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Nigga please, 445 here!
The most invasive ads are the ones which start playing a video or making a racket. Just keep those off the sites and i will have no problem with ads.
I agree on the new scratches, it makes the module look small. Like an mp3 player which someone dropped on the ground. The overall "reflectiveness" of the specularity layer is better though.
You guys do know that the Pillar of Autumn was a Halcyon-class, though? Never heard of such a thing as a "autumn class".
Awesome to see a new patch. ****** up my save though, my companion is now called "kingdom heroes including player begin", and my fusiliers are called "castle guard". Some of them spawn without pants. I guess it is stuff you have to take, though. Oh, and i am also getting that thing where clicking changes camera mode, makes it impossible to fight. Dunno if it is only in old saves, but if not it is a huge blunder.
Is there any place where we can report bugs and suggest changes in an organized fashion?
As if that wasn't enough, when there aren't enough loaders to properly load the cannon, they just stand on top of it and start dry-humping the air instead. True story.
MERRY ******* CHRISTMAS!!!!
It has been over two months since the last update now. Give us more!!
I think this still needs more work. The base should have a more conical shape, now it just looks like a roll of toilet paper. The turret should have a more sloped, chamfered edge. Just compare it to this picture: Fichtenfoo.net
Here is another example of someone who has done it right:
Well, that, and the fact that he suffers from mild horceface-syndrome. I think the eyes should be more centered to the face, or rather, the entire jaw and nose be raised a bit.
Great news! Especially glad to hear about the ship AI. I'd say the greatest challenge for 0 a.d. right now is that you are running out of letters in the alphabet. What will happen when you reach version Zarathustra?
Strange, there are no such issues for me. I am also sure i never named a file "banners.g2" Are you sure you extracted all the files? To get back the old banners you have to redownload the original Gekokujo and replace the banner files from it to the folder. If you want to try my copy of the textures folder, pm me and i can send it to you.
I honestly feel like all the female character designs for this game are ridiculously over-sexualized. Perhaps you should consider changing the title to "Attack of the space hookers"?
The texture could really use some more shading.. and maybe some more "depth" in the normal map. Also, that hue looks weird. Nice model though.
Hey Docm, do you need some modeling help for L'Aigle? I could help you with statics, and maybe ships. I've made lots of very accurate ships earlier based off ship plans from the national maritime museum. I can show you a portfolio if you like, or i can do a "test job" for you to judge without any pressure on you to actually use it. Any oppotunity to help you, even with brainless tasks, would be very rewarding for me.
If i could wish one thing from you, it would be to release at least one screenshot each week. It doesn't even need to have new stuff in it, just a new picture! Of the campaign map, in the midst of battle, unit standing on the fortress wall... anything. Something that could make my day more often than once a month. I would be very thankful.
Have you made proper LOD models for all your units? Because that is something i think is going to be VERY important in this game. At least 4 steps of LOD to accomodate for these amazing visuals with the huge battle sizes.
Really cool model. Is the backdrop yours too? Because it really enhances the terrain in this shot. I have to say though, i have never seen those cylinders you put on the corners on real star forts, what are their purpouse?
It's not yet approved, but you will find it here:
Only some of the banners were replaced, but i rearranged the textures so that the worst ones are gone. I also replaced all the menu screens, since i thought the white ones were a bit plain. In my personal version, some of the music is also replaced with tracks from Shogun 2, though for copyright reasons i did not include them, and i suspect that it is much more a matter of taste. Thank you for an awesome mod and keep it up!
I just thought you should know, i made my own private submod for this where i remade the banners to be more historically accurate (the right lord has the right banner etc), if you want to include them in yout mod (or just look), i would be happy to send them. They also look a million times better (no more neon colors and pixelations)
I once saw a M&B mod with animated trees.. is there any chance we could see that for L'Aigle too?
And btw, i hope you have a generous amount of LOD-models for all your units. It would really help low-end computers manage this mod. In vanilla warband, the smallest LOD-models usually have less than 50 polies.
No, actually, lorica hamata (chainmail armor) was standard for most of the ancient times, until the marian reforms in 107 BCE. Also, the oval thureos shields were more often favored by legionnaires, save for the very brief period in which the square shields were used.
Anyhow, i kinda dislike the idea of having "1st cohort legionnaire" as a unit, it sounds a bit bland.. and where are the velites? They should have tunics, javelins and wolf pelts.
Martells don't ride camels. They ride sand steeds, a breed of light brown horses which are very swift and enduring, although not very strong.
I might be speaking for myself, but despite enjoying programming, i find it simply incredibly boring to watch someone else do it.
There is no greater pride for a programmer than to lose against your own AI!!
I bet that the modders have not bothered to make proper LoD-models.
About this, it is really simple programming-wise to just attach garrisoned units onto the deck. Just make attachment points on the trireme model, and then add the unit models to them - only if they are infantry ofcourse. They don't have to fight, it would just look nice if they could stand there so that you can see how many units are onboard.
I love you so much.
Well, the Tiger could kill an average of 9 T-34's each, but so what? In the time it took to create 1 tiger tank, you could create 20 T-34's. The Tigers engine was prone to break down or even catch fire, and shifting gear could sometimes require the use of a sledgehammer. It would get stuck in terrain that the T-34 could cruise across. It's weak roof armor made it equally suspectible to air attacks. The T-34 was perhaps not the best tank in one-on-one combat, but it was by far the most effective. If you want to compare the T-34 to a german tank of equal class, compare it to the Pzkpfw IV. There you will find it excels.
Why eat lembas when you can have some nice stale Cram!
Being short is pretty much the definition of a carbine :P
Looks good, except.. the textures have no detail whatsoever. It looks like you just slapped on some grey/brown/black colors onto the models - if anything, you would want to improve the graphics from the original game? because the bar is not set that very high.
Well, swedes tend to have that attitude about their own language.
Patching efforts? What patching efforts?
My soldiers still die when running down stairs that are adjacent to destroyed walls, thank you CA! Not to mention boardings failing to complete (resulting in stuck ships), the bugging sounds in campaign map, and the fact that the game is incapable of picking another host when the host leaves. :(
Napoleon total war in M&B?
I LOVE IT!!
Just make sure you add multiplayer too!
SOPA means "garbage" in swedish. So suiting :)
And PIPA means "pipe", lol.
Since when would an ideology based on the redistribution of resources have any opinion on censorship in the first place? Censorship is a tool of dictators or anyone else who wants to force their ideals onto others, regardless of what "-ism" they put on themselves. My own home country, Sweden, is traditionally socialist, and we're not the ones using beeping sounds, black boxes or pixelated fingers.
So this is looks just like Shogun 2 in the terms of both map, characters, design and UI.. except without epic real-time battles!
Still, gotta love Paradox Interactive, though.
Wait.... ArmA 2 is F2P, and it's predecessor is sold at 3,99?
They do have modeled chassis behind the tracks, but on some of them it is laid pretty deep and is hard to spot from this angle. Regardless, you don't notice it when the tank is on the ground in the game.
Yeah, they look a bit funny, but you will be seeing them at a very long distance.