I'm a game art student at the art institute of Atlanta.My ultimate goal in game design is to have people anticipate the story more than they anticipate the game. As a storytelling medium it has more story telling potential than any before it we have seen the first tentative steps in this direction from bioware but i want to push it even further.
Events have taken place that have pushed development back.
difficulty and disaster
Yet another week in development. This week Massive city work showing off the first map Beta information
this week in development 2
This was an extremely productive and eventful week involving flying mage ships and massive Hovering battleships of the prometheans.
this week in development
In this update I'm giving y'all a general understanding of the current state of the game and ways to keep track of progress in real time using Twitter...
update and the gift that keeps on giving
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.