The Devil of Details

Comment History  (0 - 30 of 107)
KeMoN
KeMoN @ The Dark Army: Uprising — English (US) 1.0

I'm always happy when my very rusty French knowledge from school proves useful. I mean that wasn't a particularly hard sentence but still :)

Good karma0 votes
KeMoN
KeMoN @ The Dark Army: Uprising — English (US) 1.0

Oh my god, it is here!!! :)
Thank you very much for this add-on. I'm sure I will have a blast playing it in the coming days.
It definitely has been a pleasure following your news articles, your teaser videos and promo screenshots. Unfortunately, I missed the initial release, but maybe after all it was for the better. Who knows.

I have already nominated you for the Mod of the Year 2016 award and I can only congratulate you to such an amazing accomplishment. I will post a review and let you know my feedback once I have finished playing it. I assure you, that I will not rush it, so I can enjoy the full experience and properly witness the sheer amount of work that went into the project.

Again, congratulations my friend!

Good karma+4 votes
KeMoN
KeMoN @ Bergen Progress

Thank you, guys

Good karma+1 vote
KeMoN
KeMoN @ 2016 Modding Year in Review

While you are looking into the Wolfenstein community, does ET: Legacy also qualify for being on the list? There was a release on September the 13th.

Good karma+1 vote
KeMoN
KeMoN @ Backcountry

Really cinematic! Looks stunning.

Good karma+1 vote
KeMoN
KeMoN @ Low-Poly Scene

Your images look fantastic and I would like to use them as wallpapers. Unfortunately they are too small for even my small Laptop screen (1920x1080). Is there a possibility to have them with a few more of them pixels? :D

Good karma+2 votes
KeMoN
KeMoN @ Blade of Agony | Chapter 1 released

Fantastic, thank you.
It works like a charm. The .exe is still quarantined and the drag 'n' drop worked.
Thank you for the clarification.
Now I can dive into gameplay.

Good karma+1 vote
KeMoN
KeMoN @ Blade of Agony | Chapter 1 released

Actually I know of two other users who wanted to play this game. One was using WindowsDefender and one Virustotal. In both cases the .exe was suppressed.
Seeing that it is not limited to my Anti virus software, I will not be able to play/test your game. Blindly trusting someone over the internet and saying it probably was a false-positive, can only get you in trouble in the long run.
I hope you find the time to look into this matter. Thank you

Good karma+1 vote
KeMoN
KeMoN @ Blade of Agony | Chapter 1 released

After unpacking your zip from the standalone version my Anti-virus scanner (Free Avira) prompted a warning and moved boa_c1.exe to quarantine. Do you have any information or other reports on this?

Good karma+1 vote
KeMoN
KeMoN @ CoD UO MG34 port

Your animations and models are fantastic!
Great job +1

Good karma+2 votes
KeMoN
KeMoN @ NEW COMPARISON 10.11.2016 - 2001.RTCW REMAKE MOD | RETURN TO CASTLE WOLFENSTEIN

Amazing, truely amazing!
The normal mapping is a stunning addition to the atmosphere and I like the overall darker and more gloomy environment.
Great work +1

Good karma+2 votes
KeMoN
KeMoN @ 39 • Last update — re-release this month, and more! (updated 12/01)

Looks like my crate texture found a great purpose after all :)
Looking forward to the release and cheers for putting such a great effort into the anniversary event.

Good karma+6 votes
KeMoN
KeMoN @ Chapter 1 Release Trailer | November 13th, 2016

Stunning! This is definitely an impressive job and probably one of the best trailers/projects I've seen in a while. What you did with the old engine is remarkable. I'm sure I'll have a blast playing it. Cheers

Good karma+2 votes
KeMoN
KeMoN @ Almost back

Patieny waiting pays off :) Looking forward to the announcement.

Good karma+2 votes
KeMoN
KeMoN @ REMAKE PROGRESS 2016-10-15

Disabling the skybox and increasing /r_picmip in the 2001 shot makes the new one look a lot better in comparison doesn't it? :D

Comparisons should be taken with the same configs ;)

I love the new corona style with the lens flare, but in my opinion your roof texture is too snowy in comparison to the wall and also floor.

Good karma+1 vote
KeMoN
KeMoN @ We're gaining ground!

The plans are there. The only issue is manpower. We will see how it's going to look in the future.

Good karma+1 vote
KeMoN
KeMoN @ Release 2.75 'Learning to Fly'

You are absolutely welcome! :)
Please report any issues you might have and we will be happy to look into it.
Until then I hope you enjoy the freshes ET:L build.

Good karma+1 vote
KeMoN
KeMoN @ OverDose - Alpha Footage - Help Wanted

That trailer looks delicious! I still remember the post on SplashDamage forums where I first heard about your project. It had comparison shots between W:ET's Fueldump and your work.
You have come a long way and I wish you all the best for the coming development!
Hope you find the man-power to finish this project!

Good karma+1 vote
KeMoN
KeMoN @ Development update #4!

This is genius. Thank you for your dedication. +1

Good karma+2 votes
KeMoN
KeMoN @ Wolfenstein Missions

Nice!
Good ol' times. +1

Good karma+2 votes
KeMoN
KeMoN @ The Misfits TBA Stylized Third Person Shooter

Just stumbled across your game. Looks great so far, I like the style.
+1

Good karma+1 vote
KeMoN
KeMoN @ SplitWolf 1.0 released! 2 player coop Wolfenstein3D

Looks bloody fantastic!
+1

Good karma+1 vote
KeMoN
KeMoN @ July 2016 Update

Now those are some nice looking things!

Good karma+1 vote
KeMoN
KeMoN @ Equilinox

Ooooh, that looks really beautiful!
After browsing I added your Fox.png as a wallpaper to my desktop :D (unfortunately it has a bit low resolution though)

I'll make sure to track your game! Good luck with it :)

Good karma+1 vote
KeMoN
KeMoN @ Construct Ze Generator!

Thank you, mate. That kerps motivation high :P
I love the stories you can tell with details in maps.

Good karma+3 votes
KeMoN
KeMoN @ Battlefield: Korea

Just stumbled across your mod. It looks really great. I especially like the work you did on the models, both weapons and vehicles look stunning.
Best of luck with the project! +1

Good karma+5 votes
KeMoN
KeMoN @ We all live in a blueish submarine

Sorry, but I don't really understand that reference :D

Good karma+1 vote
KeMoN
KeMoN @ We all live in a blueish submarine

Thank you, mate!

Good karma+1 vote
KeMoN
KeMoN @ ET:L Bergen sneak peek #2

Thanks, mate! :D

Good karma+1 vote
KeMoN
KeMoN @ ET: Legacy

They are using a modified ET-Xreal engine or OpenWolf, which basically is Xreal with some additions.
For the most part its capabilities are the same as ours. However they ditched the old renderer completely and only worked & used the newer one, while in our case this was not an option.
Our project aims to restore the legacy of W:ET and a big aspect of that is to keep all the existing assets (or as much of them as possible) compatible with the game. Because of compatibility problems with this modified renderer it is unfortunately not an option for us.

Maybe in the very distant future when we have own assets and a larger map-pool of our own, we can re-evaluate whether the W:ET legacy can be restored even without being compatible to all the assets the community has created over the course of 13 years.

Good karma+1 vote
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