Using 7zip? winrar?... inbuilt windows one?
if so use one of the first two
Using 7zip? winrar?... inbuilt windows one?
if so use one of the first two
In R15, one of the notes reads:
* Dreadnought - Pirate Rebel ... abilities levels updated so 10 levels can be used
Which kinda sounds like the issue I described that is still happening in R18
ah sorry, indeed, the capital ships of the pirate rebels have 1 skill point they can't spend.
I went back through older change logs and noticed that R15 contains a reference to solving an issue that seemed to be what I am seeing in R18
Pirate rebels in R18 have 1 unusable skill point, I saw in some patch notes from R15 that this was supposedly addressed, but perhaps something went wrong along the way :x
On of my most fav mods, thanks for the update!
Did notice one potential issues, is that in somewhat longer games, with replicators seemingly having no limit and spawning infinite amounts of capital ships
Thanks very much for the awesome update!
Found the resolution to this issue:
1.96 added the following changes: Steamdb.info
So if anyone has the same issue:
copy the 3 added files from your {gamefolder}\GameInfo to your {modfolder}\GameInfo
Edit entity.manifest and add:
entityName "AbilityMadVasariTitan.entity"
entityName "BuffMadVasariTitanSelf.entity"
entityName "TITAN_MADVASARI.entity"
at the bottom (leave the single empty line at the bottom)
Go to the top of the file and increment the entityNameCount by 3 (for this mod it would be from 4200 to 4203.
This is a workaround but should probably be integrated by the author at some point :)
Found the resolution to this issue:
1.96 added the following changes: Steamdb.info
So if anyone has the same issue:
copy the 3 added files from your {gamefolder}\GameInfo to your {modfolder}\GameInfo
Edit entity.manifest and add:
entityName "AbilityMadVasariTitan.entity"
entityName "BuffMadVasariTitanSelf.entity"
entityName "TITAN_MADVASARI.entity"
at the bottom (leave the single empty line at the bottom)
Go to the top of the file and increment the entityNameCount by 3 (for this mod it would be from 4200 to 4203.
This is a workaround but should probably be integrated by the author at some point :)
Vesari seem to be throwing errors, from dev.exe:
Required EntityDef not found: TITAN_MADVASARI. This could eventually crash the game.
Entity Ref not found: TITAN_MADVASARI
The Vesari seem to have an issue with the titan, using the dev executable gives me the following messages:
Required EntityDef not found: TITAN_MADVASARI. This could eventually crash the game.
Entity Ref not found: TITAN_MADVASARI
Turns out the update turned on the steam overlay for some reason, disabling this I have not seen a minidump yet, sorry! :(
Turns out the update turned on the steam overlay for some reason, disabling this I have not seen a minidump yet, sorry! :(
Getting crashes/minidumps in early/midgame :(
Hi,
First off, I love the mod! The added races and everything.
However since the latest SoaSe update combined with this mod, I keep getting minidumps mid-game. I usually pick a ~100 star map with some 4-5 AI's playing in FFA.
Hope the cause can be found and fixed <3
Karrok
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