The M.A.R.T.I. Initiative is a mod for Portal 2 that takes place in the sister location to Aperture Science, Aperture Theta. The player assume the role of a lost test subject and works to escape from the rogue AI built specifically to enforce testing, the Mandatory Artificial Robotic Testing Intelligence, or M.A.R.T.I. for short. Due to a cloudy past and a fixation from the AI only thought only to desire testing, this isn't going to be an easy task.

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The Devs:

Project Lead / Lead Mapper - Jayed_Tadayoshi

Assistant Technical Mapper - BoxandRocks

Writer - NoriMori

Coding - RaraCerberus

PR & Art - hi2tai


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I wonder how many of these posts I'm gonna have to make?

2016 didn't have a 9+ month pause! It had over an entire year of radio silence! Yay!

I think I've decided to start working on the mod again? I'm not entirely sure how it will work, as I'm about to graduate from high school and begin college so my schedule will be busy, busy, busy, but I've been thinking a lot about the mod and where I want it to actually go. Think of it as having... about 5-6 years of loose footing before I finally caught something? This mod page has existed for so long and has been aimless - but now I have a direction I think.

For example, I've been working on creating a new style for chambers I believe fits more with the time, story, and setting of the mod

Without giving away too much (Or at least trying not to,) the mod takes place somewhere before or around the first Portal in a facility that may or may not less fortunate than the Enrichment Center, so I feel that a slapped together, duct tape and scraps industrial style for the test chambers would fit. It is heavily inspired by the very early builds of portal that relied almost 100% on Half-Life 2 textures. The visual literacy of the chambers will probably go through a few changes, but for now this is what it feels like. A comparison of more areas is available in the image section!

Now, as for a more pressing matter concerning the longevity of the mod - I'm the only person who is working on it, said in stone. I've been getting a little help from my friends and mapping advice from some other Portal mappers, but I'm the only one wholly dedicated to it.

That being said, I'm looking for a few more people who'd be at least somewhat willing to help with this mod on the side - there's no need for a 100% full commitment! Here's some of the roles I'm looking for;

  • Texture Artist
  • Model Artist (?)
  • Animator (?)
  • Voice Actor
  • Somebody with advanced (?) knowledge of Hammer

I believe that I already have a 'writer' and 'concept artist' of sorts, and I've created a Discord server for our team to communicate with each other on easily. I'll send out invites to those who are interested in helping the mod in anyway - not just those listed above. You can reach me on discord at JayedSkier#5485 or on steam as Jayed Skier.

No hopes for 2017 being too active - but I'm really trying! If it comes to it, I'll just release what I've got not as a full mod, but to let people see what I've been trying to do at the very least!

Oh my god 2015 is over

Oh my god 2015 is over

News

Oh my god, 2015 is finally ending. This is weird.

Alive, but probably not kicking!

Alive, but probably not kicking!

News 1 comment

We're comming back! Though I have been a bit preoccupied with stupid things, I'm gonna try my best to get back on track.

Dead and gone.

Dead and gone.

News 9 comments

The mod's dead. I have to put more stuff here so here.

My PC is starting to hate me more.

My PC is starting to hate me more.

News 7 comments

My PC isn't happy with me. I don't wanna write a 50 character long summary so spam : flsjflkjeklwjfkljweifjsdklfs

RSS Files
Older Version Mappack

Older Version Mappack

Demo 1 comment

Since this mod has had a lot of hiccups, restarts, and me generally just not doing it, I figured some people following would want to see exactly how this...

Comments  (0 - 10 of 44)
lanebuscus
lanebuscus

If you are looking for a voice actor, I would happily do the job. No payment, no repaying of any kind. I would love for a Portal mod to be my first time voice acting (note: That does not mean I am bad). I am willing to take as much time as needed to redo lines to make it into the amazing mod you have worked on so hard to make. All you need to do is just send me a message on steam and I will get back to you!

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cool80s
cool80s

looks awesome man!!

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Jayed_Tadayoshi Creator
Jayed_Tadayoshi

I don't really think an article is worthy of this, but I think all those following should know that the first 2 maps of the mod are undergoing a complete overhaul and all existing maps are having tweaks to fit with the changes to the first two.

I'm sorry this mod is taking forever, but I only redo things when I believe the time it takes to do it is worth it!

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Luikrol
Luikrol

Like !

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Luikrol
Luikrol

Very much impressed :) I think it will be interesting

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Jayed_Tadayoshi Creator
Jayed_Tadayoshi

We can call this 'On life support'
I'm trying my best but no promises it'll be done! This was just a little side project that my friends went, "hey you're pretty good with architecture - we can make a mod!" This is essentially just a big learning project for me; I'll release the maps if I decide to stop working on it so you can see what ti was!

Sorry guys, I apologize for doing literally nothing with the mod for a while, depression's been kicking my behind.

Reply Good karma+1 vote
aksubacct
aksubacct

if you want i can do voiceing

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aksubacct
aksubacct

hello, i was going to ask if i can help with anything source engine related on this mod.

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Jayed_Tadayoshi Creator
Jayed_Tadayoshi

Anybody got anything to say about the really old maps I released? I found the files on my PC, I can try to go in and make simple level changes.

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Secret_Coming
Secret_Coming

are they gonna be part of the mod?Or just scrapped stuff? (don't want to play spoilerz)

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