I Don't often work on mods, but i mostly play Hearts of Iron IV and The Men of War series.

Comment History
Keippa
Keippa - - 11 comments @ Small Hamlet - Train Station

Glad to see things are still moving forward!
Amazing work!

Good karma+4 votes
Keippa
Keippa - - 11 comments @ Paraguayan national army retreats from Bolivian forces in the jungle grow

It's great to finally see a MoW mod that brings the conflict of that time to south america! Great Work!

Good karma+2 votes
Keippa
Keippa - - 11 comments @ No Man's Land

Beautiful!

Good karma+1 vote
Keippa
Keippa - - 11 comments @ The Red Wars

Wonderful! I Hope development is going smoothly for you all.
Cheers!

Good karma+2 votes
Keippa
Keippa - - 11 comments @ The Red Wars

I Think it is based off of cuba. i continue to believe Republican Spain would fit the whole aesthetic rather than Communist Cuba

Good karma+2 votes
Keippa
Keippa - - 11 comments @ The Red Wars

True. There are way more important things to finish with the mod itself, but suggestions are always good.

Good karma+2 votes
Keippa
Keippa - - 11 comments @ The Red Wars

A Have a few suggestions for Red Wars 2.

First of all, i think that San Gevera's army should resemble the Spanish Republican Forces from the Spanish Civil war, with the low ranks (Recruits & Provincial guard) being replaced by Anarchist/Communist militiamen (With a higher chance of Deserting due to ideological conflicts) While the higher troops being Professional, Properly-trained soldiers. The Guerrilla side of the troop tree could also be replaced with Battle-hardened militia and Cavalry.

Second, I Think i heard somewhere that grenades would not be used by A.I or at least limited. That's good, and i think that the weapons for the most part are great, but the VK-23 (I Can't remember what it's called, basically the AK) Should be replaced with a weapon that fits in with the Interwar/WW2 Esque weapons. Something like an STG-44, a Chauchat, a MP-18 or a Tommy Gun

Third, and this might sound a little petty, but the battlegrounds. The wide-open fields can lead to similar battles where you can just split your troops in three, plop them on top of a slightly elevated area and bomb the crap out of the cavalry with your nord grenadiers and pick off the infantry with the rhodok and swazi snipers. Maybe adding defenses to the defensive side or adding obstacles in the middle of the field could lead to interesting scenarios. then again though, the A.I would probably get stuck and it'd be annoying, so i understand that pulling that out would be quite complicated

I Don't think it's appropriate to be making suggestions like this, if so, forgive me. Good luck with this amazing mod!

Good karma+8 votes
Keippa
Keippa - - 11 comments @ v0.30.0.3

Yo, Don't worry about those kids, dude. You already do a lot for most of us. some whiny kids shouldn't be changing that. And Thank you <3

Good karma0 votes
Keippa
Keippa - - 11 comments @ Iron Europe - WW1 Mod

"This modification requires the Napoleonic Expansion for Warband."
I Have Warband and Napoleonic Wars...Zip file, pls?

Good karma-1 votes
Keippa
Keippa - - 11 comments @ Blood and Iron: Age of Imperialism

It takes an awfully long time to load textures, and then i get a runtime error at "Loading Setting data". fixes?

Good karma0 votes
Keippa
Keippa - - 11 comments @ Spanish Civil War

I've played this mod for a long while and i'm really excited after seeing the screenshots :P
Are you guys still working on the mod tho? it's been a while

Good karma0 votes