Hello battlefield fellows! For everyone who dont know me, i am around the battlefield scene since it began. Everything started with the legendary battlefield 1942 tobruk singleplayer demo, after i got the game and the battlecraft 42 editor was released i started to like doing maps for this game. Years passed and while i have not been realy impressed by the second installment of the battlefield franchise called battlefield vietnam i came back to the moddingscene with battlefield 2 where i propably did the most maps and skins so far. At this time i am hoping to see a true successor to the old battlefield franchise that keep me continue my affectation to please you all with maps and skins! If you have any question regarding mapping overall, texture creation, skinning or anything else graphic related just let me know and i do the best to help you out! Best regards JONES

Comment History  (0 - 30 of 1,391)
JONES™
JONES™ 2hours 59mins ago replied:

since the official server are shut down yes, the game tries to get informations which arent here, if you mean the same thing but its actualy almost a minute of wait...

+1 vote     mod: Alpha Project
JONES™
JONES™ Aug 30 2014, 12:03pm replied:

not realy sure, but it was python related most likley and have something to do with the bot customization,... im not even sure if its 100% fixed yet, biger maps with more vehicles still tend to crash more then smaller maps, guess we expanded the borders of the possible in the refractor engine already to much...

+2 votes     media: Alpha Project Screenshots
JONES™
JONES™ Aug 30 2014, 4:27am says:

It was a realy nice mod dude and i wana thank you for all the support you gave me developing alpha but i can realy understand you, it wasnt only once i was close before stopping aswell, i dont wana make this a secret tbh!

Well, with that said, good luck on moving on man ;)

+4 votes     article: Final announcement
JONES™
JONES™ Aug 29 2014, 12:14pm replied:

exactly :)

+3 votes     media: Alpha Project Screenshots
JONES™
JONES™ Aug 28 2014, 3:08pm replied:

dafuq? 0_o

+6 votes     media: Alpha Project Screenshots
JONES™
JONES™ Aug 26 2014, 3:15pm says:

interesting i didnt know this camo, nice work!

+3 votes     media: South African Camo Test
JONES™
JONES™ Aug 19 2014, 11:57pm replied:

short answer no, i wont consider adding new factions beside PLA, MEC and the US, no atter what

+3 votes     mod: Alpha Project
JONES™
JONES™ Jul 26 2014, 8:18am says:

OMG are those the new pla textures :O amazing job man!

+5 votes     media: Alpha Project 0.3 Gameplay
JONES™
JONES™ Jul 25 2014, 3:17am replied:

Not defineable, basicly there arent errors in windowed mode and the debug mode dont helps eighter, the logs didnt lead to the reasons i crash with bots, but as it apears on any map i guess its a problem with eighter a kit, gpo or python, i guess the last one since i worked alot on customization recently, i will try to narrow it down in the next time but you can imagine this is a realy cumbersome job as there are no sights of what exactly it could be...

+1 vote     mod: Alpha Project
JONES™
JONES™ Jul 24 2014, 6:21am says:

only uwe the multiplayer/coop to play singleplayer have bugs, start a coop game and type sv.numplayersneededtpstart 1 into the console if it isnt activated by default and enjoy ur game!

+1 vote     mod: Alpha Project
JONES™
JONES™ Jul 22 2014, 2:04pm replied:

thanks, well its way more complciated then that when you mean the recent ai proiblems we are experienceing, no debug message helped yet to solve the issue, so its way more complicated, right now i still have no idea what it could be, it could be anything, until this is fixed there wont be any update, so dont hope for updates on our moddb page the next time, the mod is on hold till this issue is resolved.

+1 vote     mod: Alpha Project
JONES™
JONES™ Jul 22 2014, 2:02pm replied:

i dont use sounds of bf3 or bf4, so what do you wana tell me with that, our mod is totaly legit and doesnt use any illeagl content, so i dont understand why you bring this up?

+3 votes     mod: Alpha Project
JONES™
JONES™ Jul 22 2014, 10:43am replied:

of corse :P

+2 votes     media: Battlefield 4 Screenshots
JONES™
JONES™ Jul 21 2014, 11:52am replied:

i already had a unofficial debugging test running, thought this was no success... :(

+1 vote     mod: Alpha Project
JONES™
JONES™ Jul 21 2014, 12:58am replied:

well.. as it looks now if i release as it is you wont be able to play any map in coop/sp as all, again all crash and i cant find the reason why not ecen with the debugger so you can expect a release later this year or never, i have almost no support recently and doing 90% of the debugging work alone... it looks everything but good right now sp is not wrking at all

+2 votes     mod: Alpha Project
JONES™
JONES™ Jul 15 2014, 6:19am says:

i cant give you a exact answer but i think it will work, it depends on map and bot/playercount

+3 votes     mod: Alpha Project
JONES™
JONES™ Jul 14 2014, 3:54pm replied:

original dice model with my textures ^^

+6 votes     media: FN P90 Animations
JONES™
JONES™ Jul 14 2014, 3:54pm replied:

the next version of alpha project will feature a common ai system that seperates weapons into assault rifles, carbines, lmgs, pistols, shotguns, smgs and snipers, the weapon of choice use one of those ai files depending what kind of weapon it is

+7 votes     media: FN P90 Animations
JONES™
JONES™ Jul 13 2014, 7:04am says:

loveley :D

+2 votes     media: Guess what game I play :D
JONES™
JONES™ Jul 13 2014, 7:04am says:

beautiful cat :3

+9 votes     media: My cat :3
JONES™
JONES™ Jul 8 2014, 3:06am says:

Like any other bf2 mod, the ap folder where all the files are located need to be put into the .../EA GAMES/Battlefield 2/mods/ folder, of corse will the location of the battlefield 2 root folder be wherever you installed the game, its that easy, i know no other game where it is that easy and obvious where mods need to be put at, dont the folder called "mods" already speaks for itself?

+3 votes     mod: Alpha Project
JONES™
JONES™ Jul 6 2014, 3:10pm replied:

thanks

+2 votes     mod: Alpha Project
JONES™
JONES™ Jul 6 2014, 1:37pm says:

this shopping cart is property of BFRhys and alpha project, remove it alongside the other stuff you stole from us without asking for permission or you get reported!

+3 votes     media: shopping cart
JONES™
JONES™ Jul 3 2014, 6:24am says:

This comment has been posted in a private group.

JONES™
JONES™ Jun 29 2014, 4:18am replied:

Actualy i already posted a video of those animations on the video sections a few months ago, so they are not new ;)

+3 votes     media: G36C Eotech 557 Version
JONES™
JONES™ Jun 28 2014, 6:54am replied:

There wont be any more maps but the one we have in the works atm, we already have way to much maps to finish at the moment, i doubt there is any place for another map if you want to see 0.3 this year released...

+4 votes     mod: Alpha Project
JONES™
JONES™ Jun 28 2014, 5:15am replied:

Propably yes ;)

+1 vote     media: UMP45 & Map Weather Feature
JONES™
JONES™ Jun 27 2014, 3:14pm says:

dude this looks damn awsome, you allow me to use this in alpha project?

+3 votes     download: Black M110 reskin of EnemySniper's P4F port
JONES™
JONES™ Jun 26 2014, 1:01pm says:

Awsome work, keep it up :)

+2 votes     media: HD PLA skins (80% completed)
JONES™
JONES™ Jun 26 2014, 6:31am replied:

Exactly what Rain08 said, if you want to know the weapons RPM check its tweak file in the weapon_server.zip handheld folder so you know what it is using ;)

+2 votes     mod: Alpha Project
Level
Avatar
Avatar
Offline Since
Sep 2, 2014
Country
Austria Austria
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.9
Members
39
Games
5
Mods
652
Articles
58
Media
663
Downloads
32
Engines
1
Groups
4