Studied multimedia design, dreamed of making games since decades - now makes them for a living. I like to experiment with traditional gameplay in order to create something unique. Chocolate is my coffee.
Heya, I didn't mention a lot of things - IGS was one of them, sorry! I can't tell if there was any effect of IGS on Greenlight, as we did the Pitman+TRI bundle in July 2013 - more than two months before we started Greenlight. So if there was an effect afterwards, it was not really noticable.
Hah, sorry for being late. I think the Steam community discussions (http://steamcommunity.com/app/293660/discussions/) might have some hints if you are stuck again.
Just follow the fox, and the triangles?
Thanks! <3 We'll try ;-)
Sorry for the late answer. Please send us a mail if you need support!
There should be a Rat King Entertainment/TRI key in the registry, just delete it and it's resetted.
Did you already add TRI: Of Friendship and Madness? It was in the Top100 last year, and part of a Monday Night.
No real plans right now - we still need to make TRI more known... ;-)
Yeah, I want the scrolls back too! But I don't know what they will contain. ;)
This is actually one of the simpler levels, in terms of architecture. ;-)
Hey, thanks! Your ideas are good, some of them are already in our book of ideas. :-) We'll see if we ever can do a second Pitman - I'd sure like to!
Thank you very much!
Cool, thank you! :-)
download this file:
and follow these instructions:
Then you should be able to choose level 11, which is the first new level in MagicalMonk.
Thank you! :-)
OK, I created a new version, but we'll have to wait if/when Desura will approve it. You will then be able to choose the resolution in the options, and the mouse zoom should be fixed (I hope).
TRI is on Linux for quite some time, though. ;-)
Yep, for example the Indie HeadQuarter: Youtube.com - this video is several months old though and doesn't reflect the latest changes.
Great 3D model!
Yeah - I have no idea why this happens, but it does sometimes, to some people. Seems to be a problem of the game engine I use. Just restarting the game should "fix" it.
Sorry for the late answer - instead of mouse wheel you can use Shift+W/Shift+S, if I remember correctly. I will look into the mousewheel issue soon!
TRI costs $5 as long as it's alpha. The price for the full version will probably be $10 or $12. We really shouldn't do another sale of this kind before it's finished. :-) I guess we would rather try IndieGoGo.
Also, the outcome of the Debut Bundles of IndieRoyale doesn't look that great, especially if you consider the much smaller royalties.
A song made by our composer, especially for our trailers.
Our current sale on IGS will probably be the only sale for a longer time regarding TRI. We just don't want to think that you can't sell a game fullprice nowadays, because everyone waits for sales and bundles ...
You can save in the options! (Click on the Pitman, open the menu, choose "Save Game").
Oh, missed that! Sorry! Well, we have something else up our sleeve ... you will see soon! :o)
No, it didn't. How do I put it into that section?
Cool, thanks for the feedback and the info about your specs!
Currently we don't plan Rift support - but if TRI gets popular enough we will definitely do it. Right now it wouldn't be feasible for us, I fear.
You usually find new gear pretty soon.
But yeah, it's a balancing issue. Increasing the durability of armor means making the enemies easier, or decreasing the probability of armor droppings, or adding other items, etc., and so on.