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Comment History
Daff9698
Daff9698 - - 14 comments @ Unification Mod - Dawn of War: SoulStorm

Mmm dunno why, but they work fine for me, this is the combination of mods I’m actually using... not even the Codex’s Dark Angels and Chaos Daemons interfere with their standalone counterparts (though they are very different), I only had to sacrifice the standalone Blood Angels mod, and the Stronghold missions works too (obviously not with the Codex’s new races, but still the overall “merge” of mods works)...
Maybe the Emperor blessed my pc lol

Anyway, this evening or tomorrow I’ll take off both this mods and the White Scars mod too (just to be sure) and I’ll add the Farsight Enclaves one and I’ll PM you the warning log!

Good karma+1 vote
Daff9698
Daff9698 - - 14 comments @ Unification Mod - Dawn of War: SoulStorm

Yes, sir!

One more thing: as of now I'm using this list of mods
;; Required Mods
RequiredMod.1 = Unification_Bugfix
RequiredMod.2 = FreeUI
RequiredMod.3 = Objective_Points_SS

;; Mandatory Race Mods
RequiredMod.4 = Chaos_Daemons
RequiredMod.5 = Inquisition_Daemonhunt

;; Optional Race Mods
RequiredMod.6 = BTmod
RequiredMod.7 = Dark_Angels
RequiredMod.8 = Witch_Hunters
RequiredMod.9 = Night_Lords
RequiredMod.10 = LOTD
RequiredMod.11 = AdeptusMechanicus
RequiredMod.12 = RAGE
RequiredMod.13 = Renegade_Guard
RequiredMod.14 = Salamanders
RequiredMod.15 = Space_Wolves
RequiredMod.16 = Steel_Legions_SS
RequiredMod.17 = thedancemacabre
RequiredMod.18 = Thousand_Sons
RequiredMod.19 = whitescars
RequiredMod.20 = codex_4_0
RequiredMod.21 = stronghold_missions_ss
RequiredMod.22 = codex_base

;; Core Game Files
RequiredMod.23 = DXP2
RequiredMod.24 = W40k

Do I have to remove some of them to do the "test" or i can simply add another line for the FE mod?

Good karma+1 vote
Daff9698
Daff9698 - - 14 comments @ Unification Mod - Dawn of War: SoulStorm

Mmm when I open the game set to open directly on the Unification mod with both the NL and FE mods, it simply crashes without returning any message and if i try to open the mod from the in-game game manager, the game "re-open" the previous mod with a message "Failed to activate the selected game".

Now, I've directly edited the .module file to merge the various mods, and I've added only the Civilian and Arbites mod other than the ones there are compatible with the Unification mod.

Good karma+1 vote
Daff9698
Daff9698 - - 14 comments @ Unification Mod - Dawn of War: SoulStorm

Oh ho ho! New versions of existing mods and my two favourites Traitor Legion/Chapter inbound? Oh the hype, man...

Anyway... no problem, i'll wait for the mod to come out!

Oh, PS: are there any chances that the Farsight Enclaves mod and Night Lords mod will be compatible? As of now, I have to use either one or the other but the game crashes when I try to "unite" both :/

Good karma+2 votes
Daff9698
Daff9698 - - 14 comments @ Unification Mod - Dawn of War: SoulStorm

Hey!
It is posible that i'm an idiot, but i can't find the 0.53b version of the Tyranid mod anywhere (required for this mod)...
Anyone know where to download it, if it is already out?

Good karma+1 vote
Daff9698
Daff9698 - - 14 comments @ Ultramarines Captain(Cato Sicarius flavour)

Oh it seems i've skipped it, my bad.

Anyway, GREAT!

Good karma+1 vote
Daff9698
Daff9698 - - 14 comments @ Ultramarines Captain(Cato Sicarius flavour)

Holy Emprah that's really cool!!

I was wondering, it would be nice to have Primaris Marines as a unit :D

Good karma+3 votes
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

It is always beautiful to see updates about this mod!

Good karma+3 votes
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

Unfortunately, my skills at modding are below zero :/
The only help I could provide will be as a beta tester, but taht will be up to you!

(ps: if you see another comment similar to this is because I have written another similar, but it doesn't show up to me, so I don't know if it have been saved or not)

Good karma+2 votes
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

When it will be up, I will partecipate, too!

Good karma+1 vote
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

I'm always more than happy if I could help in any way, even if it isn't much. ^^

Good karma+2 votes
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

Oh well, the hype train have been pushed so fast that it has exploded and created a whole new Universe of Hype.

Jokes aside, if you want to include the Primarchs too, making the Legions as a separate race would make things easier (I think, at least), so as to not have a Chaos-pumped Horus fighing alongside Valdor lol. Maybe (I don't know if it is possible), you can do something like the Elite mod for DoW II, that by selecting a specific colour scheme, the player have a set of units that most suit that scheme (ex. I choose the World Eaters colour scheme and i can use Berzerkers but not Rubric Marines).

So, good luck with this mod and the Unification Wars one, we know both will be absolutely great! ^^

Good karma+2 votes
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

That sound great! *-*

Will the Custodes, Sisters of Silence and Legions be separated races or available as a single faction?

It would be compatible with other race-mods, maybe via the Unification Mod?

Oh and a little suggestion: make a unit of Thunder Warriors as a little easter egg XD

Sorry for the questions but a Heresy mod of this calibre have not only broke every hype train's brakes, but pushed it to the speed of light, too!

Good karma+2 votes
Daff9698
Daff9698 - - 14 comments @ Adeptus Custodes for DOW:SS

Oh when this mod will be complete it will be absolutely fantastic!
Anyway, the creator of the Horus Heresy minimod have a nice Angron model, if it could help! :)

Ps: There would be one or more betas? Or it will be released only when complete?

Good karma+3 votes