This member has provided no bio about themself...
I know it's been awhile, but I'd like to see if I could join.
While I could do voice acting, etc. I think I could get you reference photos considering I live in San Diego, and have lived in the Bay Area, and regularly drive in between them on the 5, the 101, and the "Long 15".
I'm not a modder, but have been on and off working on a Vault San Diego project just to learn the engine. Now with FO4 and the Creation Kit officially out, I've been using that as reference to learn.
Would love to help if you're interested.
I do think bringing in the Chinese Stealth Armor from Fallout 3 and modding it to be moddable in pieces would be pretty cool.
The Chameleon armor comes close in terms of already existing mechanics.
People are already modding it using the Skyrim tools.
Please don't switch engines at this stage. Get a workable demo or prototype out and when you have funding, change engines.
Basically do what you're doing. The current stylized look is beautiful, and will keep you distinct.
Source also has a greater sense of speed than UDK (I've noticed).
I've been playing it as well. I wonder if it's an issue with the publisher?
Grungy for your demon, if you have a similar UI for the humans, make it cleaner - different color - etc.
I like it - it's definitely fun. I get an odd crash sometimes right in the beginning of the race, as it's telling me what the controls are.
Hey again -
I'm interested as to why the change? Was it simply to look unique, or is there a deeper story reason? It definitely changes the tone of the game.
(Not to say I don't like it, I do, cause next I'm going to ask how you got that shader)
I like the look, don't get me wrong, but it doesn't seem to fit the feel of the story you have in your summary. Is there something I'm missing?
I like :)
You guys hear about this?
I would absolutely play this on my iPhone
13 Members, what's everybody working on (of what you can share?). I'm doing some dialog scripts and game backstory for a yet to be announced mod for our team. You?