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When you get to "Ship selection" and "Weapon selection" on the rebel side, the links are dead.
Only the X-wing on gunnery?
The character animations are dynamite. Mo-cap?
Will the mod be loaded onto the FSO installer and will it take advantage of the 3.7.4 rc 2 build?
A hand on the lock panel would be nice and it needs some skinning so that everything doesn't look like plastic. Other than that, it's flawless.
Like the lighting doesn't make this look absolutely real. I am begging you... full joystick support.
"I shall lay me down to bleed awhile, then rise... and fight again".
Searching theoretical here. Could your upgrades be used in a first person cockpit mod(if such a mod is possible in Homeworld 2)?
Space fighters in Outerra? I'll take it.
Good Lord. Will there be fighters with cockpit view?
You are WAY too talented to stop. Take a short(I mean it)break, then start building a team and KEEP GOING...
Everything is up to date.
In PROLOGUE, the text box stays in place after your alliance choice and you can't target.
First person cockpit p.o.v.?
Stroke of genius to use this engine on this project.
Just a thought. If Lucasarts is no longer with us, what chance is there for an engine mod?
"Mirror's edge" in space? You seriously have my attention...
Some of the best skins I've ever seen.
JUST KEEP GOING.
Your concepts and art direction are money. KEEP GOING.
Just saw your youtube clip. Are you guys going to make your engine space to planet to space capable ala Outerra?
With that last clip, suddenly I'm having visions of "Vanishing Point -
New deadly weapons! Tomorrow we begin the hunt for 3 new monsters!
With big, nasty teeth!