Agh. You do such a fine job when it comes to story, level design and general atmosphere that I think it's a shame that you went for that kind of boring puzzle gameplay.
Agh. You do such a fine job when it comes to story, level design and general atmosphere that I think it's a shame that you went for that kind of boring puzzle gameplay.
Adv0; It's not like the mod/game itself is changing, at all.
People are interested in it because it is a different type of game, and it's not like it's gonna turn into a platformer just because it goes commercial.
Best of luck chineseroom with the commercial release (and hopefully retail? :))
Is anyone doing a Norwegian translation, by the way?
Jais
David joined
I do not remember why I signed up. I think it was because of some MOTY stuff. Anyways, kind of getting into modding thanks to Hammer. Been experimenting with some map design, might post it here once it improves and becomes something that does not suck.