Rogue Republic is an innovative RTS project developed by a team of independent enthusiasts aimed to bring you a realistic yet intense C&C Generals-styled game you always dreamed about. Do not like C&C F2P for some reasons? Track Rogue Republic! The game will be released in episodes, with each episode bringing you a new campaign of the overall story arc ranging from Russian-Georgian conflict, hypothetical Turkish-Ukrainian war in the near future, WW3 and its falloutic aftermath.
Although somebody may think otherwise the air defense crew's life isn't a comfortable vacation with working hours only observing colorful TV displays. The AA crew's medium life duration on the modern battlefield is not so long. Russian air foces outgun European and esp. Ostslavic ones in every airplane type in several times. Not a surpise to say that expensive air defense installations will be their first target in case of serious skirmishes on the Ostslavic territory. Not mentioning that serious air defences such as NASAM require long time to be installed.
Aside from helicopters the peacekeeping forces in Ostslavia will have to deal with numerous warlord groups who can't be negotiated at all.
The solution was developing a unmanned easy-to-built drone which serves equally well against helicopters, close range aircraft and RPG-armed guerillas hiding in the windows of demolished Ostslavic residential blocks.
In order to guarantee the stable signal and that the drones won't be jammed, the mobile control center is an armoured heavy duty truck usually moving some 100-200 meters away, though in special cases the signal can be retransmitted over longer distances.
concept by Tom Drake