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Comment History  (0 - 30 of 138)
Jayed_Tadayoshi
Jayed_Tadayoshi Jul 9 2014, 11:36am says:

There should be a noise before it starts moving again; it's a bit abrupt.

+2 votes     media: Lift Transfer
Jayed_Tadayoshi
Jayed_Tadayoshi Jun 21 2014, 4:44pm replied:

Do you feel the need to comment on everything?

+1 vote     media: Some more teasers!
Jayed_Tadayoshi
Jayed_Tadayoshi May 26 2014, 6:45pm says:

If I were you, I'd hold off on making a mod until you understand how hammer works a bit better; or how to do lighting a bit better... cause right now, and I'm not gonna sugar coat it, this looks pretty terrible.

+2 votes     mod: < insert name here >
Jayed_Tadayoshi
Jayed_Tadayoshi Apr 23 2014, 8:47pm says:

I absolutely LOVE the stark contrast between the bright light and the dark shadows. Reminds me so much of the beta Portal 2 destroyed chamber images.

+5 votes     media: Interlude Entrance
Jayed_Tadayoshi
Jayed_Tadayoshi Apr 17 2014, 9:30pm says:

I can't really tell what it is, but there's something I REALLY love about how this looks.

Looks great regardless!

+1 vote     media: Upgraded Relaxation
Jayed_Tadayoshi
Jayed_Tadayoshi Mar 1 2014, 4:47pm says:

Youtube.com
If you want to see a version with sound.

+2 votes     media: Fan Concept Map
Jayed_Tadayoshi
Jayed_Tadayoshi Mar 1 2014, 2:29pm says:

Sorry for the no audio thing... I have no idea how to fix this or work the video uploader or anything. :/

+2 votes     media: Fan Concept Map
Jayed_Tadayoshi
Jayed_Tadayoshi Mar 1 2014, 1:10pm replied:

Don't get your hopes up; It'll be a Loooong time before it's released.

...Probably.

+3 votes     mod: The MARTI Initiative
Jayed_Tadayoshi
Jayed_Tadayoshi Feb 15 2014, 1:41pm says:

Even though it probably has a lot of filters applied, it looks really good!

Really great mapping and lighting here.

+2 votes     media: Portal Stories: Mel
Jayed_Tadayoshi
Jayed_Tadayoshi Jan 2 2014, 11:07pm replied:

Totally agree.

+3 votes     media: Style Update
Jayed_Tadayoshi
Jayed_Tadayoshi Jan 1 2014, 2:18pm says:

Didn't have a comment on the main page all throughout 2013, so now here's one for 2014!

+4 votes     mod: The MARTI Initiative
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 29 2013, 3:55pm replied:

Map wasn't made by me though, so.

+2 votes     media: Possible fan concept
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 27 2013, 8:14pm says:

Is this made in the Portal 2 in-game editor? Things made in that are /not/ mod quality material, I hate to break it to you.

+1 vote     mod: Simplility Mappack
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 25 2013, 11:35am replied:

I'm sort of mixing styles a tiny bit... for story reasons.

+1 vote     media: New Beginnings (WIP)
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 25 2013, 10:34am replied:

Yeah, on MyApertureInnovations I think, I had a friend upload it because I couldn't make an account on there.

+1 vote     media: New Beginnings (WIP)
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 24 2013, 4:32pm says:

Because everybody loves chairs.

+2 votes     media: New Beginnings (WIP)
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 11 2013, 7:08pm replied:

It was a really, really old video and an earlier version of the project. I'm not too good on making puzzles, so I'm still learning about that and stuff. The first bit might be a bit too fling based, so sorry!

+1 vote     media: More progress
Jayed_Tadayoshi
Jayed_Tadayoshi Nov 2 2013, 1:40pm says:

"controller support"

Ew.

0 votes     article: News of a forthcoming update.
Jayed_Tadayoshi
Jayed_Tadayoshi Nov 2 2013, 1:31pm says:

Still thinking that is way too many missing panels for an entirely clean chamber.

0 votes     media: Alive & Kicking Update
Jayed_Tadayoshi
Jayed_Tadayoshi Oct 5 2013, 5:57pm says:

Please, this mod would look so much better if you aligned the textures!

+2 votes     media: Combine Trap
Jayed_Tadayoshi
Jayed_Tadayoshi Sep 27 2013, 11:22pm replied:

I've actually ripped a bunch of textures from Portal 1 for BTS areas; that's about it, though.

+1 vote     media: More Portal 1-like BTS Areas
Jayed_Tadayoshi
Jayed_Tadayoshi Sep 8 2013, 3:19pm says:

I prefer this, but for the love of god, please align textures to the grid.

0 votes     media: Lobby Version 3
Jayed_Tadayoshi
Jayed_Tadayoshi Jun 14 2013, 3:40am replied:

Chrome?

-1 votes     article: Finally an update about PUNT!
Jayed_Tadayoshi
Jayed_Tadayoshi May 25 2013, 2:32pm says:

It looks good, but I think your map has a leak in it; there's entirely black spots where no light is at.

+1 vote     media: New Map
Jayed_Tadayoshi
Jayed_Tadayoshi Mar 16 2013, 5:15pm replied:

In the BTS areas, the walls were decayed and rusted. GLaDOS's chamber also had the same decayed and rusted walls aswell. Plus the wall texture just clashes with the floor a bit too much.

+1 vote     media: GLaDOS Chamber..
Jayed_Tadayoshi
Jayed_Tadayoshi Mar 16 2013, 5:10pm says:

Being able to see your legs and shadows in the game will make it 100x better. No sarcasm.

Can that be released as a download or something for the base game, if possible?

+1 vote     media: Thinking with Time Machine. Test 8.
Jayed_Tadayoshi
Jayed_Tadayoshi Feb 2 2013, 7:48pm replied:

Quantum Conundrum? I can't stop shaking the feeling..of...whatever something.

+1 vote     media: Here's To The Future!
Jayed_Tadayoshi
Jayed_Tadayoshi Feb 2 2013, 7:46pm replied:

Like Quantumn Conundrum did?

+1 vote     media: Flip Flop
Jayed_Tadayoshi
Jayed_Tadayoshi Jan 3 2013, 5:02pm replied:

Why? The Slenderman model doesn't really scare me as well, it looks a bit 'too cartoonish'.
Everything he said pretty much is true...

+6 votes     media: Hyde St. Station.
Jayed_Tadayoshi
Jayed_Tadayoshi Dec 8 2012, 6:26pm replied:

I kind of meant like, maybe a few of those gray and yellow walls every now and again and a few BTS areas that are a little more open. Kind of like how when all we had for Portal 2 was text and it said that there'd be bigger BTS areas and we all thought of open Portal 1 BTS areas.

+1 vote     media: Playing around with BTS areas
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