a lot of people dissapointed, anyway I'm gonna track this.
good luck and let's hope this that this mod won't die in the future

+2 votes   mod: Afraid of Monsters : The Dream
klor Mar 9 2012, 7:37pm says:

Niiiice :D

+7 votes   media: Cry of Fear - IRL Trailer
klor Mar 6 2012, 7:09pm says:

ooh que pena yo estaba esperando el de OP4 pero bueno soy paciente ojala lo terminen por cierto que es el SC 4.6 que tienen en facebook es un pack para un mod? y si si lo es para que mod?

+1 vote   mod: Trusty Packs
klor Feb 27 2012, 7:46pm says:

Half life 1 or half life 2?
I've seen some of the media you have and it's made using the paranoia toolkit but I wan to ask anyway

+2 votes   media: Ничија земља
klor Feb 25 2012, 7:14pm says:

guys how do i kill carcass do i have to shoot the tiny heads it trows at you?

+2 votes   game: Cry of Fear
klor Feb 24 2012, 1:10pm says:

I give up I can't get trough chapter 2 ed alloc won't let me get trough at least I can say that the first chapter and part of the second chapter were awesome

+1 vote   game: Cry of Fear
klor Feb 24 2012, 12:37pm replied:

You managed to open it with WON? holy **** you're perseverant

+2 votes   game: Cry of Fear
klor Feb 24 2012, 11:53am says:

I have the
ED alloc: no free edicts problem and -num_edicts 2047 or num_edicts 4096 don't solve the issue, any other advice? I'm in chapter 2 after getting the shotgun and the key I use the key and open the door and I get that error message

+4 votes   game: Cry of Fear
klor Feb 24 2012, 2:48am replied:

ok I'm gonna give it a shot thanks :)

+1 vote   game: Cry of Fear
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Apr 2, 2014
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