The Devil of Details

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KeMoN
KeMoN @ Bringing back old new memories

Very nice!

Reply Good karma+7 votes
KeMoN
KeMoN @ Equilinox screenshots

So pretty

Reply Good karma+1 vote
KeMoN
KeMoN @ Dingenskirchen B2

I'm not entirely sure whether it would fit Singleplayer, but it would certainly suit Co-op. Neither phisherman nor me are experienced in mapping for RtCW, especially in regards to the AI entities etc. But as soon as the map-source is released, anyone can adapt it to Co-op or even SP.

Reply Good karma+2 votes
KeMoN
KeMoN @ Dingenskirchen B2

No need to apologize! The trailer is fantastic and already more than I could hope for ;)

Reply Good karma+1 vote
KeMoN
KeMoN @ Dingenskirchen B2

Thank you very much for filming it!
It a shame that The Renegadist didn't have the time for the commentary. I think it would have been even nicer.

Reply Good karma+1 vote
KeMoN
KeMoN @ RtCW™ 15th Anniversary Event: RECAP!

These look fantastic! I wonder what information we might have missed because of the unfortunately missing commentary.
Great projects :)

Reply Good karma+3 votes
KeMoN
KeMoN @ The Dark Army: Downfall

Is that already the second part of The Dark Army o.0
Fantastic work! Looking forward to all the coming promo material

Reply Good karma+5 votes
KeMoN
KeMoN @ New loading screen concept

Me too, but RaFaL our UI guy said that objective icons might not be possible after all. Which would be really sad, because I think this is actually a productive way to spend loading time.
We'll see

Reply Good karma+1 vote
KeMoN
KeMoN @ Menu concept - Host Game

Good to know. I will keep that in mind. You know I'm open to a stronger connection between RtCW and ET communities. Especially with our map plans ;)

I will keep it in mind and get back to you once we start implementing them in the game.

Reply Good karma+2 votes
KeMoN
KeMoN @ Top 100 Mods of 2016 Announced

Oh wow, thank you very much for looking it up.
150 is already damn impressive, seeing the amazing competition on this side. If my math knowledge isn't too rusty, that's the top 1% :)

Reply Good karma+4 votes
KeMoN
KeMoN @ Top 100 Mods of 2016 Announced

Thank you for saying that. I am also dissapointed, but unfortunately the competition is just so incredibly good. I would like to know on which rank we ended up on, but sadly there is no extended rank list.
My thanks goes out to everyone who voted and we have had a lot of new traffic to our site, so this competition was a good thing for us as well.
Congratulations to everyone in the TOP100. I'm voting for Forgotten Hope2 and The Dark Army.

Reply Good karma+5 votes
KeMoN
KeMoN @ ZG 1934 - Dec. Update, Showcase Video

Sounds very promising. I can't even acknowledge the amount of work that comes with a change of engine and switching from a 'simple' mod to an own game. I wish you all the best and have left my vote. Keep going, guys!

Reply Good karma+5 votes
KeMoN
KeMoN @ Menu concept - Host Game

Unfortunately, that is exactly what I am saying, yes. The source code has been released, so we can freely use that. However, the assets are still protected by the license.
By assets I mean all textures, models, sounds, icons, UI and HUD. Even the Limbo menu and intro video. The textures are already covered, but that is a comparably small change. I stayed as close to the originals as possible, so it doesn't change the atmosphere, but makes it more detailed. Models are also being worked on and we can use the weapons of The Dark Army to cover the basics, but those are also not that big of a deal. The main issue we are facing are sounds.
Quite honestly, I personally am against remaking them. The voice operators and gamesounds are just so incredibly unique, that we would destroy the nostalgic feeling of the game.
ET: Legacy being stand-alone and on steam means, that we can't use any of that. We would be a completely new game that technically just happens to be compatible to ET. We technically can also not include or promote any of the hundreds of custom maps, because they were made for ET with ET assets.
That is the whole problem we are facing.
What admins include in their servers (skinpacks, soundpacks, maps, etc) is something else, but we can not include any of that in a stand-alone steam version until the license has been released.

Reply Good karma+2 votes
KeMoN
KeMoN @ Menu concept - Host Game

Ultimately that is the goal. Having the steam social aspect in the game would simply be fantastic. For this to happen we need to get away from the original license restrictions though, that means all new assets. We are on a good way though and steadily working on it.

Reply Good karma+1 vote
KeMoN
KeMoN @ Crafting the 2016 award logos

Out of curiosity I checked your profile. While horror generally is not for me, I have to say that your promotion/preview material looks great! Your comment just earned you a vote :P
Good luck

Reply Good karma+1 vote
KeMoN
KeMoN @ Würzburg Radar WIP

It is the same bridge, yes. There is an ET version of 'dark', however I don't think the theme of those two maps fit together. But theoratically it is possible, yes :+1:

Reply Good karma+1 vote
KeMoN
KeMoN @ The Dark Army: Uprising — English (US) 1.0

I'm always happy when my very rusty French knowledge from school proves useful. I mean that wasn't a particularly hard sentence but still :)

Reply Good karma0 votes
KeMoN
KeMoN @ The Dark Army: Uprising — English (US) 1.0

Oh my god, it is here!!! :)
Thank you very much for this add-on. I'm sure I will have a blast playing it in the coming days.
It definitely has been a pleasure following your news articles, your teaser videos and promo screenshots. Unfortunately, I missed the initial release, but maybe after all it was for the better. Who knows.

I have already nominated you for the Mod of the Year 2016 award and I can only congratulate you to such an amazing accomplishment. I will post a review and let you know my feedback once I have finished playing it. I assure you, that I will not rush it, so I can enjoy the full experience and properly witness the sheer amount of work that went into the project.

Again, congratulations my friend!

Reply Good karma+4 votes
KeMoN
KeMoN @ Bergen Progress

Thank you, guys

Reply Good karma+1 vote
KeMoN
KeMoN @ 2016 Modding Year in Review

While you are looking into the Wolfenstein community, does ET: Legacy also qualify for being on the list? There was a release on September the 13th.

Reply Good karma+2 votes
KeMoN
KeMoN @ Backcountry

Really cinematic! Looks stunning.

Reply Good karma+1 vote
KeMoN
KeMoN @ Low-Poly Scene

Your images look fantastic and I would like to use them as wallpapers. Unfortunately they are too small for even my small Laptop screen (1920x1080). Is there a possibility to have them with a few more of them pixels? :D

Reply Good karma+2 votes
KeMoN
KeMoN @ Blade of Agony | Chapter 1 released

Fantastic, thank you.
It works like a charm. The .exe is still quarantined and the drag 'n' drop worked.
Thank you for the clarification.
Now I can dive into gameplay.

Reply Good karma+1 vote
KeMoN
KeMoN @ Blade of Agony | Chapter 1 released

Actually I know of two other users who wanted to play this game. One was using WindowsDefender and one Virustotal. In both cases the .exe was suppressed.
Seeing that it is not limited to my Anti virus software, I will not be able to play/test your game. Blindly trusting someone over the internet and saying it probably was a false-positive, can only get you in trouble in the long run.
I hope you find the time to look into this matter. Thank you

Reply Good karma+1 vote
KeMoN
KeMoN @ Blade of Agony | Chapter 1 released

After unpacking your zip from the standalone version my Anti-virus scanner (Free Avira) prompted a warning and moved boa_c1.exe to quarantine. Do you have any information or other reports on this?

Reply Good karma+1 vote
KeMoN
KeMoN @ CoD UO MG34 port

Your animations and models are fantastic!
Great job +1

Reply Good karma+2 votes
KeMoN
KeMoN @ NEW COMPARISON 10.11.2016 - 2001.RTCW REMAKE MOD | RETURN TO CASTLE WOLFENSTEIN

Amazing, truely amazing!
The normal mapping is a stunning addition to the atmosphere and I like the overall darker and more gloomy environment.
Great work +1

Reply Good karma+4 votes
KeMoN
KeMoN @ 39 • Last update — re-release this month, and more! (updated 12/01)

Looks like my crate texture found a great purpose after all :)
Looking forward to the release and cheers for putting such a great effort into the anniversary event.

Reply Good karma+6 votes
KeMoN
KeMoN @ Chapter 1 Release Trailer | November 13th, 2016

Stunning! This is definitely an impressive job and probably one of the best trailers/projects I've seen in a while. What you did with the old engine is remarkable. I'm sure I'll have a blast playing it. Cheers

Reply Good karma+2 votes
KeMoN
KeMoN @ Almost back

Patieny waiting pays off :) Looking forward to the announcement.

Reply Good karma+2 votes
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