nvm, dont think this is related to the update
nvm, dont think this is related to the update
got this twice on the loading of a saved file after installing the update
Expression : Ran out of memory
Function : CRender::texture_load
File : D:\prog_repository\sources\trunk \Layers\xrRenderDX10\dx10Texture.cpp
Line : 493
Description : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo;, 0, &pTexture2D;, 0 )
Arguments : c:\program files (x86)\steam\steamapps\common\stalker call of pripyat\gamedata\textures\ act\act_arm_clearsky_3_bump#.dds
It's funny cause I've been playing AA2.1 on 1.0006 ever since it's release, only have 2 tasks in my pda, don't play with the ENB, AND play with the R2 shaders and haven't selected static lighting once and I still got this crash.
Well, it's working now, did nothing to fix it, but has anyone had this occur to them? Since this isn't strictly AA2, I had this occur with AMK as well, the whole "Not enough textures for shader" part
FATAL ERROR
[error]Expression : fatal error
[error]Function : CBlender_default_aref::Compile
[error]File :
E:\stalker\sources\trunk \xr_3da\xrRender_R1\Blender_default_aref.cpp
[error]Line : 75
[error]Description : <no expression>
[error]Arguments : Not enought textures for shader, base tex: prop\prop_barbwire3
stack trace:
I started receiving this when trying to load any kind of game in AA2 (Save or new game) and I have not messed with the prop files in anyway, dunno wuts goin on, maybe someone can help.
did you manage to make the blowouts longer? I've noticed they were rather short, unless that's what was intended?
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section ''
stack trace:
It happens in yantar as well, every save I make after I get out of X16 has a crash; my most earliest save is with me still within X16 and its the only one that works now
stack trace:
0023:6F36500A MSVCR80.dll, strncmp()
0023:06943B02 xrNetServer.dll, IPureClient::OnMessage()
[error][ 126] : The specified module could not be found.
now I just got this one after getting to the level changer for wild territories > Bar, so I dunno if I can even progress, I do have a good amount of missions on my list so I dunno if that might be whats causing it since I'm pretty sure 2.04 never gave me these problems even when I had a similar amount of missions
Alright, in AA2 2.05.01, I just got back from yantar after going through X16 and I am in wild territories right now. Whenever I try to load a save that loads into wild territories, I get this
stack trace:
0023:07D1D987 xrGame.dll
0023:07A5FB0D xrGame.dll
0023:07A5EF7B xrGame.dll
0023:07CC5F96 xrGame.dll
0023:07BA6775 xrGame.dll
[error][ 126] : The specified module could not be found.
This seems just like a save corruption but I've had very few problems/crashes of my own when playing 2.04 and I also got a save corruption that I saw posted on the comments here earlier while in X16
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'ac'
stack trace:
Honestly I'm just putting this out here for ya guys; give me any feedback ya can, thanks.
ps. The autosave while entering wild territories from yantar works, none of the hard/quicksaves made while IN wild territories work
Yea don't worry, I got it to work, just was using the uimod wrong, thanks though
Is there anyway to eliminate the hud except for breathing and the mask overlay? I Know about the no minimap file you've got Vanderer but I also tried a uimod, that is meant for vanilla soc, and crashes on loading a game, pretty sure it worked with 2.04 but not with 2.05, if ya got a solution please help out
it does, would require an alternate file/modify some UI files in order to disable them, dunno which ones though and what to do with them.
Anyone got a way to get rid of the hud except for breathing and mask overlay? I know about the FAQ minimap file but was wondering about the health and stamina bars as well as the weapon indicator, if anyone knows
Anyway to eliminate the hud EXCEPT for the breathing and mask overlay? (ie, removing health, stamina, weapon and minimap)
jumblelegs
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