I am a level designer for the Source engine. I am currently working on a couple of mods, including the remake Black Ops:Source. Since I have been working with the Source engine for about 3 years now, I know most of the tricks and loopholes of level design. If you have any problems with hammer, let me know and I'll do my best to help you out.

Posted | Game Title | Author
Summer Update
Half-Life 2

Summer Update

Jul 28, 2011 Black Operations 7 comments

We know that it's been a while since the start of Summer, but to be honest, we don't care. Here's our update!

New Years Update
Half-Life 2

New Years Update

Jan 1, 2011 Black Operations 7 comments

And so the New Year begins, and we are kicking it off with a big update. Throughout the day, we will be posting new updates, including screenshots and...

Future Updates
Game

Future Updates

Dec 20, 2010 0 comments

This article will cover what we will be doing for a future update, and the role that you all will play in that.

November Update
Half-Life 2

November Update

Nov 24, 2010 Black Operations 0 comments

Covering everything that has happened up until now. That means everything.

Frequently Asked Questions (FAQs)
Half-Life 2

Frequently Asked Questions (FAQs)

Nov 21, 2010 Black Operations 4 comments

Some of the questions that we think should be answered before they start being asked.

Accepting Offers
Game

Accepting Offers

Feb 15, 2010 0 comments

The LV21 team is expanding it's number of designers.

Start Up Sequence
Game

Start Up Sequence

Feb 10, 2010 0 comments

LV21 starts anew. Due to recent technical problems, LV21 has been switched fully to the Source Engine.

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