I'm an ex-student working on my portfolio. I really should have done more while I was at uni, but hey thats life. I think the direction I am going for is environment artist, ergo the corpious amounts of environment objects that I will/post up.
Well some wood pallets I got done texturing this morning.
Nice, I like em.
BTW What program do you use?
I use 3DS max, then Photoshop to texture.
Wooden pallets are actually a little flatter, at least the top and bottom planks are. I'm not sure if pallets just look different here or not, but I just used one the other day to move a bundle of tiles.
I could make a few comments on the damages on it, such as the missing plank, but somehow I don't think your aim was to create ultra amazing damage marks. More or less a simple straight-forward prop.
The texture is great! The only time I made a wooden pallet I did a terrible texture on it, thanks to my poor UV mapping skills.
Well yes and no as to being flatter. When I was getting my refferences I found that there was a vast array of different looking pallets, so I went for a couple of different ones and a damaged one.
Your also right that my my aim was pretty much simple straight forward props. And I am glad to like the texture. There is loads of AO and dirt in there just like you like it.