My name is Rick and I'm a game developer. I'm currently leading the development of the First Person RPG Kelgar: www.indiedb.com/games/kelgar :typerhappy: I enjoy shooting photographs :firelite-photo:, focusing on conceptual and nature macro shots.
Game Review on Jan 21st, 2015
Interesting game with great atmosphere!
what you could do better:
From someone using the same engine you could do a better job at texturing things (mainly add "texture borders" where textures end, e.g. on the edges of houses - for clarification feel free to message me at @tinyworlds). Also some minor flaws as the fire on some burning barrels having a too small radius and floating slightly above.
I also miss the old single player mode, where you explored the level step by step in order to kill all zombies and win the game.
what is really good:
The atmosphere! Both the music and lightening create a very dark mood, I love it.
It's also very interesting to see all the different weapons, with their interesting effects. Especially the grenade launcher effect looks cool!
Keep it up, very interesting game! Have fun :D
Game Review on May 3rd, 2012
No review provided
Engine Review on Feb 7th, 2012 - 1 person agrees
This is my favorite engine.
Everything is easy to learn and understand, but it's still powerful.
The community is very helpful and it's actively developed.
You can create a variety of games with this.
Mapmodels decrease performance too much.
The Game Design Community/Social Site is not really used.
But overall a very good engine, so I give it 10/10 points.
Game Review on Jan 19th, 2012
A nice start, but this could really use a good campaign, more game-modes and a Linux native.
I will possibly create a small map for this :)