Updating this page since I joined Nov 22, 2010

Leader\main artist of Rogue Republic game project and just a student in physics\mathematics.

Comment History  (0 - 30 of 800)
Ilves Jan 22 2015, 6:49am says:

>the title of the mod "revolt of the generals"

Why the generals revolt? And which (all?!) ? And against whom? :P

0 votes   mod: Revolt of the Generals
Ilves Dec 21 2014, 2:20pm replied:

oh, that's not an issue - they will have different roles ;3

+4 votes   media: Taking off!
Ilves Dec 19 2014, 7:22am replied:

not before we finish the anti-air trebuchets!

+8 votes   game: Rogue Republic
Ilves Dec 17 2014, 8:12pm replied:

будет (yes, it is planned for Intermarium to have real vehicles)

+2 votes   game: Rogue Republic
Ilves Dec 16 2014, 2:18pm replied:

- EU units will represent various EU major nations, some units such as Europanzer will be "pluralistic" (kind of GLA's Technical). I hope that was a rather transparent hint :P

- Such thing is planned indeed for Intermarium (NA), as for the other factions we will see if such feature could be implemented performance-wise (and working hours-wise too =) )

+4 votes   game: Rogue Republic
Ilves Sep 9 2014, 1:27am replied:

We're deciding on two variants: from the rear ramp or being teleported from another dimension using Half-Life-style alien teleporter

+3 votes   media: EU Drone Carrier concept
Ilves Sep 9 2014, 1:26am replied:

there will! Just don't drop us xD

+2 votes   game: Rogue Republic
Ilves Aug 14 2014, 6:51pm replied:

so do we xD

+3 votes   game: Rogue Republic
Ilves Aug 14 2014, 7:32am says:

best member's debute model for RR evah ^^

+1 vote   media: EU Griffioen
Ilves Aug 13 2014, 8:03am replied:

who knows? Maybe you're right at some point :p

+1 vote   game: Rogue Republic
Ilves Aug 11 2014, 8:07am replied:

1) I'm sure military fans will value such subtle "easter eggs" of a kind
2) by popular team opinion we decided that we generally like Sdkfz.222

+4 votes   media: M61 air defense drone
Ilves Aug 10 2014, 7:24pm replied:

my specialization is programming, though I studied to be a physicist, but my hobby is 3D art (which not a single time prevented me from sleeping night before going to school)

+1 vote   member: Ilves
Ilves Aug 9 2014, 8:40pm replied:

it's always a pleasure to hear that :D

+1 vote   game: Rogue Republic
Ilves Aug 9 2014, 8:40pm replied:

our feature is that we show a non-Soviet futirized Russia. We've made a lot of modern-era vehicles, but some of them are a subject to future change and eventually the faction will be infinitely far from Red Alert cold war clichés :)

+2 votes   game: Rogue Republic
Ilves Jun 21 2014, 6:09pm replied:

A lot of parallel and sideway factions are planned for future (can't say if this future is closer than the end of the world or not) DLCs. And we got pretty many US models already in our warehouse, btw.
As to storyline matters, I try to not to spoiler a lot, but since out storyline is far from being finished, we're open to shiny new proposals :P

+4 votes   game: Rogue Republic
Ilves Jun 20 2014, 4:02pm replied:

not to mention that all factions change and evolve in their idealogy during the campaign. But sssh, no spoilers :S

+4 votes   article: National Assembly faction review
Ilves Jun 20 2014, 3:50pm replied:

Russia will be more mobile, cheap and relying on weapons with big area of damage, while playing EU you will often implement Juggernaut tactics.

+3 votes   game: Rogue Republic
Ilves Jun 20 2014, 3:47pm replied:

Let me explain on this matter finally. Intermarium couldn't appear out of thin air, it needs solid justification. We realized that just placing a large independent superpower between EU and Russia without any prehistory and plausible explanation is not a go.
Intermarium is the dream nation of NA. And during the course of the campaign you will see if they achieve their goals... or not.

+5 votes   article: National Assembly faction review
Ilves Jun 16 2014, 11:17pm replied:

he says he had quad core and highest graphical settings on, yet the quality wasn't the same as on screenshots

+2 votes   mod: C&C Generals Zero Hour : Enhanced
Ilves Jun 16 2014, 5:28pm replied:

it's a great question for us too :D

+1 vote   member: Ilves
Ilves Jun 16 2014, 5:28pm replied:

yay to that! ^_^

+4 votes   member: Ilves
Ilves May 27 2014, 10:25am replied:

all NA names are more or less placeholders right now, things can change a zillion times before release

+5 votes   media: Thanatos -National Assembly artillery truck
Ilves May 11 2014, 11:40pm replied:

Congratulations. Nobody is forgotten!

+3 votes   game: Rogue Republic
Ilves May 11 2014, 11:40pm replied:

Ostslavia (half-fictional country and later involving other Eastern European states), Russia, European Union and Turkish states

+2 votes   game: Rogue Republic
Ilves May 8 2014, 3:51pm replied:

it's a tiltrotor =)

+2 votes   media: Griffioen
Ilves May 6 2014, 6:36pm replied:

Quadruple. International. Yours.

+5 votes   media: Turia
Ilves May 6 2014, 6:35pm replied:

well, if that won't look like copycating or copyrights infingement - why not?

+5 votes   media: Turia
Ilves Apr 29 2014, 5:47pm replied:


+1 vote   mod: Dark Summer'96
Ilves Apr 26 2014, 4:39pm replied:

like most people on Earth (except grannies and hikkies) we are tied to jobs, studying, feminines, etc. But of what remains from our free time - yes, we do spend a hellishly big % of it =)

+1 vote   media: Taurus ingame + grass test
Ilves Apr 26 2014, 1:36pm says:

отлично ^_^
только вот башня будет в игре визуально сливаться с корпусом

PS: нормальный мод достоин нормальных рендеров. Попробуй сделать рендер с источниками света и "полом" в 3д максе, а лучше - в специальном софте, вроде Marmoset Toolbag. Это стоит того.

+1 vote   media: Laser-Tank
Ilves Apr 17 2014, 2:01pm replied:

Lithuania is a historical partner of Poland (in the times when it COULD into Space).
..and EU isn't foolish to risk losing the whole Baltic

+2 votes   media: Coming soon
Ilves Mar 29 2014, 7:15pm says:

круто, ёпт
(но колёса советую всё-таки сделать 8- или 10- угольными, ибо квадратность так и прёт)

+1 vote   media: Quad-X15
Ilves Mar 29 2014, 10:10am replied:

well... we first few missions (you can call it "Main heroes' flashbacks") will take part in early 1990's, just after the collapse of USSR, where you will meet some of the key storyline characters.
Both Russia and Ukraine will evolve very far from their original stances. What is today's Russia will appear in the end totally different.

+1 vote   media: Holding the ground
Ilves Mar 29 2014, 6:57am replied:

it's a modification with side 2x23-mm guns

+2 votes   media: Holding the ground
Ilves Dec 20 2013, 9:35am says:

yes, the car will be generated randomnly on the maps or passing by (in case the mapper will enable waypoint scripts)

+1 vote   media: Petrol station
Ilves Nov 22 2013, 3:38pm replied:

exactly it is

PS: both cars are manufactured by GAZ plant, just the original one is called "Tiger".

+2 votes   media: Vodnik
Ilves Aug 5 2013, 10:34pm replied:

the Allies were punished with defeat for conducting "Phoney War" with Germany, what do you expect. After they sold Czechoslovakia, gave up Poland and did everything possible to provoke a Soviet-German war - it was logical for them to be "rewarded" for that.

+5 votes   media: Leclerc armor upgrades
Ilves Aug 4 2013, 6:23pm replied:

one point here: French tanks by 1940 were THE BEST in the capitalist world.
Germans had no ground weapons capable of defeating S35 and B1bis tanks

+4 votes   media: Leclerc armor upgrades
Ilves Aug 3 2013, 3:15pm replied:

we made it together

+1 vote   media: BRDM-2T Stalker
Ilves Jul 29 2013, 8:03am replied:

Nod is hi-tech, while Intermarium is not that much :)

+2 votes   media: Intermarium Quad concept
Ilves Jul 15 2013, 9:44pm says:

Great mod - and an epic icon!

+4 votes   mod: Realistic Combat (CaC ZH modification)
Ilves Jul 15 2013, 7:45am replied:

so wut? And ours is a combat cycle of near future :P

+1 vote   media: Trike concept
Ilves Jul 12 2013, 1:04pm replied: +2 votes   media: Trike concept
Ilves Jul 10 2013, 11:17pm says:

actually, the laying dead.
Thanks those dead guys anyway for making us company for a bit longer.

+1 vote   media: The staying Dead!!! Dun dun dun...
Ilves Jul 10 2013, 7:47pm replied:

kidnapped Slav children raised to be loyal to Sultan personally you mean?

+5 votes   media: Turanic başıbozuks
Ilves Jun 24 2013, 8:40am says:

Generals engine is known for blurring detailed textures heaving from far zooms. Does this texture look okay ingame?

+2 votes   media: Msta-S (update)
Ilves Jun 21 2013, 4:39am replied:

I'll check it out ;)

+3 votes   media: On a hunt
Ilves Jun 7 2013, 5:21pm replied:

I guess neither these news are a topic for laughter? :O

+4 votes   media: IAR-80X 'Tankbuster'
Ilves Jun 1 2013, 8:31pm says:


+2 votes   media: EgorowPsixMobil!
Ilves May 29 2013, 8:10am says:

We are open to hear any propositions and alternatives :P

+2 votes   article: Belarus: crossroads
Ilves May 26 2013, 5:39pm replied:

patience ^^ Detailed description is en route

+3 votes   media: Tu-404 'Igarka'
Ilves May 20 2013, 12:18pm replied:

ha-ha, just was thinking of the same thing :D

+2 votes   media: Winter dawn
Ilves Apr 13 2013, 8:24pm replied:

I know :D I'm a physicist (at least I try to be one)

+1 vote   media: Kilo submarine
Ilves Apr 13 2013, 5:16pm replied:

a good one. I don't know, since in real life leaning on Earth makes handling the aircraft harder for the pilot - but this disadvantage is not implementable in an RTS game. So flying close to Earth will give only advantages with no drawbacks, which is illogical for balance.

+1 vote   media: Yak-41 in flight
Ilves Apr 6 2013, 6:30pm says:

из земли вылезает, как спец-способность туннеля ГЛА?)

+1 vote   media: Gorchak
Ilves Apr 2 2013, 9:34pm replied:

in case if somebody is still going to buy F-35 O_O

+1 vote   media: new F35
Ilves Apr 1 2013, 4:36pm replied:

cool idea :D I probably need to consider that. Maybe we can realize underwater movement like the Stealth mode of the Terran Ghosts\Wraiths when they need to deplete 'mana' for continuing being invisible

+2 votes   media: Kilo submarine
Ilves Apr 1 2013, 10:57am replied:

tanks a lot! :)

+2 votes   media: Visby class corvette
Ilves Mar 11 2013, 8:43am replied:

the second flag on the HQ is the housecolor, not Red Army banner or something :P

+1 vote   article: Architectural update #1
Ilves Mar 9 2013, 8:35pm replied:

they were being defeated in major battles since the battle of Moscow in 1941-1942 all the way up to Berlin

+1 vote   media: Evil Empire
Ilves Mar 6 2013, 7:03pm replied:

Magic of Wonderland

+8 votes   media: German Emplacements - Pt. 1 - 15cm sFH 18 Nest
Ilves Mar 6 2013, 1:30pm says:

The gunner is the property of the Great Leader and as such he's classified

+3 votes   media: North Korea Tank M2002
Ilves Mar 4 2013, 1:24pm says:

jeśli nie mylę się, to jest wersja radziecka tego czołgu - "Renault Rosyjski" *_*

+1 vote   media: FT-17 no camo
Ilves Mar 4 2013, 11:49am replied:

it's a 2-side loaded plane xD
You can notice the butt being opened on this specific render

+3 votes   media: An-124 "Ruslan"
Ilves Feb 3 2013, 9:39pm says:


+1 vote   media: Remnant Basic Infantry WIP.
Ilves Feb 3 2013, 9:33pm says:

dat barrels look kinda strange ;)
Today so many mods use Abrams all the way, so I would make a difference, like making a fictionalized M1A3 upgrade, Chrono Abrams or Railgun Abrams. Just a thought.

+4 votes   media: US Abrams Tank
Ilves Jan 27 2013, 4:11pm replied:

I'm pretty sure it bears resemblance to all modern APCs with wheels and windows in the front :D

+1 vote   media: GLA troop crawler spotted...
Ilves Dec 23 2012, 11:49pm replied:

actually, it's obviously inspired by real life Flakpanzer E-100 project

+1 vote   media: E-100 Nimitz - Heavy Laser AA Tank
Ilves Aug 10 2012, 3:49pm says:

So the hat is the housecolor?

+2 votes   media: GLA Rebel
Ilves Aug 9 2012, 8:47pm replied:

DS'96 (в один прекрасный день) будет доведён до конца - это единственной, что могу сказать пока точно. А вот в роли самостоятельной игры\мода или "эпизода" RR - покажет время. Оба варианта имеют свои преимущества.

+1 vote   game: Rogue Republic
Ilves Aug 2 2012, 5:55pm replied:

because that game is RTT (real-time tactics), while we're "More than RTS" (check the slogan :P). Well, if honestly, when I first started this project I was thinking of making CnC Generals-style game, same cheesy, colorful but a tiny bit more realistic. Maybe in the next update I should tell the story how the project's concept changed over time, this gotta be interesting

+2 votes   article: National flavor
Ilves Aug 2 2012, 5:30pm replied:

В DS'96 я сначала рассказывал о сюжете, а потом уже начал разбрасываться редкими модельками. Здесь всё наоборот. То ли ещё жахнем, как доберёмся до сюжета.

+2 votes   game: Rogue Republic
Ilves Aug 2 2012, 1:39pm replied:

plz, don't compare RR to that game :P

+2 votes   article: National flavor
Ilves May 7 2012, 4:36am says:

>we are using unity

at least as a temporary measure :P The reality is fluid

>what skills are required to work on this project?

Those which allow to create smth at least nearly shown on our renders, big desire to work, to learn new things etc. - for 3D modelers or texturers, proficiency at Unity - for coders

+3 votes   article: The end? No, only just the beginning!
Ilves Apr 11 2012, 11:30am says:

no, they staged a robbery of museum's property!

+3 votes   media: GLA T-35
Ilves Apr 29 2011, 3:46pm replied:

of course it does, because both of them are real-life Germany army Fennek :3

+2 votes   media: Fennek
Ilves Apr 14 2011, 8:23pm replied:

positively here :D

+3 votes   member: Ilves
Ilves Jan 2 2011, 6:38am says:

1 squad

+1 vote   media: Beast slayer
Ilves Dec 26 2010, 8:17am replied:

Das ist keine Abstimmung für einen Panzer von Deutschland :P Deutschland hat Leopard II bereits

+1 vote   media: A people's poll for a people's tank
Ilves Dec 24 2010, 5:39am replied:

absolutely manually, using Photoshop, hands and head.
of course, not without a blank map

+2 votes   media: Europe's dark hour
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