Hello battlefield fellows! For everyone who dont know me, i am around the battlefield scene since it began. Everything started with the legendary battlefield 1942 tobruk singleplayer demo, after i got the game and the battlecraft 42 editor was released i started to like doing maps for this game. Years passed and while i have not been realy impressed by the second installment of the battlefield franchise called battlefield vietnam i came back to the moddingscene with battlefield 2 where i propably did the most maps and skins so far. At this time i am hoping to see a true successor to the old battlefield franchise that keep me continue my affectation to please you all with maps and skins! If you have any question regarding mapping overall, texture creation, skinning or anything else graphic related just let me know and i do the best to help you out! Best regards JONES

Comment History  (0 - 30 of 1,466)
JONES™
JONES™ 4hours 28mins ago replied:

Sorry dude but i cant, we are close ot a release and i dont have any time at all, overall i dont make maps on request i can only let you use exisitng maps i made... sorry!

+1 vote   member: JONES™
JONES™
JONES™ Nov 26 2014, 5:22am replied:

he is a member of ap like me so there is nothing wrong answering questions as i overall dont find the time for this latley.. and my comment on this topic is, if someone knows how to do that he can send us a pm and ee try to code it in, we dont have any ai coders in our team and noone of us know how botmechanics work... we should better focus on finishing what we have now instead of expanding the development time to another year

+2 votes   mod: Alpha Project
JONES™
JONES™ Nov 25 2014, 5:59am replied:

Yeah love this level, its so beautiful and atmospheric

+2 votes   media: Battlefield 4 Final Stand Screenshots
JONES™
JONES™ Nov 22 2014, 1:46pm replied:

tbh, what i got for premim already by now is more then i ever expected, tons of maps, all dlcs, weapons, gadgets, etc... for me, premium well worth it and it was in no way a rip-off...

Yes they had alot of bugs and problems, yes they released the game way to early BUT it was worth it, i had heaps of fun in bf4, way more then i had in any other bf game between bf2142 and bf4...

+1 vote   media: Battlefield 4 Screenshots
JONES™
JONES™ Nov 22 2014, 3:15am replied:

usas+frag+flashlight+metro xD

+7 votes   media: USAS 12 Eotech
JONES™
JONES™ Nov 22 2014, 3:13am replied:

Nope no static its a vehicle :)

+2 votes   article: Alpha Project Upcomming Maps
JONES™
JONES™ Nov 21 2014, 5:12pm replied:

actualy your right, well i will take a look at it if i dont forgett it again hah!

+2 votes   media: USAS 12 Eotech
JONES™
JONES™ Nov 20 2014, 1:06pm replied:

will check it out :)

+2 votes   mod: Alpha Project
JONES™
JONES™ Nov 19 2014, 11:48am replied:

nope no jets

+1 vote   article: Alpha Project Upcomming Maps
JONES™
JONES™ Nov 19 2014, 4:18am replied:

1.41 and 1.5

+1 vote   mod: Alpha Project
JONES™
JONES™ Nov 18 2014, 9:05am replied:

or static af bpack truck ;)

+2 votes   article: Alpha Project Upcomming Maps
JONES™
JONES™ Nov 18 2014, 12:02am says:

Hehe, thanks guys, about nightvision... well in case we can have one that is not needing sf shaders we are looking into it, thought cant gurantee it, overall we try to make the map lightinf of nightmaps so you can still see enough in the end

+3 votes   article: Alpha Project Upcomming Maps
JONES™
JONES™ Nov 17 2014, 3:50am replied:

not sure if serious 0o

+3 votes   mod: Alpha Project
JONES™
JONES™ Nov 15 2014, 12:41pm says:

For anyone interested, my twitch livestream adress, right now on with exclusive ap 0.3 footage: Twitch.tv

+3 votes   mod: Alpha Project
JONES™
JONES™ Nov 14 2014, 11:33am replied:

changing it on both counts in the default.ai didnt help? strange, maybe try to play coop instead of sp and write "sv.numplayersneededtostart 1" in the console to start a round (if ithe round doesnt start by default only of corse)

+1 vote   mod: Alpha Project
JONES™
JONES™ Nov 12 2014, 10:42am replied:

i loled xD

+2 votes   mod: Alpha Project
JONES™
JONES™ Nov 11 2014, 3:49pm replied:

Suppressors have an impact on the velocity dramaticly in 0.3 so bulletdrop is much more noticable with suppressed guns and make it harder to use on distance targets, they are aswell a bit weaker, 0.3 got a completley new projectile system, regarding magnified scopes things still can change...

+4 votes   mod: Alpha Project
JONES™
JONES™ Nov 9 2014, 11:14am replied:

Hah, thanks for the head ups! Thought multiplayer is not impossible, i plan on talking with any of those new community server providers to get this service for alpha project aswell, info about this will follow as soon i have any info ;)

+4 votes   mod: Alpha Project
JONES™
JONES™ Nov 8 2014, 7:48am replied:

Your funny i was thinking the same a few days ago as i was playing Aliens Colonial Marines again xD well if we would have a proper model of one with aniamtions why not... i only know the aix one but its low quality...

+2 votes   mod: Alpha Project
JONES™
JONES™ Nov 3 2014, 11:53pm replied:

hehe, you still need to stay a bit more patient but the release is nnot far away anymore ;)

+6 votes   mod: Alpha Project
JONES™
JONES™ Nov 2 2014, 11:12am replied:

Well we are not looking into this sorry... there are more important things

+2 votes   mod: Alpha Project
JONES™
JONES™ Nov 1 2014, 11:39am replied:

thanks :)

+2 votes   mod: Alpha Project
JONES™
JONES™ Oct 31 2014, 10:58am says:

OMG!!!! That gotta be the best ******* dawn lighting i ever saw in a bf map yet, amazing job dude!

+7 votes   media: SOW3.0 beta: immersive combat toys
JONES™
JONES™ Oct 30 2014, 7:24am replied:

first 1.41 then 1.5

+4 votes   mod: Alpha Project
JONES™
JONES™ Oct 27 2014, 4:06pm says:

tweaked lightsource, light get now aswell projected onto static objects!
check the screenshots on the following link: Imgur.com

+4 votes   media: Vehicle Headlights
JONES™
JONES™ Oct 27 2014, 4:06pm says:

tweaked lightsource, light get now aswell projected onto static objects!
check the screenshots on the following link: Imgur.com

+3 votes   media: Vehicle Headlights
JONES™
JONES™ Oct 27 2014, 4:06pm says:

tweaked lightsource, light get now aswell projected onto static objects!
check the screenshots on the following link: Imgur.com

+4 votes   media: Vehicle Headlights
JONES™
JONES™ Oct 27 2014, 12:18pm replied:

As i already said it often enough, this mods focus is not optimisation for lowend systems, we have on purpose high res textures and large view distances, hell dont ya think its about time to get a better pc?

This game is almost 10 years old, dont get me wrong but if you cant run it on high then its time for a update of your hardware ;)

+5 votes   mod: Alpha Project
JONES™
JONES™ Oct 27 2014, 9:10am replied:

the diffuse maps are ok, it was the lightsource lightng them up, when in darkness they aint that bright of corse ;)

+2 votes   media: Vehicle Headlights
JONES™
JONES™ Oct 26 2014, 3:37pm replied:

i dont think so, at least i havent tried attach this to a firearm, maybe it works but i wouldnt count on that... especialy not for customization, this would add another half year of work...

+4 votes   media: Vehicle Headlights
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