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Comment History
James.Havoc
James.Havoc - - 9 comments @ C&C: ShockWave

Yes, its that crappy "Generäle"- Version of the german First Decade- Box. Thanks for the reply.
Well, then I will try it with an Uncut- Patch.

Good karma+1 vote
James.Havoc
James.Havoc - - 9 comments @ C&C: ShockWave

Did someone else receive this weird graphic issue, when playing as or against Gen. Juhziz/Demo General and one of these "suicide- motorbikes" apear on the Battlefield?
It looks like some of the bikes polys where stretched over the entire screen...really weird

Good karma+1 vote
James.Havoc
James.Havoc - - 9 comments @ Diablo: The Hell

Oh, ignore that comment. Just realised, that die transparency effect is still there, only not in crypt.
And Na-Krul is Uber- Diablo...(I should readmes and patchlogs before I post. My bad)

Good karma+1 vote
James.Havoc
James.Havoc - - 9 comments @ Diablo: The Hell

Thanks for the answer. I thought something like this (footstep sounds)

From sheer curiosity:
Why did you disable the transparency of the walls, when the charakter is behind them?
First I didn't realised it, but now in crypt its sometimes a bit confusing when you cant see anything.

And a second (dumb) question: Is Na-Krul the last boss?
I've cleaned the entire area of Horazons Lair (Summoning rooms, pit etc.) killed Na- Krul but there is no other way anymore.
(Single Player; Horror Mode; v.1.176)

Good karma+1 vote
James.Havoc
James.Havoc - - 9 comments @ Diablo: The Hell

Played it for a few hours now and have to say, i like it more than any other D1 Mod. I many of the features wich were added but there are some things I would like to admit.

- The Footstep souds are not played anymore, when switch from walk to jog in town? Is that a bug or was that to be intend?

- When I fought Lazarus, I step on the entry point and it beams me back into his..."room". His Announcment where player again and those two Succubus Black Jade and Red Vex where just standing there. Didnt attack and cannot be attacked...? I had to kill Lazarus first (and it was horrible annoying as a gladiator) before I can attack them.

V 1.176

Good karma+1 vote
James.Havoc
James.Havoc - - 9 comments @ Operation: Modern Engagements

The Raptor wasn't cancelled. The first F22 was delivered in 2003.
So according to realism, it could stay in, but it should be far more expensive than the Comanche/Apache.
Or it could be changed to the F35, which isn't in active duty, but on its way to that.(Atleast it is question, of which role the jet should play)

Btw.
Will you make the vehicles and buildings only more expensive or will they become more effective, too?

Good karma+4 votes
James.Havoc
James.Havoc - - 9 comments @ Resident Evil 4 HD Project

So... does this become some new kind of Ultimate Community Patch for RE4?
That would be great!

Good karma+2 votes
James.Havoc
James.Havoc - - 9 comments @ Weapons Customisation Concept

Ah yes! Glad to hear that. I never understand why Dice just gave it 7 rounds each mag. It is not like that it would the super imba weapon when it holds 10 rounds.
However, thanks for the reply.
This mod will be great!

Good karma+1 vote
James.Havoc
James.Havoc - - 9 comments @ Weapons Customisation Concept

That looks very interesting.
Will the Jackhammer in this mod have 10 rounds like the real one?

Good karma+4 votes