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jmarquiso
jmarquiso May 13 2011, 12:39pm says:

Please don't switch engines at this stage. Get a workable demo or prototype out and when you have funding, change engines.

Basically do what you're doing. The current stylized look is beautiful, and will keep you distinct.

Source also has a greater sense of speed than UDK (I've noticed).

+1 vote   article: Mapping progress and possible engine switch
jmarquiso
jmarquiso Nov 19 2010, 6:13am replied:

I've been playing it as well. I wonder if it's an issue with the publisher?

+2 votes   group: Outerlight
jmarquiso
jmarquiso Nov 16 2010, 4:01pm says:

Grungy for your demon, if you have a similar UI for the humans, make it cleaner - different color - etc.

+1 vote   media: The Best Style? - You Decide!
jmarquiso
jmarquiso Nov 10 2010, 11:38am says:

I like it - it's definitely fun. I get an odd crash sometimes right in the beginning of the race, as it's telling me what the controls are.

+1 vote   article: Krautscape Alpha
jmarquiso
jmarquiso Nov 10 2010, 11:37am says:

Hey again -

I'm interested as to why the change? Was it simply to look unique, or is there a deeper story reason? It definitely changes the tone of the game.

(Not to say I don't like it, I do, cause next I'm going to ask how you got that shader)

+1 vote   article: 01 Lost: IMPORTANT! Art direction changed!
jmarquiso
jmarquiso Nov 9 2010, 5:40pm says:

I like the look, don't get me wrong, but it doesn't seem to fit the feel of the story you have in your summary. Is there something I'm missing?

+1 vote   media: 01 Lost Cartoon Art Direction
jmarquiso
jmarquiso Apr 15 2010, 2:32pm says:

I like :)

+1 vote   media: A forgotten City
jmarquiso
jmarquiso Apr 8 2010, 12:47pm says:

I like.

+2 votes   game: Flight of the Kelvins
jmarquiso
jmarquiso Apr 8 2010, 11:15am says:

You guys hear about this?

http://www.pocketgamer.co.uk/r/iPad/EXO-Planet/review.asp

-2 votes   mod: GraviNULL
jmarquiso
jmarquiso Mar 25 2010, 11:09am replied:

I would absolutely play this on my iPhone

+1 vote   game: CosmiCube1
jmarquiso
jmarquiso Mar 22 2010, 4:36pm says:

13 Members, what's everybody working on (of what you can share?). I'm doing some dialog scripts and game backstory for a yet to be announced mod for our team. You?

+1 vote   group: Source Mods Writer's Club
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