Not very long, I basically uploaded as I went. You can expect a trailer around the same time we do kickstarter funding.
Not very long, I basically uploaded as I went. You can expect a trailer around the same time we do kickstarter funding.
All of them can be entered (first floor) majority support all levels, however sky scrapers and things like that won't.
Hehe thank Connor, he is a musical genius.
Darn thought I made that clearer in the OP, since they are lifeless morons and all. Yes they will be Ai, they dont have a huge role, but they mess stuff up.
I'm not actually sure, since this is developed by a small group within my studio thats working on the Nevada and Arizona region
Might want to check the name of the mod Tiesto!
I have voted for your mod. Keep up the good work.
Hey guys, I will be posting in the forums some pretty WIP shots of the trailer, just looking for some C&C so I can represent the mod the best way I can.
Awesome, thanks for you're support.
P.S. derpy is awesome
Thank you, we will be getting updates soon.
if you have anymore slap them into the forum thread or comment on a picture, I love replying to these.
Yes, even the buildings on the other side, I'll make a flow graph that toggles those orange shiny buildings and then shuts them off. Hard to explain with words, but basically. Yes.
they tried with one or two cities, gave up on the rest.
They are all redelivered, Crysis 2 has an insane amount of models.
theres actually an island and this is more or less the "tip" of the island
it is possible, but the map is 8k by 8k, and its already really big, this city portion take up less then 1 percent, and honestly, I would shoot myself if I had to map out 500kx500k even jc2 wasn't that big.
It won't; there are two studios behind it and I'm confident either one could carry the mod on its back, and before it went under I would make sure to hand on all the files contained in the mod to someone.
I have to see what they will do about it since I am not claiming that I own the name "State Of Emergency" in part or whole. If something happens I will rename it to "Zombified State of Emergency" or something among those lines. I'd assume that since that title must be pretty old, the developers won't care.
There are normal parts and firebombed parts, the only problem is making a transition between the two that isn't harsh. The parts of the city on the other side of the destroyed brick building in the most recent screenshots (as of November 24, 9:21am) I think I can pull it off. :) Also most of the Facades you see are temporary, we are searching for someone experienced with 3d models, were going to split the exterior and the interior and use simple optimization to keep the same amount of polygons on the outside, then use some sort of switch system to load the interior then you have to "deload" it before exiting, most buildings are already fully explorable from the outside.
Thank you, your words are very encouraging and awesome, it motivates me very much. Look out for future updates.
johnnyguitar
Nikolas joined
This member has provided no bio about themself...